Quick/Comparisons
11 | Gaming | 4 |
21 | Workstation | 13 |
14 | AI/ML |
Compare with something else?
Compare Apple A18 Pro with another →3 |
96 | Energy Efficiency | 79 |
28 | Quick Comparison Final Score | 19 |
| Custom | Graphics Processor | Tiger Lake GT2 |
| 768 | Cores | 384 |
| 40 | TMUs / ROPs | 24 / 12 |
| — | Blender GPU | — |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 31229 | GB6 Compute Score | 8198 |
| — | Background Blur | 18.4 img/sec |
| — | Face Detection | 10.7 img/sec |
| — | Horizon Detection | 0.3 Gpixels/sec |
| — | Edge Detection | 0.47 Gpixels/sec |
| — | Gaussian Blur | 0.3 Gpixels/sec |
| — | Feature Matching | 0.1 Gpixels/sec |
| — | Stereo Matching | 21.5 Gpixels/sec |
| — | Particle Physics | 1269.5 FPS |
| — | API | OpenCL |
| — | G3D Mark Score | — |
| — | G2D Mark | — |
| — | DirectX 11 | — |
| — | DirectX 12 | — |
| — | GPU Compute | — |
| 6982 | GB6 ML Single Precision | 1963 |
| 8282 | GB6 ML Half Precision | 2033 |
| 7200 | GB6 ML Quantized | 1297 |
| 3264 | Image Classification (SP) | 893 |
| 4550 | Image Segmentation (HP) | 1369 |
| 6705 | Image Super Resolution (Q) | 1052 |
| 11770 | Face Detection (HP) | 2087 |
| 15548 | Pose Estimation (Q) | 3981 |
| 3678 | Text Classification (SP) | 807 |
| 5678 | Machine Translation (HP) | 895 |
| 3360 | Object Detection (SP) | 944 |
| 13468 | Depth Estimation (Q) | 2678 |
| 31541 | Style Transfer (SP) | 13752 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| — | Pixel Fill Rate | 10-17 GPixel/s |
| 60 GTexel/s | Texture Fill Rate | 19-34 GTexel/s |
| 2.3 TFLOPS | FLOPS (FP32) | 0.6-1.1 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | System RAM Dependent |
| 7500 MHz | Memory Clock | System RAM Dependent |
| — | Effective Memory Speed | System RAM Dependent |
| 128-bit | Bus | — |
| No | ECC | No |
| — | Memory Bandwidth | — |
| Custom | Interface | Ring Bus |
| — | TGP | 15 W |
| TSMC | Manufacturing | Intel |
| 3 nm | Fabrication Process | 10 nm |
| — | Die Size | 146 mm² |
| — | Transistor Count | — |
| — | Transistor Density | — |
| — | DirectX | 12 |
| — | Vulkan | 1.2 |
| — | OpenGL | 4.6 |
| — | OpenCL | 2.1 |
| — | CUDA | — |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | — |
| Apple | Vendor | Intel |
| Integrated | Build | Integrated |
| September 9, 2024 | Released | August 15, 2020 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Apple M GPU | Architecture | Generation 12.1 |
| Custom | GPU Codename | Tiger Lake GT2 |
| -Apple A18 Pro (MacBook)or above | Recommended CPU | — |
| 1795 | Steel Nomad Lite Score | 559 |
| — | Time Spy | 742 |
| 7273 | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | 2351 |
| 3982 | Wild Life Extreme | 1606 |
| — | Night Raid | 10140 |
| — | Base Clock | 400 MHz |
| 1490 MHz | Boost Clock | 800-1400 MHz (configurable) |
| 768 | Shading Units | 384 |
| 40 | Texture Mapping Units (TMUs) | 24 |
| — | Render Output Units (ROPs) | 12 |
| 128 | Compute Units (Pipelines) | 48 |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | No |
| — | L1 Cache | — |
| — | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |