Quick/Comparisons
A mid-to-upper-range Nvidia RTX Pro 5000 Laptop (Blackwell) graphics card with capable workstation performance (79/100). Suited for 1440p/1080p gaming and content creation.
| Gaming | 66 /100 |
| Workstation | 79 /100 |
| AI/ML | 62 /100 |
| Energy Efficiency | 49 |
Looking for more comparisons?
Compare Nvidia RTX →| Quick Comparison Final Score | 66 /100 |
| Graphics Processor | GB202-300-A1 |
| Cores | 10496 |
| TMUs / ROPs | 328 / 112 |
| Blender GPU | 7401.59 |
| Forza Horizon 5 | 135 |
| The Witcher 3 | 180 |
| Counter-Strike 2 | 214 |
| Far Cry 6 | 148 |
| Hogwarts Legacy | 114 |
| Call of Duty | 175 |
| Ghost of Tsushima | 106 |
| Cyberpunk 2077 | 145 |
| Tomb Raider | 245 |
| Average FPS | 162 |
| 1080p High | 191 |
| 1080p Ultra | 162 |
| 1440p Ultra | 127 |
| 4K Ultra | 75 |
| Margin of Error | High |
| GB6 Compute Score | 246458 |
| Background Blur | 267.1 img/sec |
| Face Detection | 183.2 img/sec |
| Horizon Detection | 11.5 Gpixels/sec |
| Edge Detection | 15.8 Gpixels/sec |
| Gaussian Blur | 18.1 Gpixels/sec |
| Feature Matching | 2.01 Gpixels/sec |
| Stereo Matching | 1330 Gpixels/sec |
| Particle Physics | 35463.8 FPS |
| API | OpenCL |
| G3D Mark Score | 24043 |
| G2D Mark | 843 |
| DirectX 11 | 254 FPS |
| DirectX 12 | 109 FPS |
| GPU Compute | 8247 Ops/s |
| GB6 ML Single Precision | 31330 |
| GB6 ML Half Precision | 53746 |
| GB6 ML Quantized | 24267 |
| Image Classification (SP) | 12454 |
| Image Segmentation (HP) | 33371 |
| Image Super Resolution (Q) | 35476 |
| Face Detection (HP) | 67998 |
| Pose Estimation (Q) | 168369 |
| Text Classification (SP) | 3491 |
| Machine Translation (HP) | 6115 |
| Object Detection (SP) | 16115 |
| Depth Estimation (Q) | 59893 |
| Style Transfer (SP) | 279891 |
| Framework | ONNX |
| Backend | DirectML |
| Pixel Fill Rate | 188-202 GPixel/s |
| Texture Fill Rate | 551-593 GTexel/s |
| FLOPS (FP32) | 35.3-37.9 TFLOPS |
| Memory Type | GDDR7 |
| Memory Size | 24 GB |
| Memory Clock | 1750 MHz |
| Effective Memory Speed | 28000 Mbps |
| Bus | 256-bit |
| ECC | — |
| Memory Bandwidth | 896 GB/s |
| Interface | PCIe 5.0 x16 |
| TGP | 95-175 W (configurable) |
| Manufacturing | TSMC |
| Fabrication Process | 5 nm |
| Die Size | 378 mm² |
| Transistor Count | 45.6 billion |
| Transistor Density | 120.63 MTr/mm² |
| DirectX | 12.2 |
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | 12 |
| Ray Tracing | Yes |
| DLSS | DLSS 4 |
| DisplayPort | 2.1b |
| Vendor | Nvidia |
| Build | Discrete |
| Released | March 18, 2025 |
| Case | Laptop |
| Purpose | Professional |
| Segment | High-end |
| Architecture | Blackwell 2.0 |
| GPU Codename | GB202-300-A1 |
| Recommended CPU | -Intel Core Ultra 9 275HXor above |
| Steel Nomad Lite Score | 24118 |
| Time Spy | 21548 |
| Solar Bay | 96355 |
| Port Royal | 14090 |
| Fire Strike | 47636 |
| Wild Life Extreme | — |
| Night Raid | — |
| Base Clock | 990-1680 MHz (configurable) |
| Boost Clock | 1680-1807 MHz (configurable) |
| Shading Units | 10496 |
| Texture Mapping Units (TMUs) | 328 |
| Render Output Units (ROPs) | 112 |
| Compute Units (Pipelines) | 82 |
| Tensor Cores | 328 |
| Ray-tracing Cores | 82 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 64MB shared |
| Instructions Per Cycle | 2 IPC |
GeForce RTX 5080
84/100