Quick/Comparisons
A entry-level Intel Arc B570 graphics card with modest workstation performance (35/100). Suited for casual gaming and basic graphics tasks.
| Gaming | 29 /100 |
| Workstation | 35 /100 |
| AI/ML | 35 /100 |
| Energy Efficiency | 56 |
Looking for more comparisons?
Compare Intel Arc →| Quick Comparison Final Score | 32 /100 |
| Graphics Processor | BMG-G21 |
| Cores | 2304 |
| TMUs / ROPs | 144 / 72 |
| Blender GPU | 1677.35 |
| Forza Horizon 5 | 66 |
| The Witcher 3 | 110 |
| Counter-Strike 2 | 108 |
| Far Cry 6 | 88 |
| Hogwarts Legacy | 50 |
| Call of Duty | 67 |
| Ghost of Tsushima | 53 |
| Cyberpunk 2077 | 68 |
| Tomb Raider | 94 |
| Average FPS | 78 |
| 1080p High | 96 |
| 1080p Ultra | 78 |
| 1440p Ultra | 58 |
| 4K Ultra | 31 |
| Margin of Error | Low |
| GB6 Compute Score | 85640 |
| Background Blur | 223.7 img/sec |
| Face Detection | 115.2 img/sec |
| Horizon Detection | 2.14 Gpixels/sec |
| Edge Detection | 3.95 Gpixels/sec |
| Gaussian Blur | 4.81 Gpixels/sec |
| Feature Matching | 0.93 Gpixels/sec |
| Stereo Matching | 294.6 Gpixels/sec |
| Particle Physics | 11270.6 FPS |
| API | OpenCL |
| G3D Mark Score | 14062 |
| G2D Mark | 627 |
| DirectX 11 | 112 FPS |
| DirectX 12 | 70 FPS |
| GPU Compute | 7306 Ops/s |
| GB6 ML Single Precision | 20296 |
| GB6 ML Half Precision | 33136 |
| GB6 ML Quantized | 12966 |
| Image Classification (SP) | 9924 |
| Image Segmentation (HP) | 20640 |
| Image Super Resolution (Q) | 14215 |
| Face Detection (HP) | 39045 |
| Pose Estimation (Q) | 56787 |
| Text Classification (SP) | 3028 |
| Machine Translation (HP) | 3740 |
| Object Detection (SP) | 13018 |
| Depth Estimation (Q) | 31035 |
| Style Transfer (SP) | 176206 |
| Framework | ONNX |
| Backend | DirectML |
| Pixel Fill Rate | 180 GPixel/s |
| Texture Fill Rate | 360 GTexel/s |
| FLOPS (FP32) | 11.5 TFLOPS |
| Memory Type | GDDR6 |
| Memory Size | 10 GB |
| Memory Clock | 2375 MHz |
| Effective Memory Speed | 19000 Mbps |
| Bus | 160-bit |
| ECC | No |
| Memory Bandwidth | 380 GB/s |
| Interface | PCIe 4.0 x8 |
| TGP | 150 W |
| Manufacturing | TSMC |
| Fabrication Process | 5 nm |
| Die Size | 272 mm² |
| Transistor Count | 19.6 billion |
| Transistor Density | 72.06 MTr/mm² |
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | No |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | 2.1 |
| Vendor | Intel |
| Build | Discrete |
| Released | December 3, 2024 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Mid-range |
| Architecture | Generation 12.7 |
| GPU Codename | BMG-G21 |
| Recommended CPU | -Intel Core Ultra 5 245Kor above |
| Steel Nomad Lite Score | 9733 |
| Time Spy | 12517 |
| Solar Bay | 48642 |
| Port Royal | 6728 |
| Fire Strike | 31226 |
| Wild Life Extreme | 24464 |
| Night Raid | 112674 |
| Base Clock | 1700 MHz |
| Boost Clock | 2500 MHz |
| Shading Units | 2304 |
| Texture Mapping Units (TMUs) | 144 |
| Render Output Units (ROPs) | 72 |
| Compute Units (Pipelines) | 18 |
| Tensor Cores | 144 |
| Ray-tracing Cores | 18 |
| L1 Cache | 256KB per cluster |
| L2 Cache | 10MB shared |
| Instructions Per Cycle | 2 IPC |
84/100