Quick/Comparisons
A mid-range Nvidia GeForce RTX 5060 Ti (8GB) graphics card with modest gaming performance (50/100). Suited for 1080p gaming and everyday tasks.
| Gaming | 50 /100 |
| Workstation | 47 /100 |
| AI/ML | 42 /100 |
| Energy Efficiency | 48 |
Looking for more comparisons?
Compare GeForce RTX →| Quick Comparison Final Score | 48 /100 |
| Graphics Processor | GB206-300 |
| Cores | 4608 |
| TMUs / ROPs | 144 / 48 |
| Blender GPU | 4313.42 |
| Forza Horizon 5 | 104 |
| The Witcher 3 | 147 |
| Counter-Strike 2 | 205 |
| Far Cry 6 | 125 |
| Hogwarts Legacy | 90 |
| Call of Duty | 131 |
| Ghost of Tsushima | 81 |
| Cyberpunk 2077 | 106 |
| Tomb Raider | 171 |
| Average FPS | 129 |
| 1080p High | 155 |
| 1080p Ultra | 129 |
| 1440p Ultra | 99 |
| 4K Ultra | 57 |
| Margin of Error | Low |
| GB6 Compute Score | 141028 |
| Background Blur | 197.7 img/sec |
| Face Detection | 131.5 img/sec |
| Horizon Detection | 5.28 Gpixels/sec |
| Edge Detection | 6.79 Gpixels/sec |
| Gaussian Blur | 7.74 Gpixels/sec |
| Feature Matching | 1.53 Gpixels/sec |
| Stereo Matching | 726.7 Gpixels/sec |
| Particle Physics | 21833.6 FPS |
| API | OpenCL |
| G3D Mark Score | 22659 |
| G2D Mark | 1212 |
| DirectX 11 | 219 FPS |
| DirectX 12 | 89 FPS |
| GPU Compute | 11327 Ops/s |
| GB6 ML Single Precision | 23734 |
| GB6 ML Half Precision | 43218 |
| GB6 ML Quantized | 18191 |
| Image Classification (SP) | 9511 |
| Image Segmentation (HP) | 29012 |
| Image Super Resolution (Q) | 25621 |
| Face Detection (HP) | 52204 |
| Pose Estimation (Q) | 122234 |
| Text Classification (SP) | 3209 |
| Machine Translation (HP) | 6074 |
| Object Detection (SP) | 12095 |
| Depth Estimation (Q) | 45666 |
| Style Transfer (SP) | 182591 |
| Framework | ONNX |
| Backend | DirectML |
| Pixel Fill Rate | 123 GPixel/s |
| Texture Fill Rate | 370 GTexel/s |
| FLOPS (FP32) | 23.7 TFLOPS |
| Memory Type | GDDR7 |
| Memory Size | 8 GB |
| Memory Clock | 1750 MHz |
| Effective Memory Speed | 28000 Mbps |
| Bus | 128-bit |
| ECC | No |
| Memory Bandwidth | 448 GB/s |
| Interface | PCIe 5.0 x8 |
| TGP | 180 W |
| Manufacturing | TSMC |
| Fabrication Process | 5 nm |
| Die Size | 181 mm² |
| Transistor Count | 21.9 billion |
| Transistor Density | 120.99 MTr/mm² |
| DirectX | 12.2 |
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | 12 |
| Ray Tracing | Yes |
| DLSS | DLSS 4 |
| DisplayPort | 2.1b |
| Vendor | Nvidia |
| Build | Discrete |
| Released | April 15, 2025 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Mid-range |
| Architecture | Blackwell 2.0 |
| GPU Codename | GB206-300 |
| Recommended CPU | -Intel Core Ultra 5 245Kor above |
| Steel Nomad Lite Score | 16172 |
| Time Spy | 15835 |
| Solar Bay | 75721 |
| Port Royal | 10077 |
| Fire Strike | 41970 |
| Wild Life Extreme | 30331 |
| Night Raid | 140626 |
| Base Clock | 2407 MHz |
| Boost Clock | 2572 MHz |
| Shading Units | 4608 |
| Texture Mapping Units (TMUs) | 144 |
| Render Output Units (ROPs) | 48 |
| Compute Units (Pipelines) | 36 |
| Tensor Cores | 144 |
| Ray-tracing Cores | 36 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 32MB shared |
| Instructions Per Cycle | 2 IPC |
84/100