Quick/Comparisons
A entry-level Nvidia GeForce RTX 5050 Laptop graphics card with modest workstation performance (35/100). Suited for casual gaming and basic graphics tasks.
| Gaming | 31 /100 |
| Workstation | 35 /100 |
| AI/ML | 29 /100 |
| Energy Efficiency | 67 |
Looking for more comparisons?
Compare GeForce RTX →| Quick Comparison Final Score | 38 /100 |
| Graphics Processor | GB207 |
| Cores | 2560 |
| TMUs / ROPs | 80 / 32 |
| Blender GPU | 2952.19 |
| Forza Horizon 5 | 68 |
| The Witcher 3 | 98 |
| Counter-Strike 2 | 133 |
| Far Cry 6 | 81 |
| Hogwarts Legacy | 56 |
| Call of Duty | 71 |
| Ghost of Tsushima | 49 |
| Cyberpunk 2077 | 63 |
| Tomb Raider | 95 |
| Average FPS | 79 |
| 1080p High | 99 |
| 1080p Ultra | 79 |
| 1440p Ultra | 57 |
| 4K Ultra | 31 |
| Margin of Error | Low |
| GB6 Compute Score | 91033 |
| Background Blur | 154.5 img/sec |
| Face Detection | 94.6 img/sec |
| Horizon Detection | 3.36 Gpixels/sec |
| Edge Detection | 4.21 Gpixels/sec |
| Gaussian Blur | 4.26 Gpixels/sec |
| Feature Matching | 1.07 Gpixels/sec |
| Stereo Matching | 414.3 Gpixels/sec |
| Particle Physics | 13519.1 FPS |
| API | OpenCL |
| G3D Mark Score | 14357 |
| G2D Mark | 760 |
| DirectX 11 | 128 FPS |
| DirectX 12 | 67 FPS |
| GPU Compute | 5169 Ops/s |
| Backend | DirectML |
| GB6 ML Single Precision | 16186 |
| GB6 ML Half Precision | 31589 |
| GB6 ML Quantized | 13082 |
| Image Classification (SP) | 6724 |
| Image Segmentation (HP) | 20455 |
| Image Super Resolution (Q) | 17332 |
| Face Detection (HP) | 37078 |
| Pose Estimation (Q) | 68680 |
| Text Classification (SP) | 2764 |
| Machine Translation (HP) | 5076 |
| Object Detection (SP) | 8520 |
| Depth Estimation (Q) | 32304 |
| Style Transfer (SP) | 110367 |
| Framework | ONNX |
| Pixel Fill Rate | 48-85 GPixel/s |
| Texture Fill Rate | 120-213 GTexel/s |
| FLOPS (FP32) | 7.7-13.6 TFLOPS |
| Memory Type | GDDR7 |
| Memory Size | 8 GB |
| Memory Clock | 1750 MHz |
| Effective Memory Speed | 24000 Mbps |
| Bus | 128-bit |
| ECC | No |
| Memory Bandwidth | 384 GB/s |
| Interface | PCIe 5.0 x16 |
| TGP | 35-115 W (configurable) |
| Manufacturing | TSMC |
| Fabrication Process | 5 nm |
| Die Size | 149 mm² |
| Transistor Count | 16.9 billion |
| Transistor Density | 113.42 MTr/mm² |
| DirectX | 12.2 |
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 3 |
| CUDA | 12 |
| Ray Tracing | Yes |
| DLSS | DLSS 4 |
| DisplayPort | 2.1b |
| Vendor | Nvidia |
| Build | Discrete |
| Released | June 24, 2025 |
| Case | Laptop |
| Purpose | Gaming |
| Segment | Mid-range |
| Architecture | Blackwell 2.0 |
| GPU Codename | GB207 |
| Recommended CPU | -Intel Core Ultra 5 245HXor above |
| Steel Nomad Lite Score | 9532 |
| Time Spy | 9528 |
| Solar Bay | 42379 |
| Port Royal | 5774 |
| Fire Strike | 25853 |
| Wild Life Extreme | 17822 |
| Night Raid | 90582 |
| Base Clock | 1020-1500 MHz (configurable) |
| Boost Clock | 1500-2662 MHz (configurable) |
| Shading Units | 2560 |
| Texture Mapping Units (TMUs) | 80 |
| Render Output Units (ROPs) | 32 |
| Compute Units (Pipelines) | 20 |
| Tensor Cores | 80 |
| Ray-tracing Cores | 20 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 32MB shared |
| Instructions Per Cycle | 2 IPC |
84/100