Quick/Comparisons
53 | Gaming | 27 |
50 | Workstation | 32 |
51 | AI/ML |
Compare with something else?
Compare Radeon RX 6800 with another →26 |
36 | Energy Efficiency | 61 |
51 | Quick Comparison Final Score | 34 |
| Navi 21 | Graphics Processor | Navi 23 |
| 4608 | Cores | 2048 |
| 288 / 128 | TMUs / ROPs | 128 / 64 |
| 2413.97 | Blender GPU | 1008.4 |
| 132 | Forza Horizon 5 | 65 |
| 175 | The Witcher 3 | 86 |
| 201 | Counter-Strike 2 | 118 |
| 139 | Far Cry 6 | 80 |
| 97 | Hogwarts Legacy | 53 |
| 161 | Call of Duty | 76 |
| 103 | Ghost of Tsushima | 54 |
| 118 | Cyberpunk 2077 | 56 |
| 190 | Tomb Raider | 96 |
| 146 | Average FPS | 76 |
| 178 | 1080p High | 98 |
| 146 | 1080p Ultra | 76 |
| 112 | 1440p Ultra | 53 |
| 64 | 4K Ultra | 28 |
| Low | Margin of Error | Medium |
| 138858 | GB6 Compute Score | 79191 |
| 335.7 img/sec | Background Blur | 191.3 img/sec |
| 221.1 img/sec | Face Detection | 103.9 img/sec |
| 6.16 Gpixels/sec | Horizon Detection | 2.67 Gpixels/sec |
| 8.96 Gpixels/sec | Edge Detection | 3.6 Gpixels/sec |
| 7.44 Gpixels/sec | Gaussian Blur | 3.27 Gpixels/sec |
| 1.31 Gpixels/sec | Feature Matching | 0.88 Gpixels/sec |
| 263 Gpixels/sec | Stereo Matching | 278.7 Gpixels/sec |
| 14755 FPS | Particle Physics | 11307.3 FPS |
| OpenCL | API | OpenCL |
| 25040 | G3D Mark Score | 15765 |
| 1043 | G2D Mark | 729 |
| 265 FPS | DirectX 11 | 138 FPS |
| 99 FPS | DirectX 12 | 65 FPS |
| 13129 Ops/s | GPU Compute | 6043 Ops/s |
| 30220 | GB6 ML Single Precision | 14914 |
| 30423 | GB6 ML Half Precision | 16318 |
| 22583 | GB6 ML Quantized | 11595 |
| 11942 | Image Classification (SP) | 6441 |
| 7603 | Image Segmentation (HP) | 7535 |
| 30511 | Image Super Resolution (Q) | 17611 |
| 42862 | Face Detection (HP) | 21290 |
| 160019 | Pose Estimation (Q) | 69498 |
| 4247 | Text Classification (SP) | 2231 |
| 6279 | Machine Translation (HP) | 1967 |
| 13910 | Object Detection (SP) | 5939 |
| 51794 | Depth Estimation (Q) | 29299 |
| 324124 | Style Transfer (SP) | 155682 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 288 GPixel/s | Pixel Fill Rate | 126 GPixel/s |
| 648 GTexel/s | Texture Fill Rate | 253 GTexel/s |
| 20.7 TFLOPS | FLOPS (FP32) | 8.1 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 16 GB | Memory Size | 8 GB |
| 2000 MHz | Memory Clock | 2000 MHz |
| 16000 Mbps | Effective Memory Speed | 16000 Mbps |
| 256-bit | Bus | 128-bit |
| No | ECC | No |
| 512 GB/s | Memory Bandwidth | 256 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x8 |
| 300 W | TGP | 100 W |
| TSMC | Manufacturing | TSMC |
| 7 nm | Fabrication Process | 7 nm |
| 520 mm² | Die Size | 237 mm² |
| 26 billion | Transistor Count | 11.06 billion |
| 50 MTr/mm² | Transistor Density | 46.67 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2.1 |
| — | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| 1.4a | DisplayPort | 1.4 |
| Amd | Vendor | Amd |
| Discrete | Build | Discrete |
| November 18, 2020 | Released | January 4, 2022 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Gaming |
| High-end | Segment | High-end |
| RDNA 2.0 | Architecture | RDNA 2.0 |
| Navi 21 | GPU Codename | Navi 23 |
| -Intel Core i7 12700Kor above | Recommended CPU | -AMD Ryzen 9 6900HSor above |
| 17589 | Steel Nomad Lite Score | 7812 |
| 19370 | Time Spy | 8724 |
| 78731 | Solar Bay | 33935 |
| 9712 | Port Royal | 4290 |
| 53016 | Fire Strike | 26163 |
| 35632 | Wild Life Extreme | 16089 |
| 155398 | Night Raid | 90630 |
| 1825 MHz | Base Clock | 1800 MHz |
| 2250 MHz | Boost Clock | 1975 MHz |
| 4608 | Shading Units | 2048 |
| 288 | Texture Mapping Units (TMUs) | 128 |
| 128 | Render Output Units (ROPs) | 64 |
| — | Compute Units (Pipelines) | 32 |
| — | Tensor Cores | — |
| 72 | Ray-tracing Cores | 32 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 4MB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |