Quick/Comparisons
14 | Gaming | 5 |
17 | Workstation | 12 |
6 | AI/ML |
Compare with something else?
Compare Radeon Pro 5300M with another →5 |
64 | Energy Efficiency | 68 |
22 | Quick Comparison Final Score | 17 |
| Navi 14 | Graphics Processor | Raven |
| 1280 | Cores | 704 |
| 80 / 32 | TMUs / ROPs | 44 / 16 |
| 238.18 | Blender GPU | 88.84 |
| — | Forza Horizon 5 | 10 |
| — | The Witcher 3 | - |
| — | Counter-Strike 2 | 16 |
| — | Far Cry 6 | 14 |
| — | Hogwarts Legacy | - |
| — | Call of Duty | 14 |
| — | Ghost of Tsushima | - |
| — | Cyberpunk 2077 | - |
| — | Tomb Raider | 13 |
| — | Average FPS | 10 |
| — | 1080p High | 14 |
| — | 1080p Ultra | 10 |
| — | 1440p Ultra | - |
| — | 4K Ultra | - |
| — | Margin of Error | Low |
| 27065 | GB6 Compute Score | 13375 |
| 59.6 img/sec | Background Blur | 33.1 img/sec |
| 34.3 img/sec | Face Detection | 14.7 img/sec |
| 1.19 Gpixels/sec | Horizon Detection | 0.45 Gpixels/sec |
| 1.56 Gpixels/sec | Edge Detection | 0.72 Gpixels/sec |
| 1.31 Gpixels/sec | Gaussian Blur | 0.6 Gpixels/sec |
| 0.28 Gpixels/sec | Feature Matching | 0.17 Gpixels/sec |
| 95.4 Gpixels/sec | Stereo Matching | 45.5 Gpixels/sec |
| 2473.3 FPS | Particle Physics | 1490.9 FPS |
| OpenCL | API | OpenCL |
| 5812 | G3D Mark Score | 2092 |
| 559 | G2D Mark | 507 |
| 36 FPS | DirectX 11 | 13 FPS |
| 25 FPS | DirectX 12 | 11 FPS |
| 2580 Ops/s | GPU Compute | 1348 Ops/s |
| 3321 | GB6 ML Single Precision | 2806 |
| 3307 | GB6 ML Half Precision | 3981 |
| 1043 | GB6 ML Quantized | 2067 |
| 2457 | Image Classification (SP) | 1115 |
| 394 | Image Segmentation (HP) | 1530 |
| 6055 | Image Super Resolution (Q) | 2611 |
| 9021 | Face Detection (HP) | 3671 |
| 2239 | Pose Estimation (Q) | 9385 |
| 344 | Text Classification (SP) | 972 |
| 458 | Machine Translation (HP) | 1490 |
| 2523 | Object Detection (SP) | 1196 |
| 10775 | Depth Estimation (Q) | 4845 |
| 30282 | Style Transfer (SP) | 21060 |
| Core ML | Framework | ONNX |
| GPU | Backend | DirectML |
| 40 GPixel/s | Pixel Fill Rate | 20-22 GPixel/s |
| 100 GTexel/s | Texture Fill Rate | 55-62 GTexel/s |
| 3.2 TFLOPS | FLOPS (FP32) | 1.8-2 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 4 GB | Memory Size | System RAM Dependent |
| 1500 MHz | Memory Clock | System RAM Dependent |
| 12000 Mbps | Effective Memory Speed | System RAM Dependent |
| 128-bit | Bus | — |
| — | ECC | No |
| 192 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x8 | Interface | IGP |
| 85 W | TGP | 25 W |
| TSMC | Manufacturing | GlobalFoundries |
| 7 nm | Fabrication Process | 14 nm |
| 158 mm² | Die Size | 210 mm² |
| 6.4 billion | Transistor Count | 4.94 billion |
| 40.51 MTr/mm² | Transistor Density | 23.52 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.2.131 |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2 |
| — | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4 | DisplayPort | — |
| Amd | Vendor | Amd |
| Discrete | Build | Integrated |
| November 13, 2019 | Released | February 13, 2018 |
| Laptop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| RDNA 1.0 | Architecture | GCN 5.0 |
| Navi 14 | GPU Codename | Raven |
| — | Recommended CPU | -AMD Ryzen 5 2400Gor above |
| — | Steel Nomad Lite Score | 1081 |
| 3404 | Time Spy | 1149 |
| — | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | 3782 |
| — | Wild Life Extreme | 2424 |
| — | Night Raid | 14558 |
| 1000 MHz | Base Clock | 300 MHz |
| 1250 MHz | Boost Clock | 1250-1400 MHz (configurable) |
| 1280 | Shading Units | 704 |
| 80 | Texture Mapping Units (TMUs) | 44 |
| 32 | Render Output Units (ROPs) | 16 |
| 20 | Compute Units (Pipelines) | 11 |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| — | L1 Cache | — |
| 2MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |