Quick/Comparisons
28 | Gaming | 16 |
29 | Workstation | 22 |
33 | AI/ML |
Compare with something else?
Compare Radeon 8050S with another →17 |
66 | Energy Efficiency | 61 |
35 | Quick Comparison Final Score | 19 |
| Strix Halo | Graphics Processor | Navi 24 |
| 2048 | Cores | 1024 |
| 128 / 64 | TMUs / ROPs | 64 / 32 |
| 1188.98 | Blender GPU | 422.78 |
| 70 | Forza Horizon 5 | 43 |
| 94 | The Witcher 3 | 49 |
| 123 | Counter-Strike 2 | 69 |
| 85 | Far Cry 6 | 54 |
| 55 | Hogwarts Legacy | 27 |
| 83 | Call of Duty | 45 |
| 56 | Ghost of Tsushima | 29 |
| 61 | Cyberpunk 2077 | 34 |
| 103 | Tomb Raider | 59 |
| 81 | Average FPS | 45 |
| 104 | 1080p High | 59 |
| 81 | 1080p Ultra | 45 |
| 57 | 1440p Ultra | 29 |
| 31 | 4K Ultra | 15 |
| Medium | Margin of Error | Low |
| 81081 | GB6 Compute Score | 53081 |
| 201.1 img/sec | Background Blur | 130.3 img/sec |
| 104.8 img/sec | Face Detection | 70.1 img/sec |
| 2.53 Gpixels/sec | Horizon Detection | 1.59 Gpixels/sec |
| 3.37 Gpixels/sec | Edge Detection | 2.21 Gpixels/sec |
| 3.12 Gpixels/sec | Gaussian Blur | 2.02 Gpixels/sec |
| 0.93 Gpixels/sec | Feature Matching | 0.65 Gpixels/sec |
| 327.5 Gpixels/sec | Stereo Matching | 223 Gpixels/sec |
| 12215.6 FPS | Particle Physics | 7470.5 FPS |
| OpenCL | API | OpenCL |
| 16166 | G3D Mark Score | 9632 |
| 1109 | G2D Mark | 817 |
| 148 FPS | DirectX 11 | 90 FPS |
| 70 FPS | DirectX 12 | 38 FPS |
| 7513 Ops/s | GPU Compute | 4342 Ops/s |
| 18145 | GB6 ML Single Precision | 10359 |
| 22099 | GB6 ML Half Precision | 12861 |
| 14884 | GB6 ML Quantized | 7842 |
| 9259 | Image Classification (SP) | 3867 |
| 11219 | Image Segmentation (HP) | 5136 |
| 19775 | Image Super Resolution (Q) | 11758 |
| 31987 | Face Detection (HP) | 14844 |
| 62399 | Pose Estimation (Q) | 42787 |
| 3757 | Text Classification (SP) | 1986 |
| 6121 | Machine Translation (HP) | 2665 |
| 6979 | Object Detection (SP) | 4251 |
| 35735 | Depth Estimation (Q) | 19707 |
| 129996 | Style Transfer (SP) | 101802 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 179 GPixel/s | Pixel Fill Rate | 90 GPixel/s |
| 358 GTexel/s | Texture Fill Rate | 180 GTexel/s |
| 11.5 TFLOPS | FLOPS (FP32) | 5.8 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 4 GB |
| — | Memory Clock | 2248 MHz |
| — | Effective Memory Speed | 18000 Mbps |
| — | Bus | 64-bit |
| — | ECC | No |
| — | Memory Bandwidth | 143.9 GB/s |
| PCIe 5.0 x16 | Interface | PCIe 4.0 x4 |
| 45-120 W (configurable) | TGP | 107 W |
| TSMC | Manufacturing | TSMC |
| 4 nm | Fabrication Process | 6 nm |
| 308 mm² | Die Size | 107 mm² |
| — | Transistor Count | 5 billion |
| — | Transistor Density | 46.73 MTr/mm² |
| 12.2 | DirectX | 12 |
| 1.4 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2.2 |
| No | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| 2.1a | DisplayPort | 1.4a |
| Amd | Vendor | Amd |
| Integrated | Build | Discrete |
| January 7, 2025 | Released | January 19, 2022 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| RDNA 3.5 | Architecture | RDNA 2.0 |
| Strix Halo | GPU Codename | Navi 24 |
| -AMD Ryzen AI Max 385or above | Recommended CPU | -Intel Core i5 12400or above |
| 8570 | Steel Nomad Lite Score | 4764 |
| 9171 | Time Spy | 4943 |
| 41112 | Solar Bay | 20002 |
| 5181 | Port Royal | 368 |
| 24607 | Fire Strike | 15575 |
| 18225 | Wild Life Extreme | 8989 |
| 98347 | Night Raid | 65384 |
| 1295 MHz | Base Clock | 2310 MHz |
| 2800 MHz | Boost Clock | 2815 MHz |
| 2048 | Shading Units | 1024 |
| 128 | Texture Mapping Units (TMUs) | 64 |
| 64 | Render Output Units (ROPs) | 32 |
| 32 | Compute Units (Pipelines) | — |
| No | Tensor Cores | No |
| 32 | Ray-tracing Cores | 16 |
| 512KB per cluster | L1 Cache | 128KB per cluster |
| 2MB shared | L2 Cache | 1024KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |