Quick/Comparisons
28 | Gaming | 15 |
29 | Workstation | 25 |
33 | AI/ML |
Compare with something else?
Compare Radeon 8050S with another →17 |
66 | Energy Efficiency | 28 |
35 | Quick Comparison Final Score | 19 |
| Strix Halo | Graphics Processor | Polaris 30 |
| 2048 | Cores | 2304 |
| 128 / 64 | TMUs / ROPs | 144 / 32 |
| 1188.98 | Blender GPU | 487.92 |
| 70 | Forza Horizon 5 | 42 |
| 94 | The Witcher 3 | 47 |
| 123 | Counter-Strike 2 | 64 |
| 85 | Far Cry 6 | 50 |
| 55 | Hogwarts Legacy | 29 |
| 83 | Call of Duty | 42 |
| 56 | Ghost of Tsushima | 25 |
| 61 | Cyberpunk 2077 | 30 |
| 103 | Tomb Raider | 55 |
| 81 | Average FPS | 43 |
| 104 | 1080p High | 57 |
| 81 | 1080p Ultra | 43 |
| 57 | 1440p Ultra | 28 |
| 31 | 4K Ultra | 15 |
| Medium | Margin of Error | Low |
| 81081 | GB6 Compute Score | 45783 |
| 201.1 img/sec | Background Blur | 69 img/sec |
| 104.8 img/sec | Face Detection | 38.2 img/sec |
| 2.53 Gpixels/sec | Horizon Detection | 1.75 Gpixels/sec |
| 3.37 Gpixels/sec | Edge Detection | 3.31 Gpixels/sec |
| 3.12 Gpixels/sec | Gaussian Blur | 3.31 Gpixels/sec |
| 0.93 Gpixels/sec | Feature Matching | 0.38 Gpixels/sec |
| 327.5 Gpixels/sec | Stereo Matching | 180.5 Gpixels/sec |
| 12215.6 FPS | Particle Physics | 6238 FPS |
| OpenCL | API | OpenCL |
| 16166 | G3D Mark Score | 9293 |
| 1109 | G2D Mark | 790 |
| 148 FPS | DirectX 11 | 65 FPS |
| 70 FPS | DirectX 12 | 45 FPS |
| 7513 Ops/s | GPU Compute | 3764 Ops/s |
| 18145 | GB6 ML Single Precision | 9064 |
| 22099 | GB6 ML Half Precision | 9971 |
| 14884 | GB6 ML Quantized | 6293 |
| 9259 | Image Classification (SP) | 3307 |
| 11219 | Image Segmentation (HP) | 4895 |
| 19775 | Image Super Resolution (Q) | 9072 |
| 31987 | Face Detection (HP) | 12467 |
| 62399 | Pose Estimation (Q) | 43468 |
| 3757 | Text Classification (SP) | 1547 |
| 6121 | Machine Translation (HP) | 2504 |
| 6979 | Object Detection (SP) | 3746 |
| 35735 | Depth Estimation (Q) | 15075 |
| 129996 | Style Transfer (SP) | 96813 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 179 GPixel/s | Pixel Fill Rate | 49 GPixel/s |
| 358 GTexel/s | Texture Fill Rate | 222 GTexel/s |
| 11.5 TFLOPS | FLOPS (FP32) | 7.1 TFLOPS |
| System Shared | Memory Type | GDDR5 |
| — | Memory Size | 8 GB |
| — | Memory Clock | 2000 MHz |
| — | Effective Memory Speed | 8000 Mbps |
| — | Bus | 256-bit |
| — | ECC | No |
| — | Memory Bandwidth | 256 GB/s |
| PCIe 5.0 x16 | Interface | PCIe 3.0 x16 |
| 45-120 W (configurable) | TGP | 175 W |
| TSMC | Manufacturing | GlobalFoundries |
| 4 nm | Fabrication Process | 12 nm |
| 308 mm² | Die Size | 232 mm² |
| — | Transistor Count | 5 billion |
| — | Transistor Density | 21.55 MTr/mm² |
| 12.2 | DirectX | 12 |
| 1.4 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2.1 |
| No | CUDA | — |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| 2.1a | DisplayPort | 1.4a |
| Amd | Vendor | Amd |
| Integrated | Build | Discrete |
| January 7, 2025 | Released | November 15, 2018 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Mid-range | Segment | High-end |
| RDNA 3.5 | Architecture | GCN 4.0 |
| Strix Halo | GPU Codename | Polaris 30 |
| -AMD Ryzen AI Max 385or above | Recommended CPU | -Intel Core i5 8500or above |
| 8570 | Steel Nomad Lite Score | 4611 |
| 9171 | Time Spy | 4778 |
| 41112 | Solar Bay | — |
| 5181 | Port Royal | — |
| 24607 | Fire Strike | 16527 |
| 18225 | Wild Life Extreme | 9735 |
| 98347 | Night Raid | 62048 |
| 1295 MHz | Base Clock | 1469 MHz |
| 2800 MHz | Boost Clock | 1545 MHz |
| 2048 | Shading Units | 2304 |
| 128 | Texture Mapping Units (TMUs) | 144 |
| 64 | Render Output Units (ROPs) | 32 |
| 32 | Compute Units (Pipelines) | — |
| No | Tensor Cores | No |
| 32 | Ray-tracing Cores | No |
| 512KB per cluster | L1 Cache | 16KB per cluster |
| 2MB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |