Quick/Comparisons
9 | Gaming | 6 |
16 | Workstation | 9 |
11 | AI/ML |
Compare with something else?
Compare Radeon 680M with another →9 |
88 | Energy Efficiency | 86 |
24 | Quick Comparison Final Score | 20 |
| Rembrandt | Graphics Processor | Krackan Point |
| 768 | Cores | 256 |
| 48 / 32 | TMUs / ROPs | 16 / 8 |
| 238.39 | Blender GPU | 122.02 |
| 19 | Forza Horizon 5 | 13 |
| 18 | The Witcher 3 | 12 |
| 26 | Counter-Strike 2 | 18 |
| 26 | Far Cry 6 | 16 |
| 13 | Hogwarts Legacy | - |
| 24 | Call of Duty | 19 |
| 13 | Ghost of Tsushima | 9 |
| 16 | Cyberpunk 2077 | 9 |
| 25 | Tomb Raider | 17 |
| 20 | Average FPS | 13 |
| 26 | 1080p High | 18 |
| 20 | 1080p Ultra | 13 |
| 13 | 1440p Ultra | 10 |
| - | 4K Ultra | - |
| Low | Margin of Error | High |
| 28675 | GB6 Compute Score | 14025 |
| 73.8 img/sec | Background Blur | 31.8 img/sec |
| 30.1 img/sec | Face Detection | 16.8 img/sec |
| 0.93 Gpixels/sec | Horizon Detection | 0.46 Gpixels/sec |
| 1.17 Gpixels/sec | Edge Detection | 0.58 Gpixels/sec |
| 1.17 Gpixels/sec | Gaussian Blur | 0.42 Gpixels/sec |
| 0.37 Gpixels/sec | Feature Matching | 0.18 Gpixels/sec |
| 105 Gpixels/sec | Stereo Matching | 52.5 Gpixels/sec |
| 4640 FPS | Particle Physics | 2048.6 FPS |
| OpenCL | API | OpenCL |
| 4325 | G3D Mark Score | — |
| 734 | G2D Mark | — |
| 39 FPS | DirectX 11 | — |
| 20 FPS | DirectX 12 | — |
| 1980 Ops/s | GPU Compute | — |
| 5834 | GB6 ML Single Precision | 4884 |
| 8202 | GB6 ML Half Precision | 6067 |
| 4169 | GB6 ML Quantized | 3946 |
| 1976 | Image Classification (SP) | 1988 |
| 3138 | Image Segmentation (HP) | 2184 |
| 6693 | Image Super Resolution (Q) | 4788 |
| 7213 | Face Detection (HP) | 6857 |
| 21849 | Pose Estimation (Q) | 17396 |
| 1497 | Text Classification (SP) | 1628 |
| 2579 | Machine Translation (HP) | 2053 |
| 2154 | Object Detection (SP) | 1825 |
| 9635 | Depth Estimation (Q) | 8471 |
| 56269 | Style Transfer (SP) | 31032 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 70-77 GPixel/s | Pixel Fill Rate | 23 GPixel/s |
| 106-115 GTexel/s | Texture Fill Rate | 46 GTexel/s |
| 3.4-3.7 TFLOPS | FLOPS (FP32) | 1.5 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | — |
| — | Memory Clock | — |
| — | Effective Memory Speed | — |
| — | Bus | — |
| No | ECC | — |
| — | Memory Bandwidth | — |
| PCIe 4.0 x8 | Interface | PCIe 4.0 x16 |
| 15 W | TGP | 15-54 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 6 nm | Fabrication Process | 4 nm |
| 208 mm² | Die Size | — |
| 13.1 billion | Transistor Count | — |
| 62.98 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 2 | OpenCL | 2.1 |
| — | CUDA | No |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 2.1 |
| Amd | Vendor | Amd |
| Integrated | Build | Integrated |
| January 1, 2022 | Released | January 7, 2025 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| RDNA 2.0 | Architecture | RDNA 3.5 |
| Rembrandt | GPU Codename | Krackan Point |
| -AMD Ryzen 7 6800Hor above | Recommended CPU | -AMD Ryzen AI 5 340or above |
| 2141 | Steel Nomad Lite Score | 1293 |
| 2328 | Time Spy | 1700 |
| 9717 | Solar Bay | 7155 |
| 1010 | Port Royal | 577 |
| 6897 | Fire Strike | 5317 |
| 4167 | Wild Life Extreme | — |
| 27577 | Night Raid | 22727 |
| 400 MHz | Base Clock | 400 MHz |
| 2200-2400 MHz (configurable) | Boost Clock | 2900 MHz |
| 768 | Shading Units | 256 |
| 48 | Texture Mapping Units (TMUs) | 16 |
| 32 | Render Output Units (ROPs) | 8 |
| 12 | Compute Units (Pipelines) | 4 |
| — | Tensor Cores | No |
| 12 | Ray-tracing Cores | 4 |
| 128KB per cluster | L1 Cache | 512KB per cluster |
| 2MB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |