Quick/Comparisons
The Nvidia RTX Pro 6000 Blackwell's 99 score in gaming performance far surpasses the Radeon RX 6750 XT's 39, making it the clear winner for gaming needs.
The Nvidia RTX Pro 6000 Blackwell's perfect workstation score of 100, combined with its strong memory capacity of 96GB GDDR7, makes it the winner for content creation tasks.
The Nvidia RTX Pro 6000 Blackwell's 93 score in AI/ML performance, thanks to its capable compute capabilities, edges out the Radeon RX 6750 XT's 39, making it the winner for AI & machine learning tasks.
99 | Gaming | 39 |
100 | Workstation | 42 |
93 | AI/ML | 39 |
49 | Energy Efficiency | 38 |
98 | Quick Comparison Final Score | 40 |
| GB202-300-A1 | Graphics Processor | Navi 22 |
| 24064 | Cores | 2560 |
| 752 / 190 | TMUs / ROPs | 160 / 64 |
| 16644.8 | Blender GPU | 1614.27 |
| 230 | Forza Horizon 5 | 96 |
| 304 | The Witcher 3 | 130 |
| 259 | Counter-Strike 2 | 162 |
| 198 | Far Cry 6 | 109 |
| 192 | Hogwarts Legacy | 76 |
| 301 | Call of Duty | 116 |
| 172 | Ghost of Tsushima | 79 |
| 221 | Cyberpunk 2077 | 85 |
| 303 | Tomb Raider | 142 |
| 242 | Average FPS | 111 |
| 282 | 1080p High | 138 |
| 242 | 1080p Ultra | 111 |
| 197 | 1440p Ultra | 81 |
| 118 | 4K Ultra | 45 |
| High | Margin of Error | Low |
| 419470 | GB6 Compute Score | 111003 |
| 366.1 img/sec | Background Blur | 229.3 img/sec |
| 248 img/sec | Face Detection | 155.2 img/sec |
| 23.3 Gpixels/sec | Horizon Detection | 3.72 Gpixels/sec |
| 35.2 Gpixels/sec | Edge Detection | 5.9 Gpixels/sec |
| 45 Gpixels/sec | Gaussian Blur | 4.51 Gpixels/sec |
| 2.47 Gpixels/sec | Feature Matching | 1.05 Gpixels/sec |
| 3040 Gpixels/sec | Stereo Matching | 486.3 Gpixels/sec |
| 42574.6 FPS | Particle Physics | 14431.3 FPS |
| OpenCL | API | OpenCL |
| 37305 | G3D Mark Score | 20714 |
| 1375 | G2D Mark | 980 |
| 338 FPS | DirectX 11 | 180 FPS |
| 153 FPS | DirectX 12 | 81 FPS |
| 26895 Ops/s | GPU Compute | 9526 Ops/s |
| 50053 | GB6 ML Single Precision | 22788 |
| 74036 | GB6 ML Half Precision | 25354 |
| 37636 | GB6 ML Quantized | 17573 |
| 16903 | Image Classification (SP) | 10407 |
| 48518 | Image Segmentation (HP) | 11932 |
| 54618 | Image Super Resolution (Q) | 26548 |
| 103224 | Face Detection (HP) | 34995 |
| 338587 | Pose Estimation (Q) | 101235 |
| 3894 | Text Classification (SP) | 2618 |
| 7291 | Machine Translation (HP) | 5369 |
| 26498 | Object Detection (SP) | 10991 |
| 90853 | Depth Estimation (Q) | 40264 |
| 635289 | Style Transfer (SP) | 207126 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 497 GPixel/s | Pixel Fill Rate | 166 GPixel/s |
| 1968 GTexel/s | Texture Fill Rate | 416 GTexel/s |
| 126 TFLOPS | FLOPS (FP32) | 13.3 TFLOPS |
| GDDR7 | Memory Type | GDDR6 |
| 96 GB | Memory Size | 12 GB |
| 1750 MHz | Memory Clock | 2250 MHz |
| 28000 Mbps | Effective Memory Speed | 18000 Mbps |
| 512-bit | Bus | 192-bit |
| Yes | ECC | No |
| 1792 GB/s | Memory Bandwidth | 432 GB/s |
| PCIe 5.0 x16 | Interface | PCIe 4.0 x16 |
| 600 W | TGP | 250 W |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 7 nm |
| 750 mm² | Die Size | 335 mm² |
| 92.2 billion | Transistor Count | 17 billion |
| 122.93 MTr/mm² | Transistor Density | 50.75 MTr/mm² |
| 12.2 | DirectX | 12 |
| 1.4 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| 12 | CUDA | — |
| Yes | Ray Tracing | Yes |
| DLSS 4 | DLSS | No |
| 2.1b | DisplayPort | 1.4a |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| March 18, 2026 | Released | March 3, 2022 |
| Desktop | Case | Desktop |
| Professional | Purpose | Gaming |
| High-end | Segment | High-end |
| Blackwell 2.0 | Architecture | RDNA 2.0 |
| GB202-300-A1 | GPU Codename | Navi 22 |
| -AMD Ryzen 9 9955HX3Dor above | Recommended CPU | -Intel Core i7 12700Kor above |
| 50516 | Steel Nomad Lite Score | 12088 |
| 42437 | Time Spy | 13555 |
| 258808 | Solar Bay | 52889 |
| 39952 | Port Royal | 6680 |
| 72183 | Fire Strike | 37723 |
| 110070 | Wild Life Extreme | 24124 |
| 216213 | Night Raid | 134131 |
| 1590 MHz | Base Clock | 2150 MHz |
| 2617 MHz | Boost Clock | 2600 MHz |
| 24064 | Shading Units | 2560 |
| 752 | Texture Mapping Units (TMUs) | 160 |
| 190 | Render Output Units (ROPs) | 64 |
| 188 | Compute Units (Pipelines) | — |
| 752 | Tensor Cores | — |
| 188 | Ray-tracing Cores | 40 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 128MB shared | L2 Cache | 3MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |
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