Quick/Comparisons
The Nvidia RTX Pro 6000 Blackwell's superior gaming performance is evident with a 48-point gap in scores. Its 99 out of 100 gaming score leaves the Nvidia RTX A5500 Laptop far behind.
The Nvidia RTX Pro 6000 Blackwell's perfect 100 score in workstation performance makes it the clear winner for content creation tasks. Its strong performance in this area leaves the Nvidia RTX A5500 Laptop with a 44-point gap.
The Nvidia RTX Pro 6000 Blackwell's 60-point gap in AI/ML scores is a significant advantage, making it the winner for this use case. Its 93 out of 100 AI/ML score showcases its capable compute performance.
51 | Gaming | 99 |
56 | Workstation | 100 |
33 | AI/ML | 93 |
41 | Energy Efficiency | 49 |
49 | Quick Comparison Final Score | 98 |
| GA103 | Graphics Processor | GB202-300-A1 |
| 7424 | Cores | 24064 |
| 232 / 96 | TMUs / ROPs | 752 / 190 |
| 2925.42 | Blender GPU | 16644.8 |
| — | Forza Horizon 5 | 230 |
| — | The Witcher 3 | 304 |
| — | Counter-Strike 2 | 259 |
| — | Far Cry 6 | 198 |
| — | Hogwarts Legacy | 192 |
| — | Call of Duty | 301 |
| — | Ghost of Tsushima | 172 |
| — | Cyberpunk 2077 | 221 |
| — | Tomb Raider | 303 |
| — | Average FPS | 242 |
| — | 1080p High | 282 |
| — | 1080p Ultra | 242 |
| — | 1440p Ultra | 197 |
| — | 4K Ultra | 118 |
| — | Margin of Error | High |
| 144566 | GB6 Compute Score | 419470 |
| 222.1 img/sec | Background Blur | 366.1 img/sec |
| 132.2 img/sec | Face Detection | 248 img/sec |
| 6.83 Gpixels/sec | Horizon Detection | 23.3 Gpixels/sec |
| 9.64 Gpixels/sec | Edge Detection | 35.2 Gpixels/sec |
| 7.81 Gpixels/sec | Gaussian Blur | 45 Gpixels/sec |
| 1.27 Gpixels/sec | Feature Matching | 2.47 Gpixels/sec |
| 615.9 Gpixels/sec | Stereo Matching | 3040 Gpixels/sec |
| 18134.8 FPS | Particle Physics | 42574.6 FPS |
| OpenCL | API | OpenCL |
| 17167 | G3D Mark Score | 37305 |
| 713 | G2D Mark | 1375 |
| 132 FPS | DirectX 11 | 338 FPS |
| 84 FPS | DirectX 12 | 153 FPS |
| 7423 Ops/s | GPU Compute | 26895 Ops/s |
| 15704 | GB6 ML Single Precision | 50053 |
| 26550 | GB6 ML Half Precision | 74036 |
| 9885 | GB6 ML Quantized | 37636 |
| 6982 | Image Classification (SP) | 16903 |
| 15050 | Image Segmentation (HP) | 48518 |
| 14412 | Image Super Resolution (Q) | 54618 |
| 27475 | Face Detection (HP) | 103224 |
| 66491 | Pose Estimation (Q) | 338587 |
| 2852 | Text Classification (SP) | 3894 |
| 3306 | Machine Translation (HP) | 7291 |
| 8121 | Object Detection (SP) | 26498 |
| 24442 | Depth Estimation (Q) | 90853 |
| 156421 | Style Transfer (SP) | 635289 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 101-160 GPixel/s | Pixel Fill Rate | 497 GPixel/s |
| 244-386 GTexel/s | Texture Fill Rate | 1968 GTexel/s |
| 15.6-24.7 TFLOPS | FLOPS (FP32) | 126 TFLOPS |
| GDDR6 | Memory Type | GDDR7 |
| 16 GB | Memory Size | 96 GB |
| 2000 MHz | Memory Clock | 1750 MHz |
| 16000 Mbps | Effective Memory Speed | 28000 Mbps |
| 256-bit | Bus | 512-bit |
| Yes | ECC | Yes |
| 512 GB/s | Memory Bandwidth | 1792 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 5.0 x16 |
| 80-165 W (configurable) | TGP | 600 W |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 5 nm |
| 496 mm² | Die Size | 750 mm² |
| 22 billion | Transistor Count | 92.2 billion |
| 44.35 MTr/mm² | Transistor Density | 122.93 MTr/mm² |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 8.6 | CUDA | 12 |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | DLSS 4 |
| 1.4 | DisplayPort | 2.1b |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| March 30, 2022 | Released | March 18, 2026 |
| Laptop | Case | Desktop |
| Professional | Purpose | Professional |
| High-end | Segment | High-end |
| Ampere | Architecture | Blackwell 2.0 |
| GA103 | GPU Codename | GB202-300-A1 |
| -Intel Core i9 12900HXor above | Recommended CPU | -AMD Ryzen 9 9955HX3Dor above |
| — | Steel Nomad Lite Score | 50516 |
| 8880 | Time Spy | 42437 |
| 32222 | Solar Bay | 258808 |
| 5730 | Port Royal | 39952 |
| 24599 | Fire Strike | 72183 |
| 16879 | Wild Life Extreme | 110070 |
| 27155 | Night Raid | 216213 |
| — | Base Clock | 1590 MHz |
| 1050-1663 MHz (configurable) | Boost Clock | 2617 MHz |
| 7424 | Shading Units | 24064 |
| 232 | Texture Mapping Units (TMUs) | 752 |
| 96 | Render Output Units (ROPs) | 190 |
| 58 | Compute Units (Pipelines) | 188 |
| 232 | Tensor Cores | 752 |
| 58 | Ray-tracing Cores | 188 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 4MB shared | L2 Cache | 128MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |
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