Quick/Comparisons
33 | Gaming | 5 |
51 | Workstation | 11 |
33 | AI/ML |
Compare with something else?
Compare Nvidia RTX A5000 with another →4 |
39 | Energy Efficiency | 89 |
39 | Quick Comparison Final Score | 20 |
| GA104 | Graphics Processor | Raphael |
| 6144 | Cores | 128 |
| 192 / 96 | TMUs / ROPs | 8 / 4 |
| 2928.42 | Blender GPU | — |
| 72 | Forza Horizon 5 | — |
| 104 | The Witcher 3 | — |
| 140 | Counter-Strike 2 | — |
| 89 | Far Cry 6 | — |
| 57 | Hogwarts Legacy | — |
| 77 | Call of Duty | — |
| 54 | Ghost of Tsushima | — |
| 67 | Cyberpunk 2077 | — |
| 103 | Tomb Raider | — |
| 85 | Average FPS | — |
| 104 | 1080p High | — |
| 85 | 1080p Ultra | — |
| 62 | 1440p Ultra | — |
| 34 | 4K Ultra | — |
| High | Margin of Error | — |
| 111855 | GB6 Compute Score | 6272 |
| 172.7 img/sec | Background Blur | 13.4 img/sec |
| 103.8 img/sec | Face Detection | 8.66 img/sec |
| 5.34 Gpixels/sec | Horizon Detection | 0.23 Gpixels/sec |
| 7.2 Gpixels/sec | Edge Detection | 0.32 Gpixels/sec |
| 5.61 Gpixels/sec | Gaussian Blur | 0.2 Gpixels/sec |
| 1.05 Gpixels/sec | Feature Matching | 0.08 Gpixels/sec |
| 474.4 Gpixels/sec | Stereo Matching | 24.2 Gpixels/sec |
| 14218.2 FPS | Particle Physics | 827 FPS |
| OpenCL | API | OpenCL |
| 16426 | G3D Mark Score | 1757 |
| 663 | G2D Mark | 516 |
| 138 FPS | DirectX 11 | 15 FPS |
| 75 FPS | DirectX 12 | 7 FPS |
| 7003 Ops/s | GPU Compute | 1128 Ops/s |
| 15655 | GB6 ML Single Precision | 1965 |
| 24490 | GB6 ML Half Precision | 2172 |
| 10684 | GB6 ML Quantized | 1610 |
| 6590 | Image Classification (SP) | 679 |
| 12226 | Image Segmentation (HP) | 642 |
| 16682 | Image Super Resolution (Q) | 2131 |
| 30795 | Face Detection (HP) | 2204 |
| 71291 | Pose Estimation (Q) | 5478 |
| 2115 | Text Classification (SP) | 728 |
| 3207 | Machine Translation (HP) | 1231 |
| 8583 | Object Detection (SP) | 729 |
| 25256 | Depth Estimation (Q) | 3337 |
| 149822 | Style Transfer (SP) | 11335 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 120-170 GPixel/s | Pixel Fill Rate | 9 GPixel/s |
| 239-340 GTexel/s | Texture Fill Rate | 18 GTexel/s |
| 15.3-21.7 TFLOPS | FLOPS (FP32) | 0.6 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 16 GB | Memory Size | — |
| 1750 MHz | Memory Clock | — |
| 14000 Mbps | Effective Memory Speed | — |
| 256-bit | Bus | — |
| Yes | ECC | No |
| 448 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x8 |
| 80-165 W (configurable) | TGP | 15 W |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 6 nm |
| 392 mm² | Die Size | 122 mm² |
| 17.4 billion | Transistor Count | 3.4 billion |
| 44.39 MTr/mm² | Transistor Density | 27.87 MTr/mm² |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2 |
| 8.6 | CUDA | — |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | — |
| Nvidia | Vendor | Amd |
| Discrete | Build | Integrated |
| April 12, 2021 | Released | October 1, 2022 |
| Laptop | Case | Laptop |
| Professional | Purpose | Generic |
| High-end | Segment | Entry-level |
| Ampere | Architecture | RDNA 2.0 |
| GA104 | GPU Codename | Raphael |
| -Intel Core i9 12900HXor above | Recommended CPU | -AMD Ryzen 5 7600or above |
| 9479 | Steel Nomad Lite Score | 616 |
| 9291 | Time Spy | 711 |
| 43275 | Solar Bay | 2913 |
| 5797 | Port Royal | 332 |
| 25901 | Fire Strike | 2417 |
| 20653 | Wild Life Extreme | 1402 |
| 61009 | Night Raid | 10038 |
| 780-1215 MHz (configurable) | Base Clock | 400 MHz |
| 1245-1770 MHz (configurable) | Boost Clock | 2200 MHz |
| 6144 | Shading Units | 128 |
| 192 | Texture Mapping Units (TMUs) | 8 |
| 96 | Render Output Units (ROPs) | 4 |
| 48 | Compute Units (Pipelines) | 2 |
| 192 | Tensor Cores | — |
| 48 | Ray-tracing Cores | 2 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 4MB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |