Quick/Comparisons
31 | Gaming | 56 |
52 | Workstation | 55 |
31 | AI/ML |
Compare with something else?
Compare Nvidia RTX A4500 with another →54 |
48 | Energy Efficiency | 45 |
40 | Quick Comparison Final Score | 55 |
| GA104 | Graphics Processor | Navi 32 |
| 5888 | Cores | 3840 |
| 184 / 96 | TMUs / ROPs | 240 / 96 |
| 2757.5 | Blender GPU | 2417.04 |
| 71 | Forza Horizon 5 | 136 |
| 100 | The Witcher 3 | 177 |
| 137 | Counter-Strike 2 | 205 |
| 86 | Far Cry 6 | 146 |
| 56 | Hogwarts Legacy | 102 |
| 75 | Call of Duty | 164 |
| 52 | Ghost of Tsushima | 102 |
| 66 | Cyberpunk 2077 | 122 |
| 100 | Tomb Raider | 193 |
| 83 | Average FPS | 150 |
| 104 | 1080p High | 181 |
| 83 | 1080p Ultra | 150 |
| 60 | 1440p Ultra | 114 |
| 34 | 4K Ultra | 67 |
| High | Margin of Error | Low |
| 119474 | GB6 Compute Score | 148335 |
| 158.7 img/sec | Background Blur | 300.7 img/sec |
| 115.8 img/sec | Face Detection | 200.5 img/sec |
| 5.95 Gpixels/sec | Horizon Detection | 5.77 Gpixels/sec |
| 8.2 Gpixels/sec | Edge Detection | 8.05 Gpixels/sec |
| 5.85 Gpixels/sec | Gaussian Blur | 6.44 Gpixels/sec |
| 1.13 Gpixels/sec | Feature Matching | 1.25 Gpixels/sec |
| 505.2 Gpixels/sec | Stereo Matching | 566.4 Gpixels/sec |
| 15517.5 FPS | Particle Physics | 20533.6 FPS |
| OpenCL | API | OpenCL |
| 16804 | G3D Mark Score | 24337 |
| 714 | G2D Mark | 1191 |
| 131 FPS | DirectX 11 | 249 FPS |
| 77 FPS | DirectX 12 | 95 FPS |
| 6679 Ops/s | GPU Compute | 13568 Ops/s |
| 14763 | GB6 ML Single Precision | 31216 |
| 23628 | GB6 ML Half Precision | 37266 |
| 10163 | GB6 ML Quantized | 24564 |
| 6159 | Image Classification (SP) | 13913 |
| 12031 | Image Segmentation (HP) | 18416 |
| 15490 | Image Super Resolution (Q) | 31387 |
| 29614 | Face Detection (HP) | 51780 |
| 65582 | Pose Estimation (Q) | 177217 |
| 1918 | Text Classification (SP) | 3655 |
| 3097 | Machine Translation (HP) | 6216 |
| 8192 | Object Detection (SP) | 15073 |
| 23635 | Depth Estimation (Q) | 57318 |
| 142647 | Style Transfer (SP) | 347420 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 99-143 GPixel/s | Pixel Fill Rate | 233 GPixel/s |
| 190-273 GTexel/s | Texture Fill Rate | 583 GTexel/s |
| 12.2-17.5 TFLOPS | FLOPS (FP32) | 37.3 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 16 GB | Memory Size | 16 GB |
| 2000 MHz | Memory Clock | 2438 MHz |
| 16000 Mbps | Effective Memory Speed | 19500 Mbps |
| 256-bit | Bus | 256-bit |
| Yes | ECC | No |
| 512 GB/s | Memory Bandwidth | 624.1 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x16 |
| 80-140 W (configurable) | TGP | 263 W |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 5 nm |
| 392 mm² | Die Size | 346 mm² |
| 17.4 billion | Transistor Count | 28 billion |
| 44.39 MTr/mm² | Transistor Density | 80.92 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| 8.6 | CUDA | — |
| Yes | Ray Tracing | Yes |
| — | DLSS | No |
| 1.4a | DisplayPort | 2.1 |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| March 22, 2022 | Released | September 6, 2023 |
| Laptop | Case | Desktop |
| Professional | Purpose | Gaming |
| High-end | Segment | High-end |
| Ampere | Architecture | RDNA 3.0 |
| GA104 | GPU Codename | Navi 32 |
| -Intel Core i7 12800HXor above | Recommended CPU | -Intel Core i5 13600Kor above |
| 25494 | Fire Strike | 50041 |
| 8802 | Steel Nomad Lite Score | 18090 |
| 9410 | Time Spy | 20088 |
| 39802 | Solar Bay | 80288 |
| 6116 | Port Royal | 10921 |
| 19741 | Wild Life Extreme | 37094 |
| 93933 | Night Raid | 160328 |
| 510-1035 MHz (configurable) | Base Clock | 1295 MHz |
| 1035-1485 MHz (configurable) | Boost Clock | 2430 MHz |
| 5888 | Shading Units | 3840 |
| 184 | Texture Mapping Units (TMUs) | 240 |
| 96 | Render Output Units (ROPs) | 96 |
| 46 | Compute Units (Pipelines) | — |
| 184 | Tensor Cores | — |
| 46 | Ray-tracing Cores | 60 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 4MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 4 IPC |