Quick/Comparisons
31 | Gaming | 22 |
52 | Workstation | 17 |
31 | AI/ML |
Compare with something else?
Compare Nvidia RTX A4500 with another →| — |
48 | Energy Efficiency | 66 |
40 | Quick Comparison Final Score | 28 |
| GA104 | Graphics Processor | Strix Halo |
| 5888 | Cores | 1024 |
| 184 / 96 | TMUs / ROPs | 64 / 32 |
| 2757.5 | Blender GPU | 376.14 |
| 71 | Forza Horizon 5 | — |
| 100 | The Witcher 3 | — |
| 137 | Counter-Strike 2 | — |
| 86 | Far Cry 6 | — |
| 56 | Hogwarts Legacy | — |
| 75 | Call of Duty | — |
| 52 | Ghost of Tsushima | — |
| 66 | Cyberpunk 2077 | — |
| 100 | Tomb Raider | — |
| 83 | Average FPS | — |
| 104 | 1080p High | — |
| 83 | 1080p Ultra | — |
| 60 | 1440p Ultra | — |
| 34 | 4K Ultra | — |
| High | Margin of Error | — |
| 119474 | GB6 Compute Score | 35976 |
| 158.7 img/sec | Background Blur | 106.8 img/sec |
| 115.8 img/sec | Face Detection | 43.8 img/sec |
| 5.95 Gpixels/sec | Horizon Detection | 1.12 Gpixels/sec |
| 8.2 Gpixels/sec | Edge Detection | 1.17 Gpixels/sec |
| 5.85 Gpixels/sec | Gaussian Blur | 1.07 Gpixels/sec |
| 1.13 Gpixels/sec | Feature Matching | 0.5 Gpixels/sec |
| 505.2 Gpixels/sec | Stereo Matching | 163 Gpixels/sec |
| 15517.5 FPS | Particle Physics | 5820.4 FPS |
| OpenCL | API | OpenCL |
| 16804 | G3D Mark Score | 10431 |
| 714 | G2D Mark | 1094 |
| 131 FPS | DirectX 11 | 79 FPS |
| 77 FPS | DirectX 12 | 46 FPS |
| 6679 Ops/s | GPU Compute | 5066 Ops/s |
| 14763 | GB6 ML Single Precision | — |
| 23628 | GB6 ML Half Precision | — |
| 10163 | GB6 ML Quantized | — |
| 6159 | Image Classification (SP) | — |
| 12031 | Image Segmentation (HP) | — |
| 15490 | Image Super Resolution (Q) | — |
| 29614 | Face Detection (HP) | — |
| 65582 | Pose Estimation (Q) | — |
| 1918 | Text Classification (SP) | — |
| 3097 | Machine Translation (HP) | — |
| 8192 | Object Detection (SP) | — |
| 23635 | Depth Estimation (Q) | — |
| 142647 | Style Transfer (SP) | — |
| ONNX | Framework | — |
| DirectML | Backend | — |
| 99-143 GPixel/s | Pixel Fill Rate | 90 GPixel/s |
| 190-273 GTexel/s | Texture Fill Rate | 179 GTexel/s |
| 12.2-17.5 TFLOPS | FLOPS (FP32) | 5.7 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 16 GB | Memory Size | — |
| 2000 MHz | Memory Clock | — |
| 16000 Mbps | Effective Memory Speed | — |
| 256-bit | Bus | — |
| Yes | ECC | — |
| 512 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | PCIe 5.0 x16 |
| 80-140 W (configurable) | TGP | 45-120 W (configurable) |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 4 nm |
| 392 mm² | Die Size | 308 mm² |
| 17.4 billion | Transistor Count | — |
| 44.39 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| 8.6 | CUDA | No |
| Yes | Ray Tracing | Yes |
| — | DLSS | No |
| 1.4a | DisplayPort | 2.1a |
| Nvidia | Vendor | Amd |
| Discrete | Build | Integrated |
| March 22, 2022 | Released | January 7, 2025 |
| Laptop | Case | Laptop |
| Professional | Purpose | Generic |
| High-end | Segment | Mid-range |
| Ampere | Architecture | RDNA 3.5 |
| GA104 | GPU Codename | Strix Halo |
| -Intel Core i7 12800HXor above | Recommended CPU | -AMD Ryzen AI Max Pro 380or above |
| 25494 | Fire Strike | — |
| 8802 | Steel Nomad Lite Score | — |
| 9410 | Time Spy | — |
| 39802 | Solar Bay | — |
| 6116 | Port Royal | — |
| 19741 | Wild Life Extreme | — |
| 93933 | Night Raid | — |
| 510-1035 MHz (configurable) | Base Clock | 1295 MHz |
| 1035-1485 MHz (configurable) | Boost Clock | 2800 MHz |
| 5888 | Shading Units | 1024 |
| 184 | Texture Mapping Units (TMUs) | 64 |
| 96 | Render Output Units (ROPs) | 32 |
| 46 | Compute Units (Pipelines) | 16 |
| 184 | Tensor Cores | No |
| 46 | Ray-tracing Cores | 16 |
| 128KB per cluster | L1 Cache | 512KB per cluster |
| 4MB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |