Quick/Comparisons
The Nvidia RTX A3000 Laptop takes the lead in gaming performance due to its higher benchmark score of 27, outpacing the Radeon RX 6700S's score of 24.
The Nvidia RTX A3000 Laptop excels in workstation tasks with a score of 40, significantly outperforming the Radeon RX 6700S's score of 30.
Both the Nvidia RTX A3000 Laptop and Radeon RX 6700S have similar AI/ML scores, with the Nvidia RTX A3000 Laptop scoring 22 and the Radeon RX 6700S scoring 23, resulting in a tie.
27 | Gaming | 24 |
40 | Workstation | 30 |
22 | AI/ML |
Compare with something else?
Compare Nvidia RTX A3000 with another →23 |
49 | Energy Efficiency | 67 |
34 | Quick Comparison Final Score | 33 |
| GA104 | Graphics Processor | Navi 23 |
| 4096 | Cores | 1792 |
| 128 / 64 | TMUs / ROPs | 112 / 64 |
| 1953.57 | Blender GPU | 909.9 |
| 61 | Forza Horizon 5 | 58 |
| 90 | The Witcher 3 | 75 |
| 120 | Counter-Strike 2 | 106 |
| 76 | Far Cry 6 | 76 |
| 48 | Hogwarts Legacy | 46 |
| 63 | Call of Duty | 69 |
| 44 | Ghost of Tsushima | 48 |
| 55 | Cyberpunk 2077 | 50 |
| 91 | Tomb Raider | 89 |
| 72 | Average FPS | 69 |
| 90 | 1080p High | 88 |
| 72 | 1080p Ultra | 69 |
| 52 | 1440p Ultra | 48 |
| 28 | 4K Ultra | 24 |
| High | Margin of Error | Low |
| 89769 | GB6 Compute Score | 73161 |
| 140.7 img/sec | Background Blur | 170.5 img/sec |
| 73 img/sec | Face Detection | 102.1 img/sec |
| 4.08 Gpixels/sec | Horizon Detection | 2.32 Gpixels/sec |
| 5.52 Gpixels/sec | Edge Detection | 3.12 Gpixels/sec |
| 4.3 Gpixels/sec | Gaussian Blur | 2.82 Gpixels/sec |
| 0.9 Gpixels/sec | Feature Matching | 0.79 Gpixels/sec |
| 414.8 Gpixels/sec | Stereo Matching | 312.4 Gpixels/sec |
| 12769.8 FPS | Particle Physics | 10541.1 FPS |
| OpenCL | API | OpenCL |
| 12700 | G3D Mark Score | 15054 |
| 559 | G2D Mark | 736 |
| 103 FPS | DirectX 11 | 134 FPS |
| 57 FPS | DirectX 12 | 58 FPS |
| 5500 Ops/s | GPU Compute | 5933 Ops/s |
| 12265 | GB6 ML Single Precision | 12926 |
| 20980 | GB6 ML Half Precision | 15549 |
| 8142 | GB6 ML Quantized | 9500 |
| 4552 | Image Classification (SP) | 5863 |
| 11804 | Image Segmentation (HP) | 6887 |
| 11986 | Image Super Resolution (Q) | 16463 |
| 21457 | Face Detection (HP) | 17257 |
| 52678 | Pose Estimation (Q) | 64202 |
| 2248 | Text Classification (SP) | 2123 |
| 2727 | Machine Translation (HP) | 3125 |
| 6308 | Object Detection (SP) | 4814 |
| 20307 | Depth Estimation (Q) | 24189 |
| 111653 | Style Transfer (SP) | 136875 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 76-100 GPixel/s | Pixel Fill Rate | 121 GPixel/s |
| 151-200 GTexel/s | Texture Fill Rate | 212 GTexel/s |
| 9.7-12.8 TFLOPS | FLOPS (FP32) | 6.8 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 6 GB | Memory Size | 8 GB |
| 1375 MHz | Memory Clock | 1750 MHz |
| 11000 Mbps | Effective Memory Speed | 14000 Mbps |
| 192-bit | Bus | 128-bit |
| Yes | ECC | No |
| 264 GB/s | Memory Bandwidth | 224 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x8 |
| 60-130 W (configurable) | TGP | 80 W |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 7 nm |
| 392 mm² | Die Size | 237 mm² |
| 17.4 billion | Transistor Count | 11.06 billion |
| 44.39 MTr/mm² | Transistor Density | 46.67 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| 8.6 | CUDA | — |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | 1.4 |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| April 12, 2021 | Released | January 4, 2022 |
| Laptop | Case | Laptop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | Mid-range |
| Ampere | Architecture | RDNA 2.0 |
| GA104 | GPU Codename | Navi 23 |
| -Intel Core i7 12800HXor above | Recommended CPU | -AMD Ryzen 9 6900HSor above |
| 8151 | Steel Nomad Lite Score | 6754 |
| 7594 | Time Spy | 7815 |
| 33550 | Solar Bay | 29522 |
| 4542 | Port Royal | 3797 |
| 19850 | Fire Strike | 22441 |
| 3521 | Wild Life Extreme | 13952 |
| 75780 | Night Raid | 79014 |
| 600-1080 MHz (configurable) | Base Clock | 1700 MHz |
| 1180-1560 MHz (configurable) | Boost Clock | 1890 MHz |
| 4096 | Shading Units | 1792 |
| 128 | Texture Mapping Units (TMUs) | 112 |
| 64 | Render Output Units (ROPs) | 64 |
| 32 | Compute Units (Pipelines) | 28 |
| 128 | Tensor Cores | — |
| 32 | Ray-tracing Cores | 28 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 4MB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |