Quick/Comparisons
17 | Gaming | 54 |
29 | Workstation | 55 |
18 | AI/ML |
Compare with something else?
Compare Nvidia RTX A2000 with another →45 |
59 | Energy Efficiency | 45 |
27 | Quick Comparison Final Score | 52 |
| GA106 | Graphics Processor | Navi 31 |
| 2560 | Cores | 4608 |
| 80 / 48 | TMUs / ROPs | 288 / 192 |
| 1262.73 | Blender GPU | 2436.73 |
| 44 | Forza Horizon 5 | 129 |
| 47 | The Witcher 3 | 164 |
| 74 | Counter-Strike 2 | 197 |
| 50 | Far Cry 6 | 140 |
| 26 | Hogwarts Legacy | 96 |
| 36 | Call of Duty | 151 |
| 23 | Ghost of Tsushima | 96 |
| 33 | Cyberpunk 2077 | 109 |
| 56 | Tomb Raider | 182 |
| 43 | Average FPS | 140 |
| 55 | 1080p High | 171 |
| 43 | 1080p Ultra | 140 |
| 30 | 1440p Ultra | 107 |
| 14 | 4K Ultra | 63 |
| Low | Margin of Error | High |
| 57201 | GB6 Compute Score | 151924 |
| 92.8 img/sec | Background Blur | 305.8 img/sec |
| 54.2 img/sec | Face Detection | 201.4 img/sec |
| 2.47 Gpixels/sec | Horizon Detection | 5.87 Gpixels/sec |
| 3.32 Gpixels/sec | Edge Detection | 8.19 Gpixels/sec |
| 2.63 Gpixels/sec | Gaussian Blur | 6.77 Gpixels/sec |
| 0.7 Gpixels/sec | Feature Matching | 1.32 Gpixels/sec |
| 236.9 Gpixels/sec | Stereo Matching | 540.4 Gpixels/sec |
| 7148.8 FPS | Particle Physics | 22269 FPS |
| OpenCL | API | OpenCL |
| 9487 | G3D Mark Score | 22111 |
| 505 | G2D Mark | 893 |
| 65 FPS | DirectX 11 | 256 FPS |
| 47 FPS | DirectX 12 | 96 FPS |
| 4252 Ops/s | GPU Compute | 9043 Ops/s |
| 9891 | GB6 ML Single Precision | 25398 |
| 18270 | GB6 ML Half Precision | 28752 |
| 6987 | GB6 ML Quantized | 19862 |
| 4240 | Image Classification (SP) | 11249 |
| 9190 | Image Segmentation (HP) | 13771 |
| 9374 | Image Super Resolution (Q) | 30143 |
| 18335 | Face Detection (HP) | 31918 |
| 36989 | Pose Estimation (Q) | 163344 |
| 2035 | Text Classification (SP) | 3882 |
| 2687 | Machine Translation (HP) | 3734 |
| 5174 | Object Detection (SP) | 12629 |
| 16537 | Depth Estimation (Q) | 45969 |
| 77854 | Style Transfer (SP) | 303544 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 50-81 GPixel/s | Pixel Fill Rate | 401 GPixel/s |
| 83-136 GTexel/s | Texture Fill Rate | 602 GTexel/s |
| 5.3-8.7 TFLOPS | FLOPS (FP32) | 38.5 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 4 GB | Memory Size | 16 GB |
| 1500 MHz | Memory Clock | 2250 MHz |
| 12000 Mbps | Effective Memory Speed | 18000 Mbps |
| 128-bit | Bus | 256-bit |
| No | ECC | No |
| 192 GB/s | Memory Bandwidth | 576 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x16 |
| 60-95 W (configurable) | TGP | 180 W |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 5 nm |
| 276 mm² | Die Size | 529 mm² |
| 12 billion | Transistor Count | 57.7 billion |
| 43.48 MTr/mm² | Transistor Density | 109.07 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| 8.6 | CUDA | — |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | — |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| April 12, 2021 | Released | October 19, 2023 |
| Laptop | Case | Laptop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Ampere | Architecture | RDNA 3.0 |
| GA106 | GPU Codename | Navi 31 |
| -Intel Core i7 12800Hor above | Recommended CPU | -Intel Core i7 13700HXor above |
| 4397 | Steel Nomad Lite Score | 17147 |
| 4723 | Time Spy | 18071 |
| 19912 | Solar Bay | 77397 |
| 2895 | Port Royal | 10145 |
| 11357 | Fire Strike | 44044 |
| 8429 | Wild Life Extreme | 35258 |
| 49889 | Night Raid | 153739 |
| 735-1463 MHz (configurable) | Base Clock | 1825 MHz |
| 1035-1695 MHz (configurable) | Boost Clock | 2090 MHz |
| 2560 | Shading Units | 4608 |
| 80 | Texture Mapping Units (TMUs) | 288 |
| 48 | Render Output Units (ROPs) | 192 |
| 20 | Compute Units (Pipelines) | — |
| 80 | Tensor Cores | — |
| 20 | Ray-tracing Cores | 72 |
| 128KB per cluster | L1 Cache | 256KB per cluster |
| 2MB shared | L2 Cache | 6MB shared |
| 2 IPC | Instructions Per Cycle | 4 IPC |