Quick/Comparisons
17 | Gaming | 64 |
27 | Workstation | 60 |
17 | AI/ML |
Compare with something else?
Compare Nvidia RTX A1000 with another →59 |
61 | Energy Efficiency | 44 |
27 | Quick Comparison Final Score | 62 |
| GA107 | Graphics Processor | Navi 31 |
| 2048 | Cores | 5120 |
| 64 / 32 | TMUs / ROPs | 320 / 160 |
| 1142.3 | Blender GPU | 2808.96 |
| 43 | Forza Horizon 5 | 143 |
| 53 | The Witcher 3 | 201 |
| 79 | Counter-Strike 2 | 217 |
| 55 | Far Cry 6 | 155 |
| 31 | Hogwarts Legacy | 109 |
| 39 | Call of Duty | 190 |
| 26 | Ghost of Tsushima | 116 |
| 36 | Cyberpunk 2077 | 138 |
| 61 | Tomb Raider | 221 |
| 47 | Average FPS | 166 |
| 59 | 1080p High | 198 |
| 47 | 1080p Ultra | 166 |
| 32 | 1440p Ultra | 128 |
| 17 | 4K Ultra | 74 |
| High | Margin of Error | Low |
| 48591 | GB6 Compute Score | 172224 |
| 80.6 img/sec | Background Blur | 352.4 img/sec |
| 47.7 img/sec | Face Detection | 229 img/sec |
| 2.14 Gpixels/sec | Horizon Detection | 6.42 Gpixels/sec |
| 2.82 Gpixels/sec | Edge Detection | 8.86 Gpixels/sec |
| 2 Gpixels/sec | Gaussian Blur | 7.89 Gpixels/sec |
| 0.61 Gpixels/sec | Feature Matching | 1.5 Gpixels/sec |
| 199.8 Gpixels/sec | Stereo Matching | 662.8 Gpixels/sec |
| 6124.5 FPS | Particle Physics | 24012 FPS |
| OpenCL | API | OpenCL |
| 9487 | G3D Mark Score | 27367 |
| 524 | G2D Mark | 1207 |
| 65 FPS | DirectX 11 | 300 FPS |
| 47 FPS | DirectX 12 | 110 FPS |
| 3856 Ops/s | GPU Compute | 15171 Ops/s |
| 9684 | GB6 ML Single Precision | 34533 |
| 18365 | GB6 ML Half Precision | 42224 |
| 6700 | GB6 ML Quantized | 26568 |
| 4109 | Image Classification (SP) | 15095 |
| 10426 | Image Segmentation (HP) | 21206 |
| 8368 | Image Super Resolution (Q) | 33962 |
| 18130 | Face Detection (HP) | 57614 |
| 32595 | Pose Estimation (Q) | 214748 |
| 2340 | Text Classification (SP) | 4325 |
| 3225 | Machine Translation (HP) | 6598 |
| 4684 | Object Detection (SP) | 16608 |
| 16324 | Depth Estimation (Q) | 57731 |
| 70507 | Style Transfer (SP) | 394987 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 34-56 GPixel/s | Pixel Fill Rate | 359 GPixel/s |
| 68-111 GTexel/s | Texture Fill Rate | 718 GTexel/s |
| 4.3-7.1 TFLOPS | FLOPS (FP32) | 46 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 4 GB | Memory Size | 16 GB |
| 1375 MHz | Memory Clock | 2250 MHz |
| 11000 Mbps | Effective Memory Speed | 18000 Mbps |
| 128-bit | Bus | 256-bit |
| No | ECC | No |
| 176 GB/s | Memory Bandwidth | 576 GB/s |
| PCIe 4.0 x8 | Interface | PCIe 4.0 x16 |
| 35-95 W (configurable) | TGP | 260 W |
| Samsung | Manufacturing | TSMC |
| 8 nm | Fabrication Process | 5 nm |
| 200 mm² | Die Size | 529 mm² |
| 8.7 billion | Transistor Count | 57 billion |
| 43.5 MTr/mm² | Transistor Density | 107.75 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| 8.6 | CUDA | — |
| Yes | Ray Tracing | Yes |
| DLSS 2 | DLSS | No |
| 1.4a | DisplayPort | 2.1 |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| March 30, 2022 | Released | — |
| Laptop | Case | Desktop |
| Professional | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Ampere | Architecture | RDNA 3.0 |
| GA107 | GPU Codename | Navi 31 |
| -Intel Core i7 12800Hor above | Recommended CPU | — |
| 5042 | Steel Nomad Lite Score | 21359 |
| 4727 | Time Spy | 22537 |
| 21233 | Solar Bay | 90757 |
| 762 | Port Royal | 12461 |
| 11952 | Fire Strike | 56212 |
| — | Wild Life Extreme | 41740 |
| — | Night Raid | 169038 |
| 712-1530 MHz (configurable) | Base Clock | 1287 MHz |
| 1057-1740 MHz (configurable) | Boost Clock | 2245 MHz |
| 2048 | Shading Units | 5120 |
| 64 | Texture Mapping Units (TMUs) | 320 |
| 32 | Render Output Units (ROPs) | 160 |
| 16 | Compute Units (Pipelines) | — |
| 64 | Tensor Cores | — |
| 16 | Ray-tracing Cores | 80 |
| 128KB per cluster | L1 Cache | 256KB per cluster |
| 2MB shared | L2 Cache | 6MB shared |
| 2 IPC | Instructions Per Cycle | 4 IPC |