Quick/Comparisons
73 | Gaming | 51 |
82 | Workstation | 56 |
54 | AI/ML |
Compare with something else?
Compare Nvidia RTX 5000 with another →33 |
45 | Energy Efficiency | 41 |
73 | Quick Comparison Final Score | 49 |
| AD102 | Graphics Processor | GA103 |
| 12800 | Cores | 7424 |
| 400 / 176 | TMUs / ROPs | 232 / 96 |
| 7348.98 | Blender GPU | 2925.42 |
| 146 | Forza Horizon 5 | — |
| 186 | The Witcher 3 | — |
| 213 | Counter-Strike 2 | — |
| 151 | Far Cry 6 | — |
| 117 | Hogwarts Legacy | — |
| 179 | Call of Duty | — |
| 108 | Ghost of Tsushima | — |
| 148 | Cyberpunk 2077 | — |
| 242 | Tomb Raider | — |
| 166 | Average FPS | — |
| 196 | 1080p High | — |
| 166 | 1080p Ultra | — |
| 132 | 1440p Ultra | — |
| 78 | 4K Ultra | — |
| High | Margin of Error | — |
| 260099 | GB6 Compute Score | 144566 |
| 286.6 img/sec | Background Blur | 222.1 img/sec |
| 220.4 img/sec | Face Detection | 132.2 img/sec |
| 9.93 Gpixels/sec | Horizon Detection | 6.83 Gpixels/sec |
| 13.7 Gpixels/sec | Edge Detection | 9.64 Gpixels/sec |
| 18.9 Gpixels/sec | Gaussian Blur | 7.81 Gpixels/sec |
| 2.2 Gpixels/sec | Feature Matching | 1.27 Gpixels/sec |
| 1580 Gpixels/sec | Stereo Matching | 615.9 Gpixels/sec |
| 41235.6 FPS | Particle Physics | 18134.8 FPS |
| OpenCL | API | OpenCL |
| 30196 | G3D Mark Score | 17167 |
| 998 | G2D Mark | 713 |
| 273 FPS | DirectX 11 | 132 FPS |
| 106 FPS | DirectX 12 | 84 FPS |
| 20736 Ops/s | GPU Compute | 7423 Ops/s |
| 24715 | GB6 ML Single Precision | 15704 |
| 36753 | GB6 ML Half Precision | 26550 |
| 19649 | GB6 ML Quantized | 9885 |
| 9943 | Image Classification (SP) | 6982 |
| 19696 | Image Segmentation (HP) | 15050 |
| 32252 | Image Super Resolution (Q) | 14412 |
| 43098 | Face Detection (HP) | 27475 |
| 138689 | Pose Estimation (Q) | 66491 |
| 2893 | Text Classification (SP) | 2852 |
| 4064 | Machine Translation (HP) | 3306 |
| 12467 | Object Detection (SP) | 8121 |
| 50352 | Depth Estimation (Q) | 24442 |
| 265482 | Style Transfer (SP) | 156421 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 449 GPixel/s | Pixel Fill Rate | 101-160 GPixel/s |
| 1020 GTexel/s | Texture Fill Rate | 244-386 GTexel/s |
| 65.3 TFLOPS | FLOPS (FP32) | 15.6-24.7 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 32 GB | Memory Size | 16 GB |
| 2250 MHz | Memory Clock | 2000 MHz |
| 18000 Mbps | Effective Memory Speed | 16000 Mbps |
| 256-bit | Bus | 256-bit |
| No | ECC | Yes |
| 576 GB/s | Memory Bandwidth | 512 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x16 |
| 250 W | TGP | 80-165 W (configurable) |
| TSMC | Manufacturing | Samsung |
| 5 nm | Fabrication Process | 8 nm |
| 609 mm² | Die Size | 496 mm² |
| 76 billion | Transistor Count | 22 billion |
| 124.79 MTr/mm² | Transistor Density | 44.35 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 8.9 | CUDA | 8.6 |
| Yes | Ray Tracing | Yes |
| DLSS 3 | DLSS | DLSS 2 |
| 1.4a | DisplayPort | 1.4 |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| August 9, 2023 | Released | March 30, 2022 |
| Desktop | Case | Laptop |
| Professional | Purpose | Professional |
| High-end | Segment | High-end |
| Ada Lovelace | Architecture | Ampere |
| AD102 | GPU Codename | GA103 |
| -Intel Core i9 14900Kor above | Recommended CPU | -Intel Core i9 12900HXor above |
| 29190 | Steel Nomad Lite Score | — |
| 18675 | Time Spy | 8880 |
| 128428 | Solar Bay | 32222 |
| 17754 | Port Royal | 5730 |
| 62027 | Fire Strike | 24599 |
| 52866 | Wild Life Extreme | 16879 |
| 210443 | Night Raid | 27155 |
| 1155 MHz | Base Clock | — |
| 2550 MHz | Boost Clock | 1050-1663 MHz (configurable) |
| 12800 | Shading Units | 7424 |
| 400 | Texture Mapping Units (TMUs) | 232 |
| 176 | Render Output Units (ROPs) | 96 |
| 100 | Compute Units (Pipelines) | 58 |
| 400 | Tensor Cores | 232 |
| 100 | Ray-tracing Cores | 58 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 72MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |