Quick/Comparisons
73 | Gaming | 33 |
82 | Workstation | 51 |
54 | AI/ML |
Compare with something else?
Compare Nvidia RTX 5000 with another →33 |
45 | Energy Efficiency | 39 |
73 | Quick Comparison Final Score | 39 |
| AD102 | Graphics Processor | GA104 |
| 12800 | Cores | 6144 |
| 400 / 176 | TMUs / ROPs | 192 / 96 |
| 7348.98 | Blender GPU | 2928.42 |
| 146 | Forza Horizon 5 | 72 |
| 186 | The Witcher 3 | 104 |
| 213 | Counter-Strike 2 | 140 |
| 151 | Far Cry 6 | 89 |
| 117 | Hogwarts Legacy | 57 |
| 179 | Call of Duty | 77 |
| 108 | Ghost of Tsushima | 54 |
| 148 | Cyberpunk 2077 | 67 |
| 242 | Tomb Raider | 103 |
| 166 | Average FPS | 85 |
| 196 | 1080p High | 104 |
| 166 | 1080p Ultra | 85 |
| 132 | 1440p Ultra | 62 |
| 78 | 4K Ultra | 34 |
| High | Margin of Error | High |
| 260099 | GB6 Compute Score | 111855 |
| 286.6 img/sec | Background Blur | 172.7 img/sec |
| 220.4 img/sec | Face Detection | 103.8 img/sec |
| 9.93 Gpixels/sec | Horizon Detection | 5.34 Gpixels/sec |
| 13.7 Gpixels/sec | Edge Detection | 7.2 Gpixels/sec |
| 18.9 Gpixels/sec | Gaussian Blur | 5.61 Gpixels/sec |
| 2.2 Gpixels/sec | Feature Matching | 1.05 Gpixels/sec |
| 1580 Gpixels/sec | Stereo Matching | 474.4 Gpixels/sec |
| 41235.6 FPS | Particle Physics | 14218.2 FPS |
| OpenCL | API | OpenCL |
| 30196 | G3D Mark Score | 16426 |
| 998 | G2D Mark | 663 |
| 273 FPS | DirectX 11 | 138 FPS |
| 106 FPS | DirectX 12 | 75 FPS |
| 20736 Ops/s | GPU Compute | 7003 Ops/s |
| 24715 | GB6 ML Single Precision | 15655 |
| 36753 | GB6 ML Half Precision | 24490 |
| 19649 | GB6 ML Quantized | 10684 |
| 9943 | Image Classification (SP) | 6590 |
| 19696 | Image Segmentation (HP) | 12226 |
| 32252 | Image Super Resolution (Q) | 16682 |
| 43098 | Face Detection (HP) | 30795 |
| 138689 | Pose Estimation (Q) | 71291 |
| 2893 | Text Classification (SP) | 2115 |
| 4064 | Machine Translation (HP) | 3207 |
| 12467 | Object Detection (SP) | 8583 |
| 50352 | Depth Estimation (Q) | 25256 |
| 265482 | Style Transfer (SP) | 149822 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 449 GPixel/s | Pixel Fill Rate | 120-170 GPixel/s |
| 1020 GTexel/s | Texture Fill Rate | 239-340 GTexel/s |
| 65.3 TFLOPS | FLOPS (FP32) | 15.3-21.7 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 32 GB | Memory Size | 16 GB |
| 2250 MHz | Memory Clock | 1750 MHz |
| 18000 Mbps | Effective Memory Speed | 14000 Mbps |
| 256-bit | Bus | 256-bit |
| No | ECC | Yes |
| 576 GB/s | Memory Bandwidth | 448 GB/s |
| PCIe 4.0 x16 | Interface | PCIe 4.0 x16 |
| 250 W | TGP | 80-165 W (configurable) |
| TSMC | Manufacturing | Samsung |
| 5 nm | Fabrication Process | 8 nm |
| 609 mm² | Die Size | 392 mm² |
| 76 billion | Transistor Count | 17.4 billion |
| 124.79 MTr/mm² | Transistor Density | 44.39 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| 8.9 | CUDA | 8.6 |
| Yes | Ray Tracing | Yes |
| DLSS 3 | DLSS | DLSS 2 |
| 1.4a | DisplayPort | 1.4a |
| Nvidia | Vendor | Nvidia |
| Discrete | Build | Discrete |
| August 9, 2023 | Released | April 12, 2021 |
| Desktop | Case | Laptop |
| Professional | Purpose | Professional |
| High-end | Segment | High-end |
| Ada Lovelace | Architecture | Ampere |
| AD102 | GPU Codename | GA104 |
| -Intel Core i9 14900Kor above | Recommended CPU | -Intel Core i9 12900HXor above |
| 29190 | Steel Nomad Lite Score | 9479 |
| 18675 | Time Spy | 9291 |
| 128428 | Solar Bay | 43275 |
| 17754 | Port Royal | 5797 |
| 62027 | Fire Strike | 25901 |
| 52866 | Wild Life Extreme | 20653 |
| 210443 | Night Raid | 61009 |
| 1155 MHz | Base Clock | 780-1215 MHz (configurable) |
| 2550 MHz | Boost Clock | 1245-1770 MHz (configurable) |
| 12800 | Shading Units | 6144 |
| 400 | Texture Mapping Units (TMUs) | 192 |
| 176 | Render Output Units (ROPs) | 96 |
| 100 | Compute Units (Pipelines) | 48 |
| 400 | Tensor Cores | 192 |
| 100 | Ray-tracing Cores | 48 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 72MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |