Quick/Comparisons
47 | Gaming | 5 |
52 | Workstation | 12 |
44 | AI/ML |
Compare with something else?
Compare Nvidia RTX 4000 with another →5 |
59 | Energy Efficiency | 68 |
48 | Quick Comparison Final Score | 17 |
| AD104 | Graphics Processor | Raven |
| 6144 | Cores | 704 |
| 192 / 80 | TMUs / ROPs | 44 / 16 |
| 4481.44 | Blender GPU | 88.84 |
| 98 | Forza Horizon 5 | 10 |
| 143 | The Witcher 3 | - |
| 201 | Counter-Strike 2 | 16 |
| 123 | Far Cry 6 | 14 |
| 82 | Hogwarts Legacy | - |
| 119 | Call of Duty | 14 |
| 79 | Ghost of Tsushima | - |
| 96 | Cyberpunk 2077 | - |
| 157 | Tomb Raider | 13 |
| 122 | Average FPS | 10 |
| 147 | 1080p High | 14 |
| 122 | 1080p Ultra | 10 |
| 92 | 1440p Ultra | - |
| 53 | 4K Ultra | - |
| High | Margin of Error | Low |
| 151680 | GB6 Compute Score | 13375 |
| 235.3 img/sec | Background Blur | 33.1 img/sec |
| 157.9 img/sec | Face Detection | 14.7 img/sec |
| 5.53 Gpixels/sec | Horizon Detection | 0.45 Gpixels/sec |
| 7.44 Gpixels/sec | Edge Detection | 0.72 Gpixels/sec |
| 7.87 Gpixels/sec | Gaussian Blur | 0.6 Gpixels/sec |
| 1.58 Gpixels/sec | Feature Matching | 0.17 Gpixels/sec |
| 737.7 Gpixels/sec | Stereo Matching | 45.5 Gpixels/sec |
| 22409.2 FPS | Particle Physics | 1490.9 FPS |
| OpenCL | API | OpenCL |
| 23716 | G3D Mark Score | 2092 |
| 1118 | G2D Mark | 507 |
| 204 FPS | DirectX 11 | 13 FPS |
| 93 FPS | DirectX 12 | 11 FPS |
| 11936 Ops/s | GPU Compute | 1348 Ops/s |
| 22372 | GB6 ML Single Precision | 2806 |
| 35651 | GB6 ML Half Precision | 3981 |
| 17081 | GB6 ML Quantized | 2067 |
| 9717 | Image Classification (SP) | 1115 |
| 19365 | Image Segmentation (HP) | 1530 |
| 29227 | Image Super Resolution (Q) | 2611 |
| 40416 | Face Detection (HP) | 3671 |
| 105639 | Pose Estimation (Q) | 9385 |
| 3577 | Text Classification (SP) | 972 |
| 4193 | Machine Translation (HP) | 1490 |
| 10820 | Object Detection (SP) | 1196 |
| 36574 | Depth Estimation (Q) | 4845 |
| 200936 | Style Transfer (SP) | 21060 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 174 GPixel/s | Pixel Fill Rate | 20-22 GPixel/s |
| 418 GTexel/s | Texture Fill Rate | 55-62 GTexel/s |
| 26.7 TFLOPS | FLOPS (FP32) | 1.8-2 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 20 GB | Memory Size | System RAM Dependent |
| 2250 MHz | Memory Clock | System RAM Dependent |
| 18000 Mbps | Effective Memory Speed | System RAM Dependent |
| 160-bit | Bus | — |
| No | ECC | No |
| 360 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | IGP |
| 130 W | TGP | 25 W |
| TSMC | Manufacturing | GlobalFoundries |
| 5 nm | Fabrication Process | 14 nm |
| 294 mm² | Die Size | 210 mm² |
| 35 billion | Transistor Count | 4.94 billion |
| 119.05 MTr/mm² | Transistor Density | 23.52 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2.131 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2 |
| 8.9 | CUDA | — |
| Yes | Ray Tracing | No |
| DLSS 3 | DLSS | No |
| 1.4a | DisplayPort | — |
| Nvidia | Vendor | Amd |
| Discrete | Build | Integrated |
| August 9, 2023 | Released | February 13, 2018 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| High-end | Segment | Entry-level |
| Ada Lovelace | Architecture | GCN 5.0 |
| AD104 | GPU Codename | Raven |
| -Intel Core i7 14700Kor above | Recommended CPU | -AMD Ryzen 5 2400Gor above |
| 14674 | Steel Nomad Lite Score | 1081 |
| 14438 | Time Spy | 1149 |
| 65875 | Solar Bay | — |
| 8955 | Port Royal | — |
| 37363 | Fire Strike | 3782 |
| — | Wild Life Extreme | 2424 |
| 158480 | Night Raid | 14558 |
| 1500 MHz | Base Clock | 300 MHz |
| 2175 MHz | Boost Clock | 1250-1400 MHz (configurable) |
| 6144 | Shading Units | 704 |
| 192 | Texture Mapping Units (TMUs) | 44 |
| 80 | Render Output Units (ROPs) | 16 |
| 48 | Compute Units (Pipelines) | 11 |
| 192 | Tensor Cores | No |
| 48 | Ray-tracing Cores | No |
| 128KB per cluster | L1 Cache | — |
| 48MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |