Quick/Comparisons
40 | Gaming | 64 |
40 | Workstation | 60 |
31 | AI/ML |
Compare with something else?
Compare Nvidia RTX 2000 with another →59 |
74 | Energy Efficiency | 44 |
39 | Quick Comparison Final Score | 62 |
| AD107 | Graphics Processor | Navi 31 |
| 2816 | Cores | 5120 |
| 88 / 48 | TMUs / ROPs | 320 / 160 |
| 2690.32 | Blender GPU | 2808.96 |
| — | Forza Horizon 5 | 143 |
| — | The Witcher 3 | 201 |
| — | Counter-Strike 2 | 217 |
| — | Far Cry 6 | 155 |
| — | Hogwarts Legacy | 109 |
| — | Call of Duty | 190 |
| — | Ghost of Tsushima | 116 |
| — | Cyberpunk 2077 | 138 |
| — | Tomb Raider | 221 |
| — | Average FPS | 166 |
| — | 1080p High | 198 |
| — | 1080p Ultra | 166 |
| — | 1440p Ultra | 128 |
| — | 4K Ultra | 74 |
| — | Margin of Error | Low |
| 89677 | GB6 Compute Score | 172224 |
| 170.5 img/sec | Background Blur | 352.4 img/sec |
| 102.8 img/sec | Face Detection | 229 img/sec |
| 3.25 Gpixels/sec | Horizon Detection | 6.42 Gpixels/sec |
| 4.12 Gpixels/sec | Edge Detection | 8.86 Gpixels/sec |
| 4.06 Gpixels/sec | Gaussian Blur | 7.89 Gpixels/sec |
| 1.13 Gpixels/sec | Feature Matching | 1.5 Gpixels/sec |
| 353.4 Gpixels/sec | Stereo Matching | 662.8 Gpixels/sec |
| 12273.1 FPS | Particle Physics | 24012 FPS |
| OpenCL | API | OpenCL |
| 17146 | G3D Mark Score | 27367 |
| 1094 | G2D Mark | 1207 |
| 140 FPS | DirectX 11 | 300 FPS |
| 72 FPS | DirectX 12 | 110 FPS |
| 7990 Ops/s | GPU Compute | 15171 Ops/s |
| 15501 | GB6 ML Single Precision | 34533 |
| 27554 | GB6 ML Half Precision | 42224 |
| 12117 | GB6 ML Quantized | 26568 |
| 6382 | Image Classification (SP) | 15095 |
| 16489 | Image Segmentation (HP) | 21206 |
| 17694 | Image Super Resolution (Q) | 33962 |
| 32453 | Face Detection (HP) | 57614 |
| 56937 | Pose Estimation (Q) | 214748 |
| 3097 | Text Classification (SP) | 4325 |
| 4324 | Machine Translation (HP) | 6598 |
| 7656 | Object Detection (SP) | 16608 |
| 29700 | Depth Estimation (Q) | 57731 |
| 116441 | Style Transfer (SP) | 394987 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 102 GPixel/s | Pixel Fill Rate | 359 GPixel/s |
| 187 GTexel/s | Texture Fill Rate | 718 GTexel/s |
| 12 TFLOPS | FLOPS (FP32) | 46 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 16 GB | Memory Size | 16 GB |
| 2000 MHz | Memory Clock | 2250 MHz |
| 16000 Mbps | Effective Memory Speed | 18000 Mbps |
| 128-bit | Bus | 256-bit |
| No | ECC | No |
| 256 GB/s | Memory Bandwidth | 576 GB/s |
| PCIe 4.0 x8 | Interface | PCIe 4.0 x16 |
| 70 W | TGP | 260 W |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 5 nm |
| 159 mm² | Die Size | 529 mm² |
| 18 billion | Transistor Count | 57 billion |
| 113.21 MTr/mm² | Transistor Density | 107.75 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| 8.9 | CUDA | — |
| Yes | Ray Tracing | Yes |
| DLSS 3 | DLSS | No |
| 1.4a | DisplayPort | 2.1 |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| February 12, 2022 | Released | — |
| Desktop | Case | Desktop |
| Professional | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Ada Lovelace | Architecture | RDNA 3.0 |
| AD107 | GPU Codename | Navi 31 |
| -Intel Core i7 14700Kor above | Recommended CPU | — |
| — | Steel Nomad Lite Score | 21359 |
| — | Time Spy | 22537 |
| — | Solar Bay | 90757 |
| — | Port Royal | 12461 |
| — | Fire Strike | 56212 |
| — | Wild Life Extreme | 41740 |
| — | Night Raid | 169038 |
| 1620 MHz | Base Clock | 1287 MHz |
| 2130 MHz | Boost Clock | 2245 MHz |
| 2816 | Shading Units | 5120 |
| 88 | Texture Mapping Units (TMUs) | 320 |
| 48 | Render Output Units (ROPs) | 160 |
| 22 | Compute Units (Pipelines) | — |
| 88 | Tensor Cores | — |
| 22 | Ray-tracing Cores | 80 |
| 128KB per cluster | L1 Cache | 256KB per cluster |
| 12MB shared | L2 Cache | 6MB shared |
| 2 IPC | Instructions Per Cycle | 4 IPC |