Quick/Comparisons
35 | Gaming | 73 |
33 | Workstation | 62 |
24 | AI/ML |
Compare with something else?
Compare Nvidia RTX 1000 with another →67 |
57 | Energy Efficiency | 49 |
37 | Quick Comparison Final Score | 68 |
| AD107 | Graphics Processor | Navi 48 |
| 2560 | Cores | 4096 |
| 80 / 48 | TMUs / ROPs | 256 / 128 |
| 2247.61 | Blender GPU | 3176.42 |
| — | Forza Horizon 5 | 169 |
| — | The Witcher 3 | 236 |
| — | Counter-Strike 2 | 224 |
| — | Far Cry 6 | 178 |
| — | Hogwarts Legacy | 132 |
| — | Call of Duty | 234 |
| — | Ghost of Tsushima | 135 |
| — | Cyberpunk 2077 | 166 |
| — | Tomb Raider | 268 |
| — | Average FPS | 194 |
| — | 1080p High | 229 |
| — | 1080p Ultra | 194 |
| — | 1440p Ultra | 150 |
| — | 4K Ultra | 89 |
| — | Margin of Error | Low |
| 73755 | GB6 Compute Score | 182816 |
| 123.8 img/sec | Background Blur | 427.4 img/sec |
| 74.4 img/sec | Face Detection | 251 img/sec |
| 2.88 Gpixels/sec | Horizon Detection | 6.77 Gpixels/sec |
| 3.76 Gpixels/sec | Edge Detection | 9.42 Gpixels/sec |
| 3.68 Gpixels/sec | Gaussian Blur | 9.35 Gpixels/sec |
| 0.97 Gpixels/sec | Feature Matching | 1.42 Gpixels/sec |
| 290 Gpixels/sec | Stereo Matching | 651.4 Gpixels/sec |
| 9455.5 FPS | Particle Physics | 23630 FPS |
| OpenCL | API | OpenCL |
| 13614 | G3D Mark Score | 26904 |
| 560 | G2D Mark | 1319 |
| 111 FPS | DirectX 11 | 295 FPS |
| 63 FPS | DirectX 12 | 77 FPS |
| 5297 Ops/s | GPU Compute | 15995 Ops/s |
| 13095 | GB6 ML Single Precision | 39190 |
| 22852 | GB6 ML Half Precision | 55727 |
| 10413 | GB6 ML Quantized | 33599 |
| 5554 | Image Classification (SP) | 18001 |
| 11873 | Image Segmentation (HP) | 25174 |
| 15799 | Image Super Resolution (Q) | 45714 |
| 25103 | Face Detection (HP) | 74776 |
| 51054 | Pose Estimation (Q) | 196137 |
| 2761 | Text Classification (SP) | 5163 |
| 3137 | Machine Translation (HP) | 8677 |
| 6750 | Object Detection (SP) | 19602 |
| 24450 | Depth Estimation (Q) | 74879 |
| 101447 | Style Transfer (SP) | 411302 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 60-113 GPixel/s | Pixel Fill Rate | 380 GPixel/s |
| 100-189 GTexel/s | Texture Fill Rate | 760 GTexel/s |
| 6.4-12.1 TFLOPS | FLOPS (FP32) | 48.7 TFLOPS |
| GDDR6 | Memory Type | GDDR6 |
| 6 GB | Memory Size | 16 GB |
| 2000 MHz | Memory Clock | 2518 MHz |
| 16000 Mbps | Effective Memory Speed | 20100 Mbps |
| 96-bit | Bus | 256-bit |
| No | ECC | No |
| 192 GB/s | Memory Bandwidth | 640 GB/s |
| PCIe 4.0 x8 | Interface | PCIe 5.0 x16 |
| 35-140 W (configurable) | TGP | 304 W |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 4 nm |
| 159 mm² | Die Size | 356.5 mm² |
| 18.9 billion | Transistor Count | 53.9 billion |
| 118.87 MTr/mm² | Transistor Density | 151.19 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| 8.9 | CUDA | No |
| Yes | Ray Tracing | Yes |
| DLSS 3 | DLSS | No |
| 1.4a | DisplayPort | 2.1a |
| Nvidia | Vendor | Amd |
| Discrete | Build | Discrete |
| February 26, 2024 | Released | January 7, 2025 |
| Laptop | Case | Desktop |
| Professional | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Ada Lovelace | Architecture | RDNA 4.0 |
| AD107 | GPU Codename | Navi 48 |
| -Intel Core Ultra 7 155Hor above | Recommended CPU | -Intel Core Ultra 5 245Kor above |
| — | Steel Nomad Lite Score | 26180 |
| — | Time Spy | 29701 |
| — | Solar Bay | 121225 |
| — | Port Royal | 18525 |
| — | Fire Strike | 66381 |
| — | Wild Life Extreme | 54685 |
| — | Night Raid | 195698 |
| — | Base Clock | 1660 MHz |
| 1245-2360 MHz (configurable) | Boost Clock | 2970 MHz |
| 2560 | Shading Units | 4096 |
| 80 | Texture Mapping Units (TMUs) | 256 |
| 48 | Render Output Units (ROPs) | 128 |
| 20 | Compute Units (Pipelines) | 64 |
| 80 | Tensor Cores | 128 |
| 20 | Ray-tracing Cores | 64 |
| 128KB per cluster | L1 Cache | 128KB per cluster |
| 12MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 4 IPC |