Quick/Comparisons
29 | Gaming | 4 |
18 | Workstation | 12 |
12 | AI/ML |
Compare with something else?
Compare Intel Xe3 Graphics with another →4 |
100 | Energy Efficiency | 84 |
36 | Quick Comparison Final Score | 20 |
| Panther Lake | Graphics Processor | Raven |
| — | Cores | 384 |
| — | TMUs / ROPs | 24 / 8 |
| — | Blender GPU | — |
| — | Forza Horizon 5 | - |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | 15 |
| — | Far Cry 6 | 10 |
| — | Hogwarts Legacy | - |
| — | Call of Duty | 12 |
| — | Ghost of Tsushima | - |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | 9 |
| — | Average FPS | 9 |
| — | 1080p High | 12 |
| — | 1080p Ultra | 9 |
| — | 1440p Ultra | - |
| — | 4K Ultra | - |
| — | Margin of Error | Low |
| 23211 | GB6 Compute Score | 8112 |
| 57.6 img/sec | Background Blur | 17.6 img/sec |
| 29.1 img/sec | Face Detection | 9.06 img/sec |
| 0.79 Gpixels/sec | Horizon Detection | 0.28 Gpixels/sec |
| 1.02 Gpixels/sec | Edge Detection | 0.58 Gpixels/sec |
| 1.02 Gpixels/sec | Gaussian Blur | 0.38 Gpixels/sec |
| 0.34 Gpixels/sec | Feature Matching | 0.09 Gpixels/sec |
| 61.2 Gpixels/sec | Stereo Matching | 27.6 Gpixels/sec |
| 3352.7 FPS | Particle Physics | 879 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 1308 |
| — | G2D Mark | 328 |
| — | DirectX 11 | 9 FPS |
| — | DirectX 12 | 6 FPS |
| — | GPU Compute | 646 Ops/s |
| 6638 | GB6 ML Single Precision | 2274 |
| 12952 | GB6 ML Half Precision | 2834 |
| 4473 | GB6 ML Quantized | 1738 |
| 4265 | Image Classification (SP) | 986 |
| 11549 | Image Segmentation (HP) | 1173 |
| 4466 | Image Super Resolution (Q) | 2200 |
| 16012 | Face Detection (HP) | 2979 |
| 8425 | Pose Estimation (Q) | 6497 |
| 1380 | Text Classification (SP) | 632 |
| 4037 | Machine Translation (HP) | 1306 |
| 4026 | Object Detection (SP) | 1093 |
| 10708 | Depth Estimation (Q) | 3935 |
| 35823 | Style Transfer (SP) | 13291 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| — | Pixel Fill Rate | 9-14 GPixel/s |
| — | Texture Fill Rate | 26-43 GTexel/s |
| — | FLOPS (FP32) | 0.8-1.4 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | System RAM Dependent |
| — | Memory Clock | System RAM Dependent |
| — | Effective Memory Speed | System RAM Dependent |
| — | Bus | — |
| No | ECC | No |
| — | Memory Bandwidth | — |
| PCIe 5.0 | Interface | IGP |
| — | TGP | 15 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 7 nm |
| — | Die Size | 210 mm² |
| — | Transistor Count | 4.94 billion |
| — | Transistor Density | 23.52 MTr/mm² |
| 12.1 | DirectX | 12 |
| 1.4 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2 |
| — | CUDA | — |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| 2.1 | DisplayPort | — |
| Intel | Vendor | Amd |
| Integrated | Build | Integrated |
| January 5, 2026 | Released | February 1, 2018 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| Celestial | Architecture | GCN 5.0 |
| Panther Lake | GPU Codename | Raven |
| -Intel Core Ultra 9 386Hor above | Recommended CPU | -AMD Ryzen 5 4600Hor above |
| — | Steel Nomad Lite Score | 816 |
| — | Time Spy | 833 |
| — | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | 2697 |
| — | Wild Life Extreme | 1635 |
| — | Night Raid | 11029 |
| — | Base Clock | 300 MHz |
| 2500 MHz | Boost Clock | 1100-1800 MHz (configurable) |
| — | Shading Units | 384 |
| — | Texture Mapping Units (TMUs) | 24 |
| — | Render Output Units (ROPs) | 8 |
| 4 | Compute Units (Pipelines) | 6 |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | No |
| 64KB per cluster | L1 Cache | — |
| 4MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |