Quick/Comparisons
2 | Gaming | 5 |
7 | Workstation | 11 |
2 | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →4 |
79 | Energy Efficiency | 89 |
16 | Quick Comparison Final Score | 20 |
| Ice Lake G1 Gen. 11 | Graphics Processor | Raphael |
| 256 | Cores | 128 |
| 16 / 8 | TMUs / ROPs | 8 / 4 |
| — | Blender GPU | — |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 4800 | GB6 Compute Score | 6272 |
| 9.94 img/sec | Background Blur | 13.4 img/sec |
| 5.9 img/sec | Face Detection | 8.66 img/sec |
| 0.18 Gpixels/sec | Horizon Detection | 0.23 Gpixels/sec |
| 0.24 Gpixels/sec | Edge Detection | 0.32 Gpixels/sec |
| 0.19 Gpixels/sec | Gaussian Blur | 0.2 Gpixels/sec |
| 0.05 Gpixels/sec | Feature Matching | 0.08 Gpixels/sec |
| 14 Gpixels/sec | Stereo Matching | 24.2 Gpixels/sec |
| 852 FPS | Particle Physics | 827 FPS |
| OpenCL | API | OpenCL |
| 1384 | G3D Mark Score | 1757 |
| 324 | G2D Mark | 516 |
| 11 FPS | DirectX 11 | 15 FPS |
| 6 FPS | DirectX 12 | 7 FPS |
| 813 Ops/s | GPU Compute | 1128 Ops/s |
| 842 | GB6 ML Single Precision | 1965 |
| 916 | GB6 ML Half Precision | 2172 |
| 637 | GB6 ML Quantized | 1610 |
| 325 | Image Classification (SP) | 679 |
| 598 | Image Segmentation (HP) | 642 |
| 884 | Image Super Resolution (Q) | 2131 |
| 821 | Face Detection (HP) | 2204 |
| 2386 | Pose Estimation (Q) | 5478 |
| 274 | Text Classification (SP) | 728 |
| 333 | Machine Translation (HP) | 1231 |
| 369 | Object Detection (SP) | 729 |
| 1290 | Depth Estimation (Q) | 3337 |
| 6941 | Style Transfer (SP) | 11335 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 7-8 GPixel/s | Pixel Fill Rate | 9 GPixel/s |
| 14-17 GTexel/s | Texture Fill Rate | 18 GTexel/s |
| 0.5 TFLOPS | FLOPS (FP32) | 0.6 TFLOPS |
| System Shared | Memory Type | System Shared |
| System RAM Dependent | Memory Size | — |
| System RAM Dependent | Memory Clock | — |
| System RAM Dependent | Effective Memory Speed | — |
| — | Bus | — |
| — | ECC | No |
| — | Memory Bandwidth | — |
| Ring Bus | Interface | PCIe 4.0 x8 |
| 15 W | TGP | 15 W |
| Intel | Manufacturing | TSMC |
| 10 nm | Fabrication Process | 6 nm |
| — | Die Size | 122 mm² |
| — | Transistor Count | 3.4 billion |
| — | Transistor Density | 27.87 MTr/mm² |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.3 |
| 4.5 | OpenGL | 4.6 |
| 2.2 | OpenCL | 2 |
| — | CUDA | — |
| — | Ray Tracing | Yes |
| — | DLSS | No |
| — | DisplayPort | — |
| Intel | Vendor | Amd |
| Integrated | Build | Integrated |
| May 28, 2019 | Released | October 1, 2022 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| Generation 11 | Architecture | RDNA 2.0 |
| Ice Lake G1 Gen. 11 | GPU Codename | Raphael |
| -Intel Core i3 1005G1or above | Recommended CPU | -AMD Ryzen 5 7600or above |
| 336 | Steel Nomad Lite Score | 616 |
| 386 | Time Spy | 711 |
| — | Solar Bay | 2913 |
| — | Port Royal | 332 |
| 1175 | Fire Strike | 2417 |
| 819 | Wild Life Extreme | 1402 |
| 5442 | Night Raid | 10038 |
| 300 MHz | Base Clock | 400 MHz |
| 900-1050 MHz (configurable) | Boost Clock | 2200 MHz |
| 256 | Shading Units | 128 |
| 16 | Texture Mapping Units (TMUs) | 8 |
| 8 | Render Output Units (ROPs) | 4 |
| 32 | Compute Units (Pipelines) | 2 |
| — | Tensor Cores | — |
| — | Ray-tracing Cores | 2 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |