Quick/Comparisons
2 | Gaming | 33 |
7 | Workstation | 51 |
2 | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →33 |
79 | Energy Efficiency | 39 |
16 | Quick Comparison Final Score | 39 |
| Ice Lake G1 Gen. 11 | Graphics Processor | GA104 |
| 256 | Cores | 6144 |
| 16 / 8 | TMUs / ROPs | 192 / 96 |
| — | Blender GPU | 2928.42 |
| — | Forza Horizon 5 | 72 |
| — | The Witcher 3 | 104 |
| — | Counter-Strike 2 | 140 |
| — | Far Cry 6 | 89 |
| — | Hogwarts Legacy | 57 |
| — | Call of Duty | 77 |
| — | Ghost of Tsushima | 54 |
| — | Cyberpunk 2077 | 67 |
| — | Tomb Raider | 103 |
| — | Average FPS | 85 |
| — | 1080p High | 104 |
| — | 1080p Ultra | 85 |
| — | 1440p Ultra | 62 |
| — | 4K Ultra | 34 |
| — | Margin of Error | High |
| 4800 | GB6 Compute Score | 111855 |
| 9.94 img/sec | Background Blur | 172.7 img/sec |
| 5.9 img/sec | Face Detection | 103.8 img/sec |
| 0.18 Gpixels/sec | Horizon Detection | 5.34 Gpixels/sec |
| 0.24 Gpixels/sec | Edge Detection | 7.2 Gpixels/sec |
| 0.19 Gpixels/sec | Gaussian Blur | 5.61 Gpixels/sec |
| 0.05 Gpixels/sec | Feature Matching | 1.05 Gpixels/sec |
| 14 Gpixels/sec | Stereo Matching | 474.4 Gpixels/sec |
| 852 FPS | Particle Physics | 14218.2 FPS |
| OpenCL | API | OpenCL |
| 1384 | G3D Mark Score | 16426 |
| 324 | G2D Mark | 663 |
| 11 FPS | DirectX 11 | 138 FPS |
| 6 FPS | DirectX 12 | 75 FPS |
| 813 Ops/s | GPU Compute | 7003 Ops/s |
| 842 | GB6 ML Single Precision | 15655 |
| 916 | GB6 ML Half Precision | 24490 |
| 637 | GB6 ML Quantized | 10684 |
| 325 | Image Classification (SP) | 6590 |
| 598 | Image Segmentation (HP) | 12226 |
| 884 | Image Super Resolution (Q) | 16682 |
| 821 | Face Detection (HP) | 30795 |
| 2386 | Pose Estimation (Q) | 71291 |
| 274 | Text Classification (SP) | 2115 |
| 333 | Machine Translation (HP) | 3207 |
| 369 | Object Detection (SP) | 8583 |
| 1290 | Depth Estimation (Q) | 25256 |
| 6941 | Style Transfer (SP) | 149822 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 7-8 GPixel/s | Pixel Fill Rate | 120-170 GPixel/s |
| 14-17 GTexel/s | Texture Fill Rate | 239-340 GTexel/s |
| 0.5 TFLOPS | FLOPS (FP32) | 15.3-21.7 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| System RAM Dependent | Memory Size | 16 GB |
| System RAM Dependent | Memory Clock | 1750 MHz |
| System RAM Dependent | Effective Memory Speed | 14000 Mbps |
| — | Bus | 256-bit |
| — | ECC | Yes |
| — | Memory Bandwidth | 448 GB/s |
| Ring Bus | Interface | PCIe 4.0 x16 |
| 15 W | TGP | 80-165 W (configurable) |
| Intel | Manufacturing | Samsung |
| 10 nm | Fabrication Process | 8 nm |
| — | Die Size | 392 mm² |
| — | Transistor Count | 17.4 billion |
| — | Transistor Density | 44.39 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.5 | OpenGL | 4.6 |
| 2.2 | OpenCL | 3 |
| — | CUDA | 8.6 |
| — | Ray Tracing | Yes |
| — | DLSS | DLSS 2 |
| — | DisplayPort | 1.4a |
| Intel | Vendor | Nvidia |
| Integrated | Build | Discrete |
| May 28, 2019 | Released | April 12, 2021 |
| Laptop | Case | Laptop |
| Generic | Purpose | Professional |
| Entry-level | Segment | High-end |
| Generation 11 | Architecture | Ampere |
| Ice Lake G1 Gen. 11 | GPU Codename | GA104 |
| -Intel Core i3 1005G1or above | Recommended CPU | -Intel Core i9 12900HXor above |
| 336 | Steel Nomad Lite Score | 9479 |
| 386 | Time Spy | 9291 |
| — | Solar Bay | 43275 |
| — | Port Royal | 5797 |
| 1175 | Fire Strike | 25901 |
| 819 | Wild Life Extreme | 20653 |
| 5442 | Night Raid | 61009 |
| 300 MHz | Base Clock | 780-1215 MHz (configurable) |
| 900-1050 MHz (configurable) | Boost Clock | 1245-1770 MHz (configurable) |
| 256 | Shading Units | 6144 |
| 16 | Texture Mapping Units (TMUs) | 192 |
| 8 | Render Output Units (ROPs) | 96 |
| 32 | Compute Units (Pipelines) | 48 |
| — | Tensor Cores | 192 |
| — | Ray-tracing Cores | 48 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |