Quick/Comparisons
2 | Gaming | 27 |
7 | Workstation | 40 |
2 | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →22 |
79 | Energy Efficiency | 49 |
16 | Quick Comparison Final Score | 34 |
| Ice Lake G1 Gen. 11 | Graphics Processor | GA104 |
| 256 | Cores | 4096 |
| 16 / 8 | TMUs / ROPs | 128 / 64 |
| — | Blender GPU | 1953.57 |
| — | Forza Horizon 5 | 61 |
| — | The Witcher 3 | 90 |
| — | Counter-Strike 2 | 120 |
| — | Far Cry 6 | 76 |
| — | Hogwarts Legacy | 48 |
| — | Call of Duty | 63 |
| — | Ghost of Tsushima | 44 |
| — | Cyberpunk 2077 | 55 |
| — | Tomb Raider | 91 |
| — | Average FPS | 72 |
| — | 1080p High | 90 |
| — | 1080p Ultra | 72 |
| — | 1440p Ultra | 52 |
| — | 4K Ultra | 28 |
| — | Margin of Error | High |
| 4800 | GB6 Compute Score | 89769 |
| 9.94 img/sec | Background Blur | 140.7 img/sec |
| 5.9 img/sec | Face Detection | 73 img/sec |
| 0.18 Gpixels/sec | Horizon Detection | 4.08 Gpixels/sec |
| 0.24 Gpixels/sec | Edge Detection | 5.52 Gpixels/sec |
| 0.19 Gpixels/sec | Gaussian Blur | 4.3 Gpixels/sec |
| 0.05 Gpixels/sec | Feature Matching | 0.9 Gpixels/sec |
| 14 Gpixels/sec | Stereo Matching | 414.8 Gpixels/sec |
| 852 FPS | Particle Physics | 12769.8 FPS |
| OpenCL | API | OpenCL |
| 1384 | G3D Mark Score | 12700 |
| 324 | G2D Mark | 559 |
| 11 FPS | DirectX 11 | 103 FPS |
| 6 FPS | DirectX 12 | 57 FPS |
| 813 Ops/s | GPU Compute | 5500 Ops/s |
| 842 | GB6 ML Single Precision | 12265 |
| 916 | GB6 ML Half Precision | 20980 |
| 637 | GB6 ML Quantized | 8142 |
| 325 | Image Classification (SP) | 4552 |
| 598 | Image Segmentation (HP) | 11804 |
| 884 | Image Super Resolution (Q) | 11986 |
| 821 | Face Detection (HP) | 21457 |
| 2386 | Pose Estimation (Q) | 52678 |
| 274 | Text Classification (SP) | 2248 |
| 333 | Machine Translation (HP) | 2727 |
| 369 | Object Detection (SP) | 6308 |
| 1290 | Depth Estimation (Q) | 20307 |
| 6941 | Style Transfer (SP) | 111653 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 7-8 GPixel/s | Pixel Fill Rate | 76-100 GPixel/s |
| 14-17 GTexel/s | Texture Fill Rate | 151-200 GTexel/s |
| 0.5 TFLOPS | FLOPS (FP32) | 9.7-12.8 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| System RAM Dependent | Memory Size | 6 GB |
| System RAM Dependent | Memory Clock | 1375 MHz |
| System RAM Dependent | Effective Memory Speed | 11000 Mbps |
| — | Bus | 192-bit |
| — | ECC | Yes |
| — | Memory Bandwidth | 264 GB/s |
| Ring Bus | Interface | PCIe 4.0 x16 |
| 15 W | TGP | 60-130 W (configurable) |
| Intel | Manufacturing | Samsung |
| 10 nm | Fabrication Process | 8 nm |
| — | Die Size | 392 mm² |
| — | Transistor Count | 17.4 billion |
| — | Transistor Density | 44.39 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.3 |
| 4.5 | OpenGL | 4.6 |
| 2.2 | OpenCL | 3 |
| — | CUDA | 8.6 |
| — | Ray Tracing | Yes |
| — | DLSS | DLSS 2 |
| — | DisplayPort | 1.4a |
| Intel | Vendor | Nvidia |
| Integrated | Build | Discrete |
| May 28, 2019 | Released | April 12, 2021 |
| Laptop | Case | Laptop |
| Generic | Purpose | Professional |
| Entry-level | Segment | Mid-range |
| Generation 11 | Architecture | Ampere |
| Ice Lake G1 Gen. 11 | GPU Codename | GA104 |
| -Intel Core i3 1005G1or above | Recommended CPU | -Intel Core i7 12800HXor above |
| 336 | Steel Nomad Lite Score | 8151 |
| 386 | Time Spy | 7594 |
| — | Solar Bay | 33550 |
| — | Port Royal | 4542 |
| 1175 | Fire Strike | 19850 |
| 819 | Wild Life Extreme | 3521 |
| 5442 | Night Raid | 75780 |
| 300 MHz | Base Clock | 600-1080 MHz (configurable) |
| 900-1050 MHz (configurable) | Boost Clock | 1180-1560 MHz (configurable) |
| 256 | Shading Units | 4096 |
| 16 | Texture Mapping Units (TMUs) | 128 |
| 8 | Render Output Units (ROPs) | 64 |
| 32 | Compute Units (Pipelines) | 32 |
| — | Tensor Cores | 128 |
| — | Ray-tracing Cores | 32 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |