Quick/Comparisons
4 | Gaming | 56 |
8 | Workstation | 55 |
| — | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →80 | Energy Efficiency | 45 |
19 | Quick Comparison Final Score | 55 |
| Alder Lake GT1 | Graphics Processor | Navi 32 |
| 256 | Cores | 3840 |
| 16 / 8 | TMUs / ROPs | 240 / 96 |
| 118.45 | Blender GPU | 2417.04 |
| — | Forza Horizon 5 | 136 |
| — | The Witcher 3 | 177 |
| — | Counter-Strike 2 | 205 |
| — | Far Cry 6 | 146 |
| — | Hogwarts Legacy | 102 |
| — | Call of Duty | 164 |
| — | Ghost of Tsushima | 102 |
| — | Cyberpunk 2077 | 122 |
| — | Tomb Raider | 193 |
| — | Average FPS | 150 |
| — | 1080p High | 181 |
| — | 1080p Ultra | 150 |
| — | 1440p Ultra | 114 |
| — | 4K Ultra | 67 |
| — | Margin of Error | Low |
| 8223 | GB6 Compute Score | 148335 |
| 17.9 img/sec | Background Blur | 300.7 img/sec |
| 11.6 img/sec | Face Detection | 200.5 img/sec |
| 0.32 Gpixels/sec | Horizon Detection | 5.77 Gpixels/sec |
| 0.51 Gpixels/sec | Edge Detection | 8.05 Gpixels/sec |
| 0.31 Gpixels/sec | Gaussian Blur | 6.44 Gpixels/sec |
| 0.1 Gpixels/sec | Feature Matching | 1.25 Gpixels/sec |
| 20.2 Gpixels/sec | Stereo Matching | 566.4 Gpixels/sec |
| 1156.4 FPS | Particle Physics | 20533.6 FPS |
| OpenCL | API | OpenCL |
| 1910 | G3D Mark Score | 24337 |
| 550 | G2D Mark | 1191 |
| 11 FPS | DirectX 11 | 249 FPS |
| 9 FPS | DirectX 12 | 95 FPS |
| 828 Ops/s | GPU Compute | 13568 Ops/s |
| — | GB6 ML Single Precision | 31216 |
| — | GB6 ML Half Precision | 37266 |
| — | GB6 ML Quantized | 24564 |
| — | Image Classification (SP) | 13913 |
| — | Image Segmentation (HP) | 18416 |
| — | Image Super Resolution (Q) | 31387 |
| — | Face Detection (HP) | 51780 |
| — | Pose Estimation (Q) | 177217 |
| — | Text Classification (SP) | 3655 |
| — | Machine Translation (HP) | 6216 |
| — | Object Detection (SP) | 15073 |
| — | Depth Estimation (Q) | 57318 |
| — | Style Transfer (SP) | 347420 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 11-13 GPixel/s | Pixel Fill Rate | 233 GPixel/s |
| 22-26 GTexel/s | Texture Fill Rate | 583 GTexel/s |
| 0.7-0.8 TFLOPS | FLOPS (FP32) | 37.3 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 16 GB |
| — | Memory Clock | 2438 MHz |
| — | Effective Memory Speed | 19500 Mbps |
| — | Bus | 256-bit |
| — | ECC | No |
| — | Memory Bandwidth | 624.1 GB/s |
| Ring Bus | Interface | PCIe 4.0 x16 |
| 15 W | TGP | 263 W |
| Intel | Manufacturing | TSMC |
| 10 nm | Fabrication Process | 5 nm |
| — | Die Size | 346 mm² |
| — | Transistor Count | 28 billion |
| — | Transistor Density | 80.92 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| — | CUDA | — |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| 1.4a | DisplayPort | 2.1 |
| Intel | Vendor | Amd |
| Integrated | Build | Discrete |
| November 4, 2021 | Released | September 6, 2023 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Generation 12.2 | Architecture | RDNA 3.0 |
| Alder Lake GT1 | GPU Codename | Navi 32 |
| -Intel Core i5 12500or above | Recommended CPU | -Intel Core i5 13600Kor above |
| 598 | Steel Nomad Lite Score | 18090 |
| 809 | Time Spy | 20088 |
| — | Solar Bay | 80288 |
| — | Port Royal | 10921 |
| 2898 | Fire Strike | 50041 |
| 1961 | Wild Life Extreme | 37094 |
| 11901 | Night Raid | 160328 |
| 300 MHz | Base Clock | 1295 MHz |
| 1350-1650 MHz (configurable) | Boost Clock | 2430 MHz |
| 256 | Shading Units | 3840 |
| 16 | Texture Mapping Units (TMUs) | 240 |
| 8 | Render Output Units (ROPs) | 96 |
| 32 | Compute Units (Pipelines) | — |
| No | Tensor Cores | — |
| No | Ray-tracing Cores | 60 |
| — | L1 Cache | 128KB per cluster |
| — | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 4 IPC |