Quick/Comparisons
4 | Gaming | 28 |
8 | Workstation | 35 |
| — | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →80 | Energy Efficiency | 36 |
19 | Quick Comparison Final Score | 30 |
| Alder Lake GT1 | Graphics Processor | Navi 10 |
| 256 | Cores | 2560 |
| 16 / 8 | TMUs / ROPs | 160 / 64 |
| 118.45 | Blender GPU | 978.14 |
| — | Forza Horizon 5 | 73 |
| — | The Witcher 3 | 93 |
| — | Counter-Strike 2 | 126 |
| — | Far Cry 6 | 90 |
| — | Hogwarts Legacy | 57 |
| — | Call of Duty | 85 |
| — | Ghost of Tsushima | 58 |
| — | Cyberpunk 2077 | 60 |
| — | Tomb Raider | 107 |
| — | Average FPS | 83 |
| — | 1080p High | 106 |
| — | 1080p Ultra | 83 |
| — | 1440p Ultra | 58 |
| — | 4K Ultra | 31 |
| — | Margin of Error | Low |
| 8223 | GB6 Compute Score | 81739 |
| 17.9 img/sec | Background Blur | 148 img/sec |
| 11.6 img/sec | Face Detection | 89.5 img/sec |
| 0.32 Gpixels/sec | Horizon Detection | 3.52 Gpixels/sec |
| 0.51 Gpixels/sec | Edge Detection | 4.98 Gpixels/sec |
| 0.31 Gpixels/sec | Gaussian Blur | 4.11 Gpixels/sec |
| 0.1 Gpixels/sec | Feature Matching | 0.75 Gpixels/sec |
| 20.2 Gpixels/sec | Stereo Matching | 295.8 Gpixels/sec |
| 1156.4 FPS | Particle Physics | 10480.7 FPS |
| OpenCL | API | OpenCL |
| 1910 | G3D Mark Score | 16097 |
| 550 | G2D Mark | 922 |
| 11 FPS | DirectX 11 | 115 FPS |
| 9 FPS | DirectX 12 | 64 FPS |
| 828 Ops/s | GPU Compute | 7555 Ops/s |
| — | GB6 ML Single Precision | 14920 |
| — | GB6 ML Half Precision | 16852 |
| — | GB6 ML Quantized | 11883 |
| — | Image Classification (SP) | 6764 |
| — | Image Segmentation (HP) | 7615 |
| — | Image Super Resolution (Q) | 19081 |
| — | Face Detection (HP) | 20621 |
| — | Pose Estimation (Q) | 73667 |
| — | Text Classification (SP) | 1970 |
| — | Machine Translation (HP) | 2417 |
| — | Object Detection (SP) | 6684 |
| — | Depth Estimation (Q) | 30456 |
| — | Style Transfer (SP) | 147087 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 11-13 GPixel/s | Pixel Fill Rate | 122 GPixel/s |
| 22-26 GTexel/s | Texture Fill Rate | 305 GTexel/s |
| 0.7-0.8 TFLOPS | FLOPS (FP32) | 9.8 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 8 GB |
| — | Memory Clock | 1750 MHz |
| — | Effective Memory Speed | 14000 Mbps |
| — | Bus | 256-bit |
| — | ECC | No |
| — | Memory Bandwidth | 448 GB/s |
| Ring Bus | Interface | PCIe 4.0 x16 |
| 15 W | TGP | 225 W |
| Intel | Manufacturing | TSMC |
| 10 nm | Fabrication Process | 7 nm |
| — | Die Size | 251 mm² |
| — | Transistor Count | 10 billion |
| — | Transistor Density | 39.84 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| — | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| 1.4a | DisplayPort | 1.4a |
| Intel | Vendor | Amd |
| Integrated | Build | Discrete |
| November 4, 2021 | Released | July 7, 2019 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Generation 12.2 | Architecture | RDNA 1.0 |
| Alder Lake GT1 | GPU Codename | Navi 10 |
| -Intel Core i5 12500or above | Recommended CPU | -Intel Core i5 9600Kor above |
| 598 | Steel Nomad Lite Score | 8570 |
| 809 | Time Spy | 9422 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 2898 | Fire Strike | 27547 |
| 1961 | Wild Life Extreme | 18391 |
| 11901 | Night Raid | 103065 |
| 300 MHz | Base Clock | 1605 MHz |
| 1350-1650 MHz (configurable) | Boost Clock | 1905 MHz |
| 256 | Shading Units | 2560 |
| 16 | Texture Mapping Units (TMUs) | 160 |
| 8 | Render Output Units (ROPs) | 64 |
| 32 | Compute Units (Pipelines) | — |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| — | L1 Cache | — |
| — | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |