Quick/Comparisons
4 | Gaming | 2 |
8 | Workstation | 7 |
| — | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →80 | Energy Efficiency | 79 |
19 | Quick Comparison Final Score | 16 |
| Alder Lake GT1 | Graphics Processor | Ice Lake G1 Gen. 11 |
| 256 | Cores | 256 |
| 16 / 8 | TMUs / ROPs | 16 / 8 |
| 118.45 | Blender GPU | — |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 8223 | GB6 Compute Score | 4800 |
| 17.9 img/sec | Background Blur | 9.94 img/sec |
| 11.6 img/sec | Face Detection | 5.9 img/sec |
| 0.32 Gpixels/sec | Horizon Detection | 0.18 Gpixels/sec |
| 0.51 Gpixels/sec | Edge Detection | 0.24 Gpixels/sec |
| 0.31 Gpixels/sec | Gaussian Blur | 0.19 Gpixels/sec |
| 0.1 Gpixels/sec | Feature Matching | 0.05 Gpixels/sec |
| 20.2 Gpixels/sec | Stereo Matching | 14 Gpixels/sec |
| 1156.4 FPS | Particle Physics | 852 FPS |
| OpenCL | API | OpenCL |
| 1910 | G3D Mark Score | 1384 |
| 550 | G2D Mark | 324 |
| 11 FPS | DirectX 11 | 11 FPS |
| 9 FPS | DirectX 12 | 6 FPS |
| 828 Ops/s | GPU Compute | 813 Ops/s |
| — | GB6 ML Single Precision | 842 |
| — | GB6 ML Half Precision | 916 |
| — | GB6 ML Quantized | 637 |
| — | Image Classification (SP) | 325 |
| — | Image Segmentation (HP) | 598 |
| — | Image Super Resolution (Q) | 884 |
| — | Face Detection (HP) | 821 |
| — | Pose Estimation (Q) | 2386 |
| — | Text Classification (SP) | 274 |
| — | Machine Translation (HP) | 333 |
| — | Object Detection (SP) | 369 |
| — | Depth Estimation (Q) | 1290 |
| — | Style Transfer (SP) | 6941 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 11-13 GPixel/s | Pixel Fill Rate | 7-8 GPixel/s |
| 22-26 GTexel/s | Texture Fill Rate | 14-17 GTexel/s |
| 0.7-0.8 TFLOPS | FLOPS (FP32) | 0.5 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | System RAM Dependent |
| — | Memory Clock | System RAM Dependent |
| — | Effective Memory Speed | System RAM Dependent |
| — | Bus | — |
| — | ECC | — |
| — | Memory Bandwidth | — |
| Ring Bus | Interface | Ring Bus |
| 15 W | TGP | 15 W |
| Intel | Manufacturing | Intel |
| 10 nm | Fabrication Process | 10 nm |
| — | Die Size | — |
| — | Transistor Count | — |
| — | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.5 |
| 3 | OpenCL | 2.2 |
| — | CUDA | — |
| No | Ray Tracing | — |
| No | DLSS | — |
| 1.4a | DisplayPort | — |
| Intel | Vendor | Intel |
| Integrated | Build | Integrated |
| November 4, 2021 | Released | May 28, 2019 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| Generation 12.2 | Architecture | Generation 11 |
| Alder Lake GT1 | GPU Codename | Ice Lake G1 Gen. 11 |
| -Intel Core i5 12500or above | Recommended CPU | -Intel Core i3 1005G1or above |
| 598 | Steel Nomad Lite Score | 336 |
| 809 | Time Spy | 386 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 2898 | Fire Strike | 1175 |
| 1961 | Wild Life Extreme | 819 |
| 11901 | Night Raid | 5442 |
| 300 MHz | Base Clock | 300 MHz |
| 1350-1650 MHz (configurable) | Boost Clock | 900-1050 MHz (configurable) |
| 256 | Shading Units | 256 |
| 16 | Texture Mapping Units (TMUs) | 16 |
| 8 | Render Output Units (ROPs) | 8 |
| 32 | Compute Units (Pipelines) | 32 |
| No | Tensor Cores | — |
| No | Ray-tracing Cores | — |
| — | L1 Cache | — |
| — | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |