Quick/Comparisons
3 | Gaming | 4 |
11 | Workstation | 12 |
| — | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →71 | Energy Efficiency | 84 |
18 | Quick Comparison Final Score | 20 |
| Rocket Lake GT1 | Graphics Processor | Raven |
| 192 | Cores | 384 |
| 48 / 24 | TMUs / ROPs | 24 / 8 |
| — | Blender GPU | — |
| — | Forza Horizon 5 | - |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | 15 |
| — | Far Cry 6 | 10 |
| — | Hogwarts Legacy | - |
| — | Call of Duty | 12 |
| — | Ghost of Tsushima | - |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | 9 |
| — | Average FPS | 9 |
| — | 1080p High | 12 |
| — | 1080p Ultra | 9 |
| — | 1440p Ultra | - |
| — | 4K Ultra | - |
| — | Margin of Error | Low |
| 6625 | GB6 Compute Score | 8112 |
| 13.7 img/sec | Background Blur | 17.6 img/sec |
| 8.19 img/sec | Face Detection | 9.06 img/sec |
| 0.26 Gpixels/sec | Horizon Detection | 0.28 Gpixels/sec |
| 0.38 Gpixels/sec | Edge Detection | 0.58 Gpixels/sec |
| 0.25 Gpixels/sec | Gaussian Blur | 0.38 Gpixels/sec |
| 0.09 Gpixels/sec | Feature Matching | 0.09 Gpixels/sec |
| 19.2 Gpixels/sec | Stereo Matching | 27.6 Gpixels/sec |
| 887.2 FPS | Particle Physics | 879 FPS |
| OpenCL | API | OpenCL |
| 1542 | G3D Mark Score | 1308 |
| 424 | G2D Mark | 328 |
| 10 FPS | DirectX 11 | 9 FPS |
| 7 FPS | DirectX 12 | 6 FPS |
| 635 Ops/s | GPU Compute | 646 Ops/s |
| — | GB6 ML Single Precision | 2274 |
| — | GB6 ML Half Precision | 2834 |
| — | GB6 ML Quantized | 1738 |
| — | Image Classification (SP) | 986 |
| — | Image Segmentation (HP) | 1173 |
| — | Image Super Resolution (Q) | 2200 |
| — | Face Detection (HP) | 2979 |
| — | Pose Estimation (Q) | 6497 |
| — | Text Classification (SP) | 632 |
| — | Machine Translation (HP) | 1306 |
| — | Object Detection (SP) | 1093 |
| — | Depth Estimation (Q) | 3935 |
| — | Style Transfer (SP) | 13291 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 22-37 GPixel/s | Pixel Fill Rate | 9-14 GPixel/s |
| 43-74 GTexel/s | Texture Fill Rate | 26-43 GTexel/s |
| 0.3-0.6 TFLOPS | FLOPS (FP32) | 0.8-1.4 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | System RAM Dependent |
| — | Memory Clock | System RAM Dependent |
| — | Effective Memory Speed | System RAM Dependent |
| — | Bus | — |
| No | ECC | No |
| — | Memory Bandwidth | — |
| 15 W | TGP | 15 W |
| Ring Bus | Interface | IGP |
| — | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 7 nm |
| — | Die Size | 210 mm² |
| — | Transistor Count | 4.94 billion |
| — | Transistor Density | 23.52 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2 |
| — | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | — |
| Intel | Vendor | Amd |
| Integrated | Build | Integrated |
| January 1, 2021 | Released | February 1, 2018 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| Generation 12.1 | Architecture | GCN 5.0 |
| Rocket Lake GT1 | GPU Codename | Raven |
| -Intel Core i5 11400or above | Recommended CPU | -AMD Ryzen 5 4600Hor above |
| 450 | Steel Nomad Lite Score | 816 |
| 609 | Time Spy | 833 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 2250 | Fire Strike | 2697 |
| 1523 | Wild Life Extreme | 1635 |
| 8988 | Night Raid | 11029 |
| 300 MHz | Base Clock | 300 MHz |
| 900-1550 MHz (configurable) | Boost Clock | 1100-1800 MHz (configurable) |
| 192 | Shading Units | 384 |
| 48 | Texture Mapping Units (TMUs) | 24 |
| 24 | Render Output Units (ROPs) | 8 |
| 24 | Compute Units (Pipelines) | 6 |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| — | L1 Cache | — |
| — | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |