Quick/Comparisons
3 | Gaming | 64 |
11 | Workstation | 60 |
| — | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →71 | Energy Efficiency | 44 |
18 | Quick Comparison Final Score | 62 |
| Rocket Lake GT1 | Graphics Processor | Navi 31 |
| 192 | Cores | 5120 |
| 48 / 24 | TMUs / ROPs | 320 / 160 |
| — | Blender GPU | 2808.96 |
| — | Forza Horizon 5 | 143 |
| — | The Witcher 3 | 201 |
| — | Counter-Strike 2 | 217 |
| — | Far Cry 6 | 155 |
| — | Hogwarts Legacy | 109 |
| — | Call of Duty | 190 |
| — | Ghost of Tsushima | 116 |
| — | Cyberpunk 2077 | 138 |
| — | Tomb Raider | 221 |
| — | Average FPS | 166 |
| — | 1080p High | 198 |
| — | 1080p Ultra | 166 |
| — | 1440p Ultra | 128 |
| — | 4K Ultra | 74 |
| — | Margin of Error | Low |
| 6625 | GB6 Compute Score | 172224 |
| 13.7 img/sec | Background Blur | 352.4 img/sec |
| 8.19 img/sec | Face Detection | 229 img/sec |
| 0.26 Gpixels/sec | Horizon Detection | 6.42 Gpixels/sec |
| 0.38 Gpixels/sec | Edge Detection | 8.86 Gpixels/sec |
| 0.25 Gpixels/sec | Gaussian Blur | 7.89 Gpixels/sec |
| 0.09 Gpixels/sec | Feature Matching | 1.5 Gpixels/sec |
| 19.2 Gpixels/sec | Stereo Matching | 662.8 Gpixels/sec |
| 887.2 FPS | Particle Physics | 24012 FPS |
| OpenCL | API | OpenCL |
| 1542 | G3D Mark Score | 27367 |
| 424 | G2D Mark | 1207 |
| 10 FPS | DirectX 11 | 300 FPS |
| 7 FPS | DirectX 12 | 110 FPS |
| 635 Ops/s | GPU Compute | 15171 Ops/s |
| — | GB6 ML Single Precision | 34533 |
| — | GB6 ML Half Precision | 42224 |
| — | GB6 ML Quantized | 26568 |
| — | Image Classification (SP) | 15095 |
| — | Image Segmentation (HP) | 21206 |
| — | Image Super Resolution (Q) | 33962 |
| — | Face Detection (HP) | 57614 |
| — | Pose Estimation (Q) | 214748 |
| — | Text Classification (SP) | 4325 |
| — | Machine Translation (HP) | 6598 |
| — | Object Detection (SP) | 16608 |
| — | Depth Estimation (Q) | 57731 |
| — | Style Transfer (SP) | 394987 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 22-37 GPixel/s | Pixel Fill Rate | 359 GPixel/s |
| 43-74 GTexel/s | Texture Fill Rate | 718 GTexel/s |
| 0.3-0.6 TFLOPS | FLOPS (FP32) | 46 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 16 GB |
| — | Memory Clock | 2250 MHz |
| — | Effective Memory Speed | 18000 Mbps |
| — | Bus | 256-bit |
| No | ECC | No |
| — | Memory Bandwidth | 576 GB/s |
| 15 W | TGP | 260 W |
| Ring Bus | Interface | PCIe 4.0 x16 |
| — | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 5 nm |
| — | Die Size | 529 mm² |
| — | Transistor Count | 57 billion |
| — | Transistor Density | 107.75 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.2 |
| — | CUDA | — |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 2.1 |
| Intel | Vendor | Amd |
| Integrated | Build | Discrete |
| January 1, 2021 | Released | — |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Generation 12.1 | Architecture | RDNA 3.0 |
| Rocket Lake GT1 | GPU Codename | Navi 31 |
| -Intel Core i5 11400or above | Recommended CPU | — |
| 450 | Steel Nomad Lite Score | 21359 |
| 609 | Time Spy | 22537 |
| — | Solar Bay | 90757 |
| — | Port Royal | 12461 |
| 2250 | Fire Strike | 56212 |
| 1523 | Wild Life Extreme | 41740 |
| 8988 | Night Raid | 169038 |
| 300 MHz | Base Clock | 1287 MHz |
| 900-1550 MHz (configurable) | Boost Clock | 2245 MHz |
| 192 | Shading Units | 5120 |
| 48 | Texture Mapping Units (TMUs) | 320 |
| 24 | Render Output Units (ROPs) | 160 |
| 24 | Compute Units (Pipelines) | — |
| No | Tensor Cores | — |
| No | Ray-tracing Cores | 80 |
| — | L1 Cache | 256KB per cluster |
| — | L2 Cache | 6MB shared |
| 2 IPC | Instructions Per Cycle | 4 IPC |