Quick/Comparisons
3 | Gaming | 22 |
11 | Workstation | 29 |
| — | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →71 | Energy Efficiency | 45 |
18 | Quick Comparison Final Score | 25 |
| Rocket Lake GT1 | Graphics Processor | Navi 10 |
| 192 | Cores | 2304 |
| 48 / 24 | TMUs / ROPs | 144 / 64 |
| — | Blender GPU | 619.59 |
| — | Forza Horizon 5 | 60 |
| — | The Witcher 3 | 79 |
| — | Counter-Strike 2 | 105 |
| — | Far Cry 6 | 73 |
| — | Hogwarts Legacy | 46 |
| — | Call of Duty | 67 |
| — | Ghost of Tsushima | 46 |
| — | Cyberpunk 2077 | 47 |
| — | Tomb Raider | 88 |
| — | Average FPS | 68 |
| — | 1080p High | 88 |
| — | 1080p Ultra | 68 |
| — | 1440p Ultra | 46 |
| — | 4K Ultra | 25 |
| — | Margin of Error | Low |
| 6625 | GB6 Compute Score | 66629 |
| 13.7 img/sec | Background Blur | 123.2 img/sec |
| 8.19 img/sec | Face Detection | 71.4 img/sec |
| 0.26 Gpixels/sec | Horizon Detection | 2.85 Gpixels/sec |
| 0.38 Gpixels/sec | Edge Detection | 4.1 Gpixels/sec |
| 0.25 Gpixels/sec | Gaussian Blur | 3.48 Gpixels/sec |
| 0.09 Gpixels/sec | Feature Matching | 0.62 Gpixels/sec |
| 19.2 Gpixels/sec | Stereo Matching | 253.9 Gpixels/sec |
| 887.2 FPS | Particle Physics | 7670.6 FPS |
| OpenCL | API | OpenCL |
| 1542 | G3D Mark Score | 13410 |
| 424 | G2D Mark | 872 |
| 10 FPS | DirectX 11 | 96 FPS |
| 7 FPS | DirectX 12 | 52 FPS |
| 635 Ops/s | GPU Compute | 6222 Ops/s |
| — | GB6 ML Single Precision | 12529 |
| — | GB6 ML Half Precision | 14594 |
| — | GB6 ML Quantized | 9434 |
| — | Image Classification (SP) | 5459 |
| — | Image Segmentation (HP) | 6448 |
| — | Image Super Resolution (Q) | 15013 |
| — | Face Detection (HP) | 17318 |
| — | Pose Estimation (Q) | 62592 |
| — | Text Classification (SP) | 1533 |
| — | Machine Translation (HP) | 3771 |
| — | Object Detection (SP) | 5601 |
| — | Depth Estimation (Q) | 22988 |
| — | Style Transfer (SP) | 120386 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 22-37 GPixel/s | Pixel Fill Rate | 100 GPixel/s |
| 43-74 GTexel/s | Texture Fill Rate | 225 GTexel/s |
| 0.3-0.6 TFLOPS | FLOPS (FP32) | 7.2 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 6 GB |
| — | Memory Clock | 1500 MHz |
| — | Effective Memory Speed | 12000 Mbps |
| — | Bus | 192-bit |
| No | ECC | No |
| — | Memory Bandwidth | 288 GB/s |
| 15 W | TGP | 150 W |
| Ring Bus | Interface | PCIe 4.0 x16 |
| — | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 7 nm |
| — | Die Size | 251 mm² |
| — | Transistor Count | 10 billion |
| — | Transistor Density | 39.84 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| — | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | 1.4a |
| Intel | Vendor | Amd |
| Integrated | Build | Discrete |
| January 1, 2021 | Released | January 21, 2020 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Entry-level | Segment | Mid-range |
| Generation 12.1 | Architecture | RDNA 1.0 |
| Rocket Lake GT1 | GPU Codename | Navi 10 |
| -Intel Core i5 11400or above | Recommended CPU | -Intel Core i5 9500or above |
| 450 | Steel Nomad Lite Score | 6995 |
| 609 | Time Spy | 7632 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 2250 | Fire Strike | 22322 |
| 1523 | Wild Life Extreme | 14669 |
| 8988 | Night Raid | 86737 |
| 300 MHz | Base Clock | 1130 MHz |
| 900-1550 MHz (configurable) | Boost Clock | 1560 MHz |
| 192 | Shading Units | 2304 |
| 48 | Texture Mapping Units (TMUs) | 144 |
| 24 | Render Output Units (ROPs) | 64 |
| 24 | Compute Units (Pipelines) | — |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | No |
| — | L1 Cache | — |
| — | L2 Cache | 3MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |