Quick/Comparisons
3 | Gaming | 2 |
11 | Workstation | 7 |
| — | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →71 | Energy Efficiency | 79 |
18 | Quick Comparison Final Score | 16 |
| Rocket Lake GT1 | Graphics Processor | Ice Lake G1 Gen. 11 |
| 192 | Cores | 256 |
| 48 / 24 | TMUs / ROPs | 16 / 8 |
| — | Blender GPU | — |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 6625 | GB6 Compute Score | 4800 |
| 13.7 img/sec | Background Blur | 9.94 img/sec |
| 8.19 img/sec | Face Detection | 5.9 img/sec |
| 0.26 Gpixels/sec | Horizon Detection | 0.18 Gpixels/sec |
| 0.38 Gpixels/sec | Edge Detection | 0.24 Gpixels/sec |
| 0.25 Gpixels/sec | Gaussian Blur | 0.19 Gpixels/sec |
| 0.09 Gpixels/sec | Feature Matching | 0.05 Gpixels/sec |
| 19.2 Gpixels/sec | Stereo Matching | 14 Gpixels/sec |
| 887.2 FPS | Particle Physics | 852 FPS |
| OpenCL | API | OpenCL |
| 1542 | G3D Mark Score | 1384 |
| 424 | G2D Mark | 324 |
| 10 FPS | DirectX 11 | 11 FPS |
| 7 FPS | DirectX 12 | 6 FPS |
| 635 Ops/s | GPU Compute | 813 Ops/s |
| — | GB6 ML Single Precision | 842 |
| — | GB6 ML Half Precision | 916 |
| — | GB6 ML Quantized | 637 |
| — | Image Classification (SP) | 325 |
| — | Image Segmentation (HP) | 598 |
| — | Image Super Resolution (Q) | 884 |
| — | Face Detection (HP) | 821 |
| — | Pose Estimation (Q) | 2386 |
| — | Text Classification (SP) | 274 |
| — | Machine Translation (HP) | 333 |
| — | Object Detection (SP) | 369 |
| — | Depth Estimation (Q) | 1290 |
| — | Style Transfer (SP) | 6941 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 22-37 GPixel/s | Pixel Fill Rate | 7-8 GPixel/s |
| 43-74 GTexel/s | Texture Fill Rate | 14-17 GTexel/s |
| 0.3-0.6 TFLOPS | FLOPS (FP32) | 0.5 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | System RAM Dependent |
| — | Memory Clock | System RAM Dependent |
| — | Effective Memory Speed | System RAM Dependent |
| — | Bus | — |
| No | ECC | — |
| — | Memory Bandwidth | — |
| 15 W | TGP | 15 W |
| Ring Bus | Interface | Ring Bus |
| — | Manufacturing | Intel |
| 14 nm | Fabrication Process | 10 nm |
| — | Die Size | — |
| — | Transistor Count | — |
| — | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.5 |
| 3 | OpenCL | 2.2 |
| — | CUDA | — |
| No | Ray Tracing | — |
| No | DLSS | — |
| — | DisplayPort | — |
| Intel | Vendor | Intel |
| Integrated | Build | Integrated |
| January 1, 2021 | Released | May 28, 2019 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| Generation 12.1 | Architecture | Generation 11 |
| Rocket Lake GT1 | GPU Codename | Ice Lake G1 Gen. 11 |
| -Intel Core i5 11400or above | Recommended CPU | -Intel Core i3 1005G1or above |
| 450 | Steel Nomad Lite Score | 336 |
| 609 | Time Spy | 386 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 2250 | Fire Strike | 1175 |
| 1523 | Wild Life Extreme | 819 |
| 8988 | Night Raid | 5442 |
| 300 MHz | Base Clock | 300 MHz |
| 900-1550 MHz (configurable) | Boost Clock | 900-1050 MHz (configurable) |
| 192 | Shading Units | 256 |
| 48 | Texture Mapping Units (TMUs) | 16 |
| 24 | Render Output Units (ROPs) | 8 |
| 24 | Compute Units (Pipelines) | 32 |
| No | Tensor Cores | — |
| No | Ray-tracing Cores | — |
| — | L1 Cache | — |
| — | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |