Quick/Comparisons
3 | Gaming | 32 |
11 | Workstation | 33 |
| — | AI/ML |
Compare with something else?
Compare Intel UHD Graphics with another →71 | Energy Efficiency | 66 |
18 | Quick Comparison Final Score | 39 |
| Coffee Lake GT2 | Graphics Processor | Strix Halo |
| 192 | Cores | 2560 |
| 24 / 3 | TMUs / ROPs | 160 / 64 |
| 74.94 | Blender GPU | 1335.18 |
| — | Forza Horizon 5 | 77 |
| — | The Witcher 3 | 101 |
| — | Counter-Strike 2 | 138 |
| — | Far Cry 6 | 92 |
| — | Hogwarts Legacy | 61 |
| — | Call of Duty | 89 |
| — | Ghost of Tsushima | 64 |
| — | Cyberpunk 2077 | 65 |
| — | Tomb Raider | 115 |
| — | Average FPS | 89 |
| — | 1080p High | 114 |
| — | 1080p Ultra | 89 |
| — | 1440p Ultra | 64 |
| — | 4K Ultra | 34 |
| — | Margin of Error | Low |
| 5810 | GB6 Compute Score | 93515 |
| 11.2 img/sec | Background Blur | 232.1 img/sec |
| 6.77 img/sec | Face Detection | 122.5 img/sec |
| 0.21 Gpixels/sec | Horizon Detection | 2.92 Gpixels/sec |
| 0.31 Gpixels/sec | Edge Detection | 4.07 Gpixels/sec |
| 0.22 Gpixels/sec | Gaussian Blur | 3.49 Gpixels/sec |
| 0.08 Gpixels/sec | Feature Matching | 1.08 Gpixels/sec |
| 21.4 Gpixels/sec | Stereo Matching | 396.3 Gpixels/sec |
| 794.3 FPS | Particle Physics | 13016.5 FPS |
| OpenCL | API | OpenCL |
| 1227 | G3D Mark Score | 18115 |
| 294 | G2D Mark | 1172 |
| 10 FPS | DirectX 11 | 157 FPS |
| 5 FPS | DirectX 12 | 84 FPS |
| 496 Ops/s | GPU Compute | 9062 Ops/s |
| — | GB6 ML Single Precision | 22565 |
| — | GB6 ML Half Precision | 30098 |
| — | GB6 ML Quantized | 18100 |
| — | Image Classification (SP) | 11176 |
| — | Image Segmentation (HP) | 14027 |
| — | Image Super Resolution (Q) | 27198 |
| — | Face Detection (HP) | 40613 |
| — | Pose Estimation (Q) | 92878 |
| — | Text Classification (SP) | 4158 |
| — | Machine Translation (HP) | 6473 |
| — | Object Detection (SP) | 7431 |
| — | Depth Estimation (Q) | 41825 |
| — | Style Transfer (SP) | 190221 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| 3-4 GPixel/s | Pixel Fill Rate | 186 GPixel/s |
| 24-30 GTexel/s | Texture Fill Rate | 464 GTexel/s |
| 0.4-0.5 TFLOPS | FLOPS (FP32) | 14.8 TFLOPS |
| System Shared | Memory Type | System Shared |
| System RAM Dependent | Memory Size | — |
| System RAM Dependent | Memory Clock | — |
| System RAM Dependent | Effective Memory Speed | — |
| — | Bus | — |
| No | ECC | — |
| — | Memory Bandwidth | — |
| Ring Bus | Interface | PCIe 5.0 x16 |
| 15 W | TGP | 45-120 W (configurable) |
| Intel | Manufacturing | TSMC |
| 14 nm | Fabrication Process | 4 nm |
| 49 mm² | Die Size | 308 mm² |
| 0.19 billion | Transistor Count | — |
| 3.88 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12.2 |
| 1.1.103 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2.1 |
| — | CUDA | No |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| 1.2 | DisplayPort | 2.1a |
| Intel | Vendor | Amd |
| Integrated | Build | Integrated |
| April 3, 2018 | Released | January 7, 2025 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Entry-level | Segment | Mid-range |
| Generation 9.5 | Architecture | RDNA 3.5 |
| Coffee Lake GT2 | GPU Codename | Strix Halo |
| -Intel Core i5 8300Hor above | Recommended CPU | -AMD Ryzen AI Max+ 395or above |
| 338 | Steel Nomad Lite Score | 9818 |
| 438 | Time Spy | 10010 |
| — | Solar Bay | 46934 |
| — | Port Royal | 5512 |
| 1328 | Fire Strike | 26722 |
| 762 | Wild Life Extreme | 19043 |
| 5037 | Night Raid | 100428 |
| 350 MHz | Base Clock | 1295 MHz |
| 1000-1250 MHz (configurable) | Boost Clock | 2900 MHz |
| 192 | Shading Units | 2560 |
| 24 | Texture Mapping Units (TMUs) | 160 |
| 3 | Render Output Units (ROPs) | 64 |
| 24 | Compute Units (Pipelines) | 40 |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | 40 |
| — | L1 Cache | 512KB per cluster |
| — | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |