Quick/Comparisons
5 | Gaming | 15 |
15 | Workstation | 25 |
5 | AI/ML |
Compare with something else?
Compare Intel Iris Xe with another →17 |
79 | Energy Efficiency | 28 |
20 | Quick Comparison Final Score | 19 |
| Tiger Lake GT2 | Graphics Processor | Polaris 30 |
| 768 | Cores | 2304 |
| 48 / 24 | TMUs / ROPs | 144 / 32 |
| — | Blender GPU | 487.92 |
| 9 | Forza Horizon 5 | 42 |
| 11 | The Witcher 3 | 47 |
| 12 | Counter-Strike 2 | 64 |
| 11 | Far Cry 6 | 50 |
| — | Hogwarts Legacy | 29 |
| 11 | Call of Duty | 42 |
| - | Ghost of Tsushima | 25 |
| - | Cyberpunk 2077 | 30 |
| 13 | Tomb Raider | 55 |
| 10 | Average FPS | 43 |
| 13 | 1080p High | 57 |
| 10 | 1080p Ultra | 43 |
| - | 1440p Ultra | 28 |
| - | 4K Ultra | 15 |
| Low | Margin of Error | Low |
| 17326 | GB6 Compute Score | 45783 |
| 34.5 img/sec | Background Blur | 69 img/sec |
| 27.4 img/sec | Face Detection | 38.2 img/sec |
| 0.75 Gpixels/sec | Horizon Detection | 1.75 Gpixels/sec |
| 1.11 Gpixels/sec | Edge Detection | 3.31 Gpixels/sec |
| 0.39 Gpixels/sec | Gaussian Blur | 3.31 Gpixels/sec |
| 0.18 Gpixels/sec | Feature Matching | 0.38 Gpixels/sec |
| 55.6 Gpixels/sec | Stereo Matching | 180.5 Gpixels/sec |
| 3061.7 FPS | Particle Physics | 6238 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 9293 |
| — | G2D Mark | 790 |
| — | DirectX 11 | 65 FPS |
| — | DirectX 12 | 45 FPS |
| — | GPU Compute | 3764 Ops/s |
| 3218 | GB6 ML Single Precision | 9064 |
| 3202 | GB6 ML Half Precision | 9971 |
| 1996 | GB6 ML Quantized | 6293 |
| 1428 | Image Classification (SP) | 3307 |
| 2420 | Image Segmentation (HP) | 4895 |
| 1551 | Image Super Resolution (Q) | 9072 |
| 3685 | Face Detection (HP) | 12467 |
| 6255 | Pose Estimation (Q) | 43468 |
| 938 | Text Classification (SP) | 1547 |
| 1028 | Machine Translation (HP) | 2504 |
| 1581 | Object Detection (SP) | 3746 |
| 4305 | Depth Estimation (Q) | 15075 |
| 26119 | Style Transfer (SP) | 96813 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 23-37 GPixel/s | Pixel Fill Rate | 49 GPixel/s |
| 46-74 GTexel/s | Texture Fill Rate | 222 GTexel/s |
| 1.5-2.4 TFLOPS | FLOPS (FP32) | 7.1 TFLOPS |
| System Shared | Memory Type | GDDR5 |
| System RAM Dependent | Memory Size | 8 GB |
| System RAM Dependent | Memory Clock | 2000 MHz |
| System RAM Dependent | Effective Memory Speed | 8000 Mbps |
| — | Bus | 256-bit |
| No | ECC | No |
| — | Memory Bandwidth | 256 GB/s |
| Ring Bus | Interface | PCIe 3.0 x16 |
| 15 W | TGP | 175 W |
| Intel | Manufacturing | GlobalFoundries |
| 10 nm | Fabrication Process | 12 nm |
| 146 mm² | Die Size | 232 mm² |
| — | Transistor Count | 5 billion |
| — | Transistor Density | 21.55 MTr/mm² |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2.1 |
| — | CUDA | — |
| No | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | 1.4a |
| Intel | Vendor | Amd |
| Integrated | Build | Discrete |
| August 15, 2020 | Released | November 15, 2018 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Entry-level | Segment | High-end |
| Generation 12.1 | Architecture | GCN 4.0 |
| Tiger Lake GT2 | GPU Codename | Polaris 30 |
| -Intel Core i7 1160G7or above | Recommended CPU | -Intel Core i5 8500or above |
| 882 | Steel Nomad Lite Score | 4611 |
| 1282 | Time Spy | 4778 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 4415 | Fire Strike | 16527 |
| 3124 | Wild Life Extreme | 9735 |
| 14097 | Night Raid | 62048 |
| 300 MHz | Base Clock | 1469 MHz |
| 950-1550 MHz (configurable) | Boost Clock | 1545 MHz |
| 768 | Shading Units | 2304 |
| 48 | Texture Mapping Units (TMUs) | 144 |
| 24 | Render Output Units (ROPs) | 32 |
| 96 | Compute Units (Pipelines) | — |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | No |
| — | L1 Cache | 16KB per cluster |
| 1024KB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |