Quick/Comparisons
5 | Gaming | 29 |
15 | Workstation | 18 |
5 | AI/ML |
Compare with something else?
Compare Intel Iris Xe with another →12 |
79 | Energy Efficiency | 100 |
20 | Quick Comparison Final Score | 36 |
| Tiger Lake GT2 | Graphics Processor | Panther Lake |
| 768 | Cores | — |
| 48 / 24 | TMUs / ROPs | — |
| — | Blender GPU | — |
| 9 | Forza Horizon 5 | — |
| 11 | The Witcher 3 | — |
| 12 | Counter-Strike 2 | — |
| 11 | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| 11 | Call of Duty | — |
| - | Ghost of Tsushima | — |
| - | Cyberpunk 2077 | — |
| 13 | Tomb Raider | — |
| 10 | Average FPS | — |
| 13 | 1080p High | — |
| 10 | 1080p Ultra | — |
| - | 1440p Ultra | — |
| - | 4K Ultra | — |
| Low | Margin of Error | — |
| 17326 | GB6 Compute Score | 23211 |
| 34.5 img/sec | Background Blur | 57.6 img/sec |
| 27.4 img/sec | Face Detection | 29.1 img/sec |
| 0.75 Gpixels/sec | Horizon Detection | 0.79 Gpixels/sec |
| 1.11 Gpixels/sec | Edge Detection | 1.02 Gpixels/sec |
| 0.39 Gpixels/sec | Gaussian Blur | 1.02 Gpixels/sec |
| 0.18 Gpixels/sec | Feature Matching | 0.34 Gpixels/sec |
| 55.6 Gpixels/sec | Stereo Matching | 61.2 Gpixels/sec |
| 3061.7 FPS | Particle Physics | 3352.7 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | — |
| — | G2D Mark | — |
| — | DirectX 11 | — |
| — | DirectX 12 | — |
| — | GPU Compute | — |
| 3218 | GB6 ML Single Precision | 6638 |
| 3202 | GB6 ML Half Precision | 12952 |
| 1996 | GB6 ML Quantized | 4473 |
| 1428 | Image Classification (SP) | 4265 |
| 2420 | Image Segmentation (HP) | 11549 |
| 1551 | Image Super Resolution (Q) | 4466 |
| 3685 | Face Detection (HP) | 16012 |
| 6255 | Pose Estimation (Q) | 8425 |
| 938 | Text Classification (SP) | 1380 |
| 1028 | Machine Translation (HP) | 4037 |
| 1581 | Object Detection (SP) | 4026 |
| 4305 | Depth Estimation (Q) | 10708 |
| 26119 | Style Transfer (SP) | 35823 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 23-37 GPixel/s | Pixel Fill Rate | — |
| 46-74 GTexel/s | Texture Fill Rate | — |
| 1.5-2.4 TFLOPS | FLOPS (FP32) | — |
| System Shared | Memory Type | System Shared |
| System RAM Dependent | Memory Size | — |
| System RAM Dependent | Memory Clock | — |
| System RAM Dependent | Effective Memory Speed | — |
| — | Bus | — |
| No | ECC | No |
| — | Memory Bandwidth | — |
| Ring Bus | Interface | PCIe 5.0 |
| 15 W | TGP | — |
| Intel | Manufacturing | TSMC |
| 10 nm | Fabrication Process | 3 nm |
| 146 mm² | Die Size | — |
| — | Transistor Count | — |
| — | Transistor Density | — |
| 12 | DirectX | 12.1 |
| 1.2 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 3 |
| — | CUDA | — |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 2.1 |
| Intel | Vendor | Intel |
| Integrated | Build | Integrated |
| August 15, 2020 | Released | January 5, 2026 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| Generation 12.1 | Architecture | Celestial |
| Tiger Lake GT2 | GPU Codename | Panther Lake |
| -Intel Core i7 1160G7or above | Recommended CPU | -Intel Core Ultra 9 386Hor above |
| 882 | Steel Nomad Lite Score | — |
| 1282 | Time Spy | — |
| — | Solar Bay | — |
| — | Port Royal | — |
| 4415 | Fire Strike | — |
| 3124 | Wild Life Extreme | — |
| 14097 | Night Raid | — |
| 300 MHz | Base Clock | — |
| 950-1550 MHz (configurable) | Boost Clock | 2500 MHz |
| 768 | Shading Units | — |
| 48 | Texture Mapping Units (TMUs) | — |
| 24 | Render Output Units (ROPs) | — |
| 96 | Compute Units (Pipelines) | 4 |
| — | Tensor Cores | — |
| — | Ray-tracing Cores | — |
| — | L1 Cache | 64KB per cluster |
| 1024KB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |