Quick/Comparisons
4 | Gaming | 6 |
13 | Workstation | 9 |
4 | AI/ML |
Compare with something else?
Compare Intel Iris Xe with another →9 |
79 | Energy Efficiency | 86 |
19 | Quick Comparison Final Score | 20 |
| Tiger Lake GT2 | Graphics Processor | Krackan Point |
| 640 | Cores | 256 |
| 40 / 20 | TMUs / ROPs | 16 / 8 |
| — | Blender GPU | 122.02 |
| 11 | Forza Horizon 5 | 13 |
| 10 | The Witcher 3 | 12 |
| 12 | Counter-Strike 2 | 18 |
| 9 | Far Cry 6 | 16 |
| - | Hogwarts Legacy | - |
| 11 | Call of Duty | 19 |
| - | Ghost of Tsushima | 9 |
| — | Cyberpunk 2077 | 9 |
| 11 | Tomb Raider | 17 |
| 9 | Average FPS | 13 |
| 12 | 1080p High | 18 |
| 9 | 1080p Ultra | 13 |
| - | 1440p Ultra | 10 |
| - | 4K Ultra | - |
| Medium | Margin of Error | High |
| 14240 | GB6 Compute Score | 14025 |
| 31 img/sec | Background Blur | 31.8 img/sec |
| 23.3 img/sec | Face Detection | 16.8 img/sec |
| 0.61 Gpixels/sec | Horizon Detection | 0.46 Gpixels/sec |
| 0.87 Gpixels/sec | Edge Detection | 0.58 Gpixels/sec |
| 0.36 Gpixels/sec | Gaussian Blur | 0.42 Gpixels/sec |
| 0.15 Gpixels/sec | Feature Matching | 0.18 Gpixels/sec |
| 36.1 Gpixels/sec | Stereo Matching | 52.5 Gpixels/sec |
| 2493.2 FPS | Particle Physics | 2048.6 FPS |
| OpenCL | API | OpenCL |
| 2608 | G3D Mark Score | — |
| 391 | G2D Mark | — |
| 16 FPS | DirectX 11 | — |
| 12 FPS | DirectX 12 | — |
| 1184 Ops/s | GPU Compute | — |
| 2754 | GB6 ML Single Precision | 4884 |
| 2688 | GB6 ML Half Precision | 6067 |
| 1643 | GB6 ML Quantized | 3946 |
| 1149 | Image Classification (SP) | 1988 |
| 1796 | Image Segmentation (HP) | 2184 |
| 1394 | Image Super Resolution (Q) | 4788 |
| 2775 | Face Detection (HP) | 6857 |
| 5476 | Pose Estimation (Q) | 17396 |
| 981 | Text Classification (SP) | 1628 |
| 905 | Machine Translation (HP) | 2053 |
| 1277 | Object Detection (SP) | 1825 |
| 3737 | Depth Estimation (Q) | 8471 |
| 22348 | Style Transfer (SP) | 31032 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 17-30 GPixel/s | Pixel Fill Rate | 23 GPixel/s |
| 34-60 GTexel/s | Texture Fill Rate | 46 GTexel/s |
| 1.1-1.9 TFLOPS | FLOPS (FP32) | 1.5 TFLOPS |
| System Shared | Memory Type | System Shared |
| System RAM Dependent | Memory Size | — |
| System RAM Dependent | Memory Clock | — |
| System RAM Dependent | Effective Memory Speed | — |
| — | Bus | — |
| No | ECC | — |
| — | Memory Bandwidth | — |
| Ring Bus | Interface | PCIe 4.0 x16 |
| 15 W | TGP | 15-54 W (configurable) |
| Intel | Manufacturing | TSMC |
| 10 nm | Fabrication Process | 4 nm |
| 146 mm² | Die Size | — |
| — | Transistor Count | — |
| — | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 2.1 | OpenCL | 2.1 |
| — | CUDA | No |
| No | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 2.1 |
| Intel | Vendor | Amd |
| Integrated | Build | Integrated |
| August 15, 2020 | Released | January 7, 2025 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| Generation 12.1 | Architecture | RDNA 3.5 |
| Tiger Lake GT2 | GPU Codename | Krackan Point |
| -Intel Core i5 1130G7or above | Recommended CPU | -AMD Ryzen AI 5 340or above |
| 849 | Steel Nomad Lite Score | 1293 |
| 1229 | Time Spy | 1700 |
| — | Solar Bay | 7155 |
| — | Port Royal | 577 |
| 4195 | Fire Strike | 5317 |
| 2124 | Wild Life Extreme | — |
| 15167 | Night Raid | 22727 |
| 300 MHz | Base Clock | 400 MHz |
| 850-1500 MHz (configurable) | Boost Clock | 2900 MHz |
| 640 | Shading Units | 256 |
| 40 | Texture Mapping Units (TMUs) | 16 |
| 20 | Render Output Units (ROPs) | 8 |
| 80 | Compute Units (Pipelines) | 4 |
| No | Tensor Cores | No |
| No | Ray-tracing Cores | 4 |
| — | L1 Cache | 512KB per cluster |
| 1024KB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |