Quick/Comparisons
4 | Gaming | 2 |
13 | Workstation | 7 |
4 | AI/ML |
Compare with something else?
Compare Intel Iris Xe with another →2 |
79 | Energy Efficiency | 79 |
19 | Quick Comparison Final Score | 16 |
| Tiger Lake GT2 | Graphics Processor | Ice Lake G1 Gen. 11 |
| 640 | Cores | 256 |
| 40 / 20 | TMUs / ROPs | 16 / 8 |
| — | Blender GPU | — |
| 11 | Forza Horizon 5 | — |
| 10 | The Witcher 3 | — |
| 12 | Counter-Strike 2 | — |
| 9 | Far Cry 6 | — |
| - | Hogwarts Legacy | — |
| 11 | Call of Duty | — |
| - | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| 11 | Tomb Raider | — |
| 9 | Average FPS | — |
| 12 | 1080p High | — |
| 9 | 1080p Ultra | — |
| - | 1440p Ultra | — |
| - | 4K Ultra | — |
| Medium | Margin of Error | — |
| 14240 | GB6 Compute Score | 4800 |
| 31 img/sec | Background Blur | 9.94 img/sec |
| 23.3 img/sec | Face Detection | 5.9 img/sec |
| 0.61 Gpixels/sec | Horizon Detection | 0.18 Gpixels/sec |
| 0.87 Gpixels/sec | Edge Detection | 0.24 Gpixels/sec |
| 0.36 Gpixels/sec | Gaussian Blur | 0.19 Gpixels/sec |
| 0.15 Gpixels/sec | Feature Matching | 0.05 Gpixels/sec |
| 36.1 Gpixels/sec | Stereo Matching | 14 Gpixels/sec |
| 2493.2 FPS | Particle Physics | 852 FPS |
| OpenCL | API | OpenCL |
| 2608 | G3D Mark Score | 1384 |
| 391 | G2D Mark | 324 |
| 16 FPS | DirectX 11 | 11 FPS |
| 12 FPS | DirectX 12 | 6 FPS |
| 1184 Ops/s | GPU Compute | 813 Ops/s |
| 2754 | GB6 ML Single Precision | 842 |
| 2688 | GB6 ML Half Precision | 916 |
| 1643 | GB6 ML Quantized | 637 |
| 1149 | Image Classification (SP) | 325 |
| 1796 | Image Segmentation (HP) | 598 |
| 1394 | Image Super Resolution (Q) | 884 |
| 2775 | Face Detection (HP) | 821 |
| 5476 | Pose Estimation (Q) | 2386 |
| 981 | Text Classification (SP) | 274 |
| 905 | Machine Translation (HP) | 333 |
| 1277 | Object Detection (SP) | 369 |
| 3737 | Depth Estimation (Q) | 1290 |
| 22348 | Style Transfer (SP) | 6941 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 17-30 GPixel/s | Pixel Fill Rate | 7-8 GPixel/s |
| 34-60 GTexel/s | Texture Fill Rate | 14-17 GTexel/s |
| 1.1-1.9 TFLOPS | FLOPS (FP32) | 0.5 TFLOPS |
| System Shared | Memory Type | System Shared |
| System RAM Dependent | Memory Size | System RAM Dependent |
| System RAM Dependent | Memory Clock | System RAM Dependent |
| System RAM Dependent | Effective Memory Speed | System RAM Dependent |
| — | Bus | — |
| No | ECC | — |
| — | Memory Bandwidth | — |
| Ring Bus | Interface | Ring Bus |
| 15 W | TGP | 15 W |
| Intel | Manufacturing | Intel |
| 10 nm | Fabrication Process | 10 nm |
| 146 mm² | Die Size | — |
| — | Transistor Count | — |
| — | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.2 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.5 |
| 2.1 | OpenCL | 2.2 |
| — | CUDA | — |
| No | Ray Tracing | — |
| No | DLSS | — |
| — | DisplayPort | — |
| Intel | Vendor | Intel |
| Integrated | Build | Integrated |
| August 15, 2020 | Released | May 28, 2019 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| Generation 12.1 | Architecture | Generation 11 |
| Tiger Lake GT2 | GPU Codename | Ice Lake G1 Gen. 11 |
| -Intel Core i5 1130G7or above | Recommended CPU | -Intel Core i3 1005G1or above |
| 849 | Steel Nomad Lite Score | 336 |
| 1229 | Time Spy | 386 |
| — | Solar Bay | — |
| — | Port Royal | — |
| 4195 | Fire Strike | 1175 |
| 2124 | Wild Life Extreme | 819 |
| 15167 | Night Raid | 5442 |
| 300 MHz | Base Clock | 300 MHz |
| 850-1500 MHz (configurable) | Boost Clock | 900-1050 MHz (configurable) |
| 640 | Shading Units | 256 |
| 40 | Texture Mapping Units (TMUs) | 16 |
| 20 | Render Output Units (ROPs) | 8 |
| 80 | Compute Units (Pipelines) | 32 |
| No | Tensor Cores | — |
| No | Ray-tracing Cores | — |
| — | L1 Cache | — |
| 1024KB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |