Quick/Comparisons
16 | Gaming | 22 |
10 | Workstation | 17 |
7 | AI/ML |
Compare with something else?
Compare Intel Arc iGPU with another →| — |
94 | Energy Efficiency | 66 |
26 | Quick Comparison Final Score | 28 |
| — | Graphics Processor | Strix Halo |
| 512 | Cores | 1024 |
| 32 / 16 | TMUs / ROPs | 64 / 32 |
| — | Blender GPU | 376.14 |
| — | Forza Horizon 5 | — |
| — | The Witcher 3 | — |
| — | Counter-Strike 2 | — |
| — | Far Cry 6 | — |
| — | Hogwarts Legacy | — |
| — | Call of Duty | — |
| — | Ghost of Tsushima | — |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | — |
| — | Average FPS | — |
| — | 1080p High | — |
| — | 1080p Ultra | — |
| — | 1440p Ultra | — |
| — | 4K Ultra | — |
| — | Margin of Error | — |
| 16321 | GB6 Compute Score | 35976 |
| 37.6 img/sec | Background Blur | 106.8 img/sec |
| 17.2 img/sec | Face Detection | 43.8 img/sec |
| 0.3 Gpixels/sec | Horizon Detection | 1.12 Gpixels/sec |
| 0.63 Gpixels/sec | Edge Detection | 1.17 Gpixels/sec |
| 0.94 Gpixels/sec | Gaussian Blur | 1.07 Gpixels/sec |
| 0.22 Gpixels/sec | Feature Matching | 0.5 Gpixels/sec |
| 60 Gpixels/sec | Stereo Matching | 163 Gpixels/sec |
| 3695.9 FPS | Particle Physics | 5820.4 FPS |
| OpenCL | API | OpenCL |
| — | G3D Mark Score | 10431 |
| — | G2D Mark | 1094 |
| — | DirectX 11 | 79 FPS |
| — | DirectX 12 | 46 FPS |
| — | GPU Compute | 5066 Ops/s |
| 3770 | GB6 ML Single Precision | — |
| 5146 | GB6 ML Half Precision | — |
| 2824 | GB6 ML Quantized | — |
| 2902 | Image Classification (SP) | — |
| 5473 | Image Segmentation (HP) | — |
| 2967 | Image Super Resolution (Q) | — |
| 6068 | Face Detection (HP) | — |
| 8220 | Pose Estimation (Q) | — |
| 609 | Text Classification (SP) | — |
| 1146 | Machine Translation (HP) | — |
| 2766 | Object Detection (SP) | — |
| 6405 | Depth Estimation (Q) | — |
| 26796 | Style Transfer (SP) | — |
| ONNX | Framework | — |
| DirectML | Backend | — |
| 28-32 GPixel/s | Pixel Fill Rate | 90 GPixel/s |
| 56-64 GTexel/s | Texture Fill Rate | 179 GTexel/s |
| 1.8-2 TFLOPS | FLOPS (FP32) | 5.7 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | — |
| — | Memory Clock | — |
| — | Effective Memory Speed | — |
| — | Bus | — |
| — | ECC | — |
| — | Memory Bandwidth | — |
| Ring Bus | Interface | PCIe 5.0 x16 |
| 14 W | TGP | 45-120 W (configurable) |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 4 nm |
| — | Die Size | 308 mm² |
| — | Transistor Count | — |
| — | Transistor Density | — |
| 12 | DirectX | 12.2 |
| 1.3 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| — | CUDA | No |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| 2.1 | DisplayPort | 2.1a |
| Intel | Vendor | Amd |
| Integrated | Build | Integrated |
| December 14, 2023 | Released | January 7, 2025 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Mid-range | Segment | Mid-range |
| Xe LPG | Architecture | RDNA 3.5 |
| — | GPU Codename | Strix Halo |
| -Intel Core Ultra 5 125Uor above | Recommended CPU | -AMD Ryzen AI Max Pro 380or above |
| — | Steel Nomad Lite Score | — |
| — | Time Spy | — |
| — | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | — |
| — | Wild Life Extreme | — |
| — | Night Raid | — |
| 300 MHz | Base Clock | 1295 MHz |
| 1750-2000 MHz (configurable) | Boost Clock | 2800 MHz |
| 512 | Shading Units | 1024 |
| 32 | Texture Mapping Units (TMUs) | 64 |
| 16 | Render Output Units (ROPs) | 32 |
| 64 | Compute Units (Pipelines) | 16 |
| — | Tensor Cores | No |
| 4 | Ray-tracing Cores | 16 |
| 768KB shared | L1 Cache | 512KB per cluster |
| — | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |