Quick/Comparisons
34 | Gaming | 5 |
41 | Workstation | 12 |
38 | AI/ML |
Compare with something else?
Compare Intel Arc B580 with another →5 |
47 | Energy Efficiency | 68 |
37 | Quick Comparison Final Score | 17 |
| BMG-G21 | Graphics Processor | Raven |
| 2560 | Cores | 704 |
| 160 / 80 | TMUs / ROPs | 44 / 16 |
| 2106.04 | Blender GPU | 88.84 |
| 78 | Forza Horizon 5 | 10 |
| 128 | The Witcher 3 | - |
| 116 | Counter-Strike 2 | 16 |
| 98 | Far Cry 6 | 14 |
| 57 | Hogwarts Legacy | - |
| 85 | Call of Duty | 14 |
| 61 | Ghost of Tsushima | - |
| 82 | Cyberpunk 2077 | - |
| 107 | Tomb Raider | 13 |
| 90 | Average FPS | 10 |
| 109 | 1080p High | 14 |
| 90 | 1080p Ultra | 10 |
| 67 | 1440p Ultra | - |
| 38 | 4K Ultra | - |
| Low | Margin of Error | Low |
| 111561 | GB6 Compute Score | 13375 |
| 284.6 img/sec | Background Blur | 33.1 img/sec |
| 150 img/sec | Face Detection | 14.7 img/sec |
| 2.67 Gpixels/sec | Horizon Detection | 0.45 Gpixels/sec |
| 5.22 Gpixels/sec | Edge Detection | 0.72 Gpixels/sec |
| 6.35 Gpixels/sec | Gaussian Blur | 0.6 Gpixels/sec |
| 1.18 Gpixels/sec | Feature Matching | 0.17 Gpixels/sec |
| 397 Gpixels/sec | Stereo Matching | 45.5 Gpixels/sec |
| 15177.3 FPS | Particle Physics | 1490.9 FPS |
| OpenCL | API | OpenCL |
| 15914 | G3D Mark Score | 2092 |
| 700 | G2D Mark | 507 |
| 126 FPS | DirectX 11 | 13 FPS |
| 77 FPS | DirectX 12 | 11 FPS |
| 7896 Ops/s | GPU Compute | 1348 Ops/s |
| 21661 | GB6 ML Single Precision | 2806 |
| 34463 | GB6 ML Half Precision | 3981 |
| 14366 | GB6 ML Quantized | 2067 |
| 10654 | Image Classification (SP) | 1115 |
| 18608 | Image Segmentation (HP) | 1530 |
| 16715 | Image Super Resolution (Q) | 2611 |
| 40348 | Face Detection (HP) | 3671 |
| 64494 | Pose Estimation (Q) | 9385 |
| 3091 | Text Classification (SP) | 972 |
| 3530 | Machine Translation (HP) | 1490 |
| 13690 | Object Detection (SP) | 1196 |
| 36797 | Depth Estimation (Q) | 4845 |
| 197057 | Style Transfer (SP) | 21060 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 214 GPixel/s | Pixel Fill Rate | 20-22 GPixel/s |
| 427 GTexel/s | Texture Fill Rate | 55-62 GTexel/s |
| 13.7 TFLOPS | FLOPS (FP32) | 1.8-2 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 12 GB | Memory Size | System RAM Dependent |
| 2375 MHz | Memory Clock | System RAM Dependent |
| 19000 Mbps | Effective Memory Speed | System RAM Dependent |
| 192-bit | Bus | — |
| No | ECC | No |
| 456 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x8 | Interface | IGP |
| 190 W | TGP | 25 W |
| TSMC | Manufacturing | GlobalFoundries |
| 5 nm | Fabrication Process | 14 nm |
| 272 mm² | Die Size | 210 mm² |
| 19.6 billion | Transistor Count | 4.94 billion |
| 72.06 MTr/mm² | Transistor Density | 23.52 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2.131 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2 |
| No | CUDA | — |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| 2.1 | DisplayPort | — |
| BMG-G21 | GPU Codename | Raven |
| -Intel Core Ultra 5 245Kor above | Recommended CPU | -AMD Ryzen 5 2400Gor above |
| Intel | Vendor | Amd |
| Discrete | Build | Integrated |
| December 3, 2024 | Released | February 13, 2018 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Generation 12.7 | Architecture | GCN 5.0 |
| 11180 | Steel Nomad Lite Score | 1081 |
| 14665 | Time Spy | 1149 |
| 55557 | Solar Bay | — |
| 7919 | Port Royal | — |
| 36685 | Fire Strike | 3782 |
| 28324 | Wild Life Extreme | 2424 |
| 123864 | Night Raid | 14558 |
| 1700 MHz | Base Clock | 300 MHz |
| 2670 MHz | Boost Clock | 1250-1400 MHz (configurable) |
| 2560 | Shading Units | 704 |
| 160 | Texture Mapping Units (TMUs) | 44 |
| 80 | Render Output Units (ROPs) | 16 |
| 20 | Compute Units (Pipelines) | 11 |
| 160 | Tensor Cores | No |
| 20 | Ray-tracing Cores | No |
| 256KB per cluster | L1 Cache | — |
| 12MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |