Quick/Comparisons
34 | Gaming | 9 |
41 | Workstation | 16 |
38 | AI/ML |
Compare with something else?
Compare Intel Arc B580 with another →11 |
47 | Energy Efficiency | 88 |
37 | Quick Comparison Final Score | 24 |
| BMG-G21 | Graphics Processor | Rembrandt |
| 2560 | Cores | 768 |
| 160 / 80 | TMUs / ROPs | 48 / 32 |
| 2106.04 | Blender GPU | 238.39 |
| 78 | Forza Horizon 5 | 19 |
| 128 | The Witcher 3 | 18 |
| 116 | Counter-Strike 2 | 26 |
| 98 | Far Cry 6 | 26 |
| 57 | Hogwarts Legacy | 13 |
| 85 | Call of Duty | 24 |
| 61 | Ghost of Tsushima | 13 |
| 82 | Cyberpunk 2077 | 16 |
| 107 | Tomb Raider | 25 |
| 90 | Average FPS | 20 |
| 109 | 1080p High | 26 |
| 90 | 1080p Ultra | 20 |
| 67 | 1440p Ultra | 13 |
| 38 | 4K Ultra | - |
| Low | Margin of Error | Low |
| 111561 | GB6 Compute Score | 28675 |
| 284.6 img/sec | Background Blur | 73.8 img/sec |
| 150 img/sec | Face Detection | 30.1 img/sec |
| 2.67 Gpixels/sec | Horizon Detection | 0.93 Gpixels/sec |
| 5.22 Gpixels/sec | Edge Detection | 1.17 Gpixels/sec |
| 6.35 Gpixels/sec | Gaussian Blur | 1.17 Gpixels/sec |
| 1.18 Gpixels/sec | Feature Matching | 0.37 Gpixels/sec |
| 397 Gpixels/sec | Stereo Matching | 105 Gpixels/sec |
| 15177.3 FPS | Particle Physics | 4640 FPS |
| OpenCL | API | OpenCL |
| 15914 | G3D Mark Score | 4325 |
| 700 | G2D Mark | 734 |
| 126 FPS | DirectX 11 | 39 FPS |
| 77 FPS | DirectX 12 | 20 FPS |
| 7896 Ops/s | GPU Compute | 1980 Ops/s |
| 21661 | GB6 ML Single Precision | 5834 |
| 34463 | GB6 ML Half Precision | 8202 |
| 14366 | GB6 ML Quantized | 4169 |
| 10654 | Image Classification (SP) | 1976 |
| 18608 | Image Segmentation (HP) | 3138 |
| 16715 | Image Super Resolution (Q) | 6693 |
| 40348 | Face Detection (HP) | 7213 |
| 64494 | Pose Estimation (Q) | 21849 |
| 3091 | Text Classification (SP) | 1497 |
| 3530 | Machine Translation (HP) | 2579 |
| 13690 | Object Detection (SP) | 2154 |
| 36797 | Depth Estimation (Q) | 9635 |
| 197057 | Style Transfer (SP) | 56269 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 214 GPixel/s | Pixel Fill Rate | 70-77 GPixel/s |
| 427 GTexel/s | Texture Fill Rate | 106-115 GTexel/s |
| 13.7 TFLOPS | FLOPS (FP32) | 3.4-3.7 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 12 GB | Memory Size | — |
| 2375 MHz | Memory Clock | — |
| 19000 Mbps | Effective Memory Speed | — |
| 192-bit | Bus | — |
| No | ECC | No |
| 456 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x8 | Interface | PCIe 4.0 x8 |
| 190 W | TGP | 15 W |
| TSMC | Manufacturing | TSMC |
| 5 nm | Fabrication Process | 6 nm |
| 272 mm² | Die Size | 208 mm² |
| 19.6 billion | Transistor Count | 13.1 billion |
| 72.06 MTr/mm² | Transistor Density | 62.98 MTr/mm² |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2 |
| No | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| 2.1 | DisplayPort | — |
| BMG-G21 | GPU Codename | Rembrandt |
| -Intel Core Ultra 5 245Kor above | Recommended CPU | -AMD Ryzen 7 6800Hor above |
| Intel | Vendor | Amd |
| Discrete | Build | Integrated |
| December 3, 2024 | Released | January 1, 2022 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Generation 12.7 | Architecture | RDNA 2.0 |
| 11180 | Steel Nomad Lite Score | 2141 |
| 14665 | Time Spy | 2328 |
| 55557 | Solar Bay | 9717 |
| 7919 | Port Royal | 1010 |
| 36685 | Fire Strike | 6897 |
| 28324 | Wild Life Extreme | 4167 |
| 123864 | Night Raid | 27577 |
| 1700 MHz | Base Clock | 400 MHz |
| 2670 MHz | Boost Clock | 2200-2400 MHz (configurable) |
| 2560 | Shading Units | 768 |
| 160 | Texture Mapping Units (TMUs) | 48 |
| 80 | Render Output Units (ROPs) | 32 |
| 20 | Compute Units (Pipelines) | 12 |
| 160 | Tensor Cores | — |
| 20 | Ray-tracing Cores | 12 |
| 256KB per cluster | L1 Cache | 128KB per cluster |
| 12MB shared | L2 Cache | 2MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |