Quick/Comparisons
34 | Gaming | 3 |
41 | Workstation | 12 |
38 | AI/ML |
Compare with something else?
Compare Intel Arc B580 with another →1 |
47 | Energy Efficiency | 80 |
37 | Quick Comparison Final Score | 18 |
| BMG-G21 | Graphics Processor | Jasper Lake GT1 |
| 2560 | Cores | 192 |
| 160 / 80 | TMUs / ROPs | 12 / 6 |
| 2106.04 | Blender GPU | — |
| 78 | Forza Horizon 5 | — |
| 128 | The Witcher 3 | — |
| 116 | Counter-Strike 2 | — |
| 98 | Far Cry 6 | — |
| 57 | Hogwarts Legacy | — |
| 85 | Call of Duty | — |
| 61 | Ghost of Tsushima | — |
| 82 | Cyberpunk 2077 | — |
| 107 | Tomb Raider | — |
| 90 | Average FPS | — |
| 109 | 1080p High | — |
| 90 | 1080p Ultra | — |
| 67 | 1440p Ultra | — |
| 38 | 4K Ultra | — |
| Low | Margin of Error | — |
| 111561 | GB6 Compute Score | 2769 |
| 284.6 img/sec | Background Blur | 5.76 img/sec |
| 150 img/sec | Face Detection | 3.54 img/sec |
| 2.67 Gpixels/sec | Horizon Detection | 0.12 Gpixels/sec |
| 5.22 Gpixels/sec | Edge Detection | 0.16 Gpixels/sec |
| 6.35 Gpixels/sec | Gaussian Blur | 0.09 Gpixels/sec |
| 1.18 Gpixels/sec | Feature Matching | 0.03 Gpixels/sec |
| 397 Gpixels/sec | Stereo Matching | 8.23 Gpixels/sec |
| 15177.3 FPS | Particle Physics | 404.6 FPS |
| OpenCL | API | OpenCL |
| 15914 | G3D Mark Score | — |
| 700 | G2D Mark | — |
| 126 FPS | DirectX 11 | — |
| 77 FPS | DirectX 12 | — |
| 7896 Ops/s | GPU Compute | — |
| 21661 | GB6 ML Single Precision | 582 |
| 34463 | GB6 ML Half Precision | 684 |
| 14366 | GB6 ML Quantized | 449 |
| 10654 | Image Classification (SP) | 278 |
| 18608 | Image Segmentation (HP) | 400 |
| 16715 | Image Super Resolution (Q) | 427 |
| 40348 | Face Detection (HP) | 669 |
| 64494 | Pose Estimation (Q) | 1140 |
| 3091 | Text Classification (SP) | 241 |
| 3530 | Machine Translation (HP) | 284 |
| 13690 | Object Detection (SP) | 319 |
| 36797 | Depth Estimation (Q) | 907 |
| 197057 | Style Transfer (SP) | 4096 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 214 GPixel/s | Pixel Fill Rate | 5-7 GPixel/s |
| 427 GTexel/s | Texture Fill Rate | 9-14 GTexel/s |
| 13.7 TFLOPS | FLOPS (FP32) | 0.3-0.5 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 12 GB | Memory Size | — |
| 2375 MHz | Memory Clock | — |
| 19000 Mbps | Effective Memory Speed | — |
| 192-bit | Bus | — |
| No | ECC | No |
| 456 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x8 | Interface | Ring Bus |
| 190 W | TGP | 6-10 W (configurable) |
| TSMC | Manufacturing | Intel |
| 5 nm | Fabrication Process | 10 nm |
| 272 mm² | Die Size | — |
| 19.6 billion | Transistor Count | — |
| 72.06 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| No | CUDA | — |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| 2.1 | DisplayPort | — |
| BMG-G21 | GPU Codename | Jasper Lake GT1 |
| -Intel Core Ultra 5 245Kor above | Recommended CPU | -Intel Celeron N5100or above |
| Intel | Vendor | Intel |
| Discrete | Build | Integrated |
| December 3, 2024 | Released | January 11, 2021 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Generation 12.7 | Architecture | Generation 11.0 |
| 11180 | Steel Nomad Lite Score | 252 |
| 14665 | Time Spy | 298 |
| 55557 | Solar Bay | — |
| 7919 | Port Royal | — |
| 36685 | Fire Strike | 1060 |
| 28324 | Wild Life Extreme | 729 |
| 123864 | Night Raid | 4543 |
| 1700 MHz | Base Clock | 350-450 MHz (configurable) |
| 2670 MHz | Boost Clock | 750-1200 MHz (configurable) |
| 2560 | Shading Units | 192 |
| 160 | Texture Mapping Units (TMUs) | 12 |
| 80 | Render Output Units (ROPs) | 6 |
| 20 | Compute Units (Pipelines) | 24 |
| 160 | Tensor Cores | No |
| 20 | Ray-tracing Cores | No |
| 256KB per cluster | L1 Cache | — |
| 12MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |