Quick/Comparisons
17 | Gaming | 6 |
24 | Workstation | 12 |
20 | AI/ML |
Compare with something else?
Compare Intel Arc B370 with another →4 |
100 | Energy Efficiency | 84 |
33 | Quick Comparison Final Score | 20 |
| Panther Lake | Graphics Processor | Raven |
| — | Cores | 512 |
| — | TMUs / ROPs | 32 / 8 |
| — | Blender GPU | — |
| 38 | Forza Horizon 5 | 13 |
| 54 | The Witcher 3 | 10 |
| 61 | Counter-Strike 2 | 15 |
| 52 | Far Cry 6 | 16 |
| 24 | Hogwarts Legacy | - |
| 35 | Call of Duty | 16 |
| 27 | Ghost of Tsushima | 9 |
| 33 | Cyberpunk 2077 | 9 |
| 50 | Tomb Raider | 16 |
| 42 | Average FPS | 12 |
| 54 | 1080p High | 16 |
| 42 | 1080p Ultra | 12 |
| 29 | 1440p Ultra | 9 |
| 15 | 4K Ultra | - |
| High | Margin of Error | Low |
| 48273 | GB6 Compute Score | 10472 |
| 117.4 img/sec | Background Blur | 21.2 img/sec |
| 60.6 img/sec | Face Detection | 10.9 img/sec |
| 1.39 Gpixels/sec | Horizon Detection | 0.34 Gpixels/sec |
| 1.95 Gpixels/sec | Edge Detection | 0.65 Gpixels/sec |
| 2.45 Gpixels/sec | Gaussian Blur | 0.51 Gpixels/sec |
| 0.66 Gpixels/sec | Feature Matching | 0.13 Gpixels/sec |
| 144.8 Gpixels/sec | Stereo Matching | 34.9 Gpixels/sec |
| 7272.6 FPS | Particle Physics | 1322.9 FPS |
| OpenCL | API | OpenCL |
| 8227 | G3D Mark Score | 1566 |
| 800 | G2D Mark | 400 |
| 64 FPS | DirectX 11 | 10 FPS |
| 41 FPS | DirectX 12 | 8 FPS |
| 3327 Ops/s | GPU Compute | 863 Ops/s |
| 10834 | GB6 ML Single Precision | 2257 |
| 20482 | GB6 ML Half Precision | 2817 |
| 7349 | GB6 ML Quantized | 1643 |
| 5389 | Image Classification (SP) | 924 |
| 18899 | Image Segmentation (HP) | 1148 |
| 8326 | Image Super Resolution (Q) | 2211 |
| 25377 | Face Detection (HP) | 2819 |
| 16174 | Pose Estimation (Q) | 7106 |
| 1763 | Text Classification (SP) | 832 |
| 4140 | Machine Translation (HP) | 1021 |
| 7138 | Object Detection (SP) | 1040 |
| 20034 | Depth Estimation (Q) | 3885 |
| 84880 | Style Transfer (SP) | 14495 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| — | Pixel Fill Rate | 9-17 GPixel/s |
| — | Texture Fill Rate | 35-67 GTexel/s |
| — | FLOPS (FP32) | 1.1-2.2 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | System RAM Dependent |
| — | Memory Clock | System RAM Dependent |
| — | Effective Memory Speed | System RAM Dependent |
| — | Bus | — |
| No | ECC | No |
| — | Memory Bandwidth | — |
| PCIe 5.0 | Interface | IGP |
| — | TGP | 15 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 7 nm |
| — | Die Size | 210 mm² |
| — | Transistor Count | 4.94 billion |
| — | Transistor Density | 23.52 MTr/mm² |
| 12.1 | DirectX | 12 |
| 1.4 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2 |
| — | CUDA | — |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| 2.1 | DisplayPort | — |
| Intel | Vendor | Amd |
| Integrated | Build | Integrated |
| January 5, 2026 | Released | February 13, 2018 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Celestial | Architecture | GCN 5.0 |
| Panther Lake | GPU Codename | Raven |
| -Intel Core Ultra 7 356Hor above | Recommended CPU | -AMD Ryzen 7 4800Uor above |
| 5045 | Steel Nomad Lite Score | 1260 |
| 6023 | Time Spy | 1410 |
| — | Solar Bay | — |
| 3578 | Port Royal | — |
| 14710 | Fire Strike | 4499 |
| — | Wild Life Extreme | 2532 |
| — | Night Raid | 17993 |
| — | Base Clock | 300 MHz |
| 2400 MHz | Boost Clock | 1100-2100 MHz (configurable) |
| — | Shading Units | 512 |
| — | Texture Mapping Units (TMUs) | 32 |
| — | Render Output Units (ROPs) | 8 |
| 10 | Compute Units (Pipelines) | 8 |
| — | Tensor Cores | No |
| — | Ray-tracing Cores | No |
| 64KB per cluster | L1 Cache | — |
| 16MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |