Quick/Comparisons
17 | Gaming | 53 |
24 | Workstation | 50 |
20 | AI/ML |
Compare with something else?
Compare Intel Arc B370 with another →51 |
100 | Energy Efficiency | 36 |
33 | Quick Comparison Final Score | 51 |
| Panther Lake | Graphics Processor | Navi 21 |
| — | Cores | 4608 |
| — | TMUs / ROPs | 288 / 128 |
| — | Blender GPU | 2413.97 |
| 38 | Forza Horizon 5 | 132 |
| 54 | The Witcher 3 | 175 |
| 61 | Counter-Strike 2 | 201 |
| 52 | Far Cry 6 | 139 |
| 24 | Hogwarts Legacy | 97 |
| 35 | Call of Duty | 161 |
| 27 | Ghost of Tsushima | 103 |
| 33 | Cyberpunk 2077 | 118 |
| 50 | Tomb Raider | 190 |
| 42 | Average FPS | 146 |
| 54 | 1080p High | 178 |
| 42 | 1080p Ultra | 146 |
| 29 | 1440p Ultra | 112 |
| 15 | 4K Ultra | 64 |
| High | Margin of Error | Low |
| 48273 | GB6 Compute Score | 138858 |
| 117.4 img/sec | Background Blur | 335.7 img/sec |
| 60.6 img/sec | Face Detection | 221.1 img/sec |
| 1.39 Gpixels/sec | Horizon Detection | 6.16 Gpixels/sec |
| 1.95 Gpixels/sec | Edge Detection | 8.96 Gpixels/sec |
| 2.45 Gpixels/sec | Gaussian Blur | 7.44 Gpixels/sec |
| 0.66 Gpixels/sec | Feature Matching | 1.31 Gpixels/sec |
| 144.8 Gpixels/sec | Stereo Matching | 263 Gpixels/sec |
| 7272.6 FPS | Particle Physics | 14755 FPS |
| OpenCL | API | OpenCL |
| 8227 | G3D Mark Score | 25040 |
| 800 | G2D Mark | 1043 |
| 64 FPS | DirectX 11 | 265 FPS |
| 41 FPS | DirectX 12 | 99 FPS |
| 3327 Ops/s | GPU Compute | 13129 Ops/s |
| 10834 | GB6 ML Single Precision | 30220 |
| 20482 | GB6 ML Half Precision | 30423 |
| 7349 | GB6 ML Quantized | 22583 |
| 5389 | Image Classification (SP) | 11942 |
| 18899 | Image Segmentation (HP) | 7603 |
| 8326 | Image Super Resolution (Q) | 30511 |
| 25377 | Face Detection (HP) | 42862 |
| 16174 | Pose Estimation (Q) | 160019 |
| 1763 | Text Classification (SP) | 4247 |
| 4140 | Machine Translation (HP) | 6279 |
| 7138 | Object Detection (SP) | 13910 |
| 20034 | Depth Estimation (Q) | 51794 |
| 84880 | Style Transfer (SP) | 324124 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| — | Pixel Fill Rate | 288 GPixel/s |
| — | Texture Fill Rate | 648 GTexel/s |
| — | FLOPS (FP32) | 20.7 TFLOPS |
| System Shared | Memory Type | GDDR6 |
| — | Memory Size | 16 GB |
| — | Memory Clock | 2000 MHz |
| — | Effective Memory Speed | 16000 Mbps |
| — | Bus | 256-bit |
| No | ECC | No |
| — | Memory Bandwidth | 512 GB/s |
| PCIe 5.0 | Interface | PCIe 4.0 x16 |
| — | TGP | 300 W |
| TSMC | Manufacturing | TSMC |
| 3 nm | Fabrication Process | 7 nm |
| — | Die Size | 520 mm² |
| — | Transistor Count | 26 billion |
| — | Transistor Density | 50 MTr/mm² |
| 12.1 | DirectX | 12 |
| 1.4 | Vulkan | 1.3 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| — | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| 2.1 | DisplayPort | 1.4a |
| Intel | Vendor | Amd |
| Integrated | Build | Discrete |
| January 5, 2026 | Released | November 18, 2020 |
| Laptop | Case | Desktop |
| Generic | Purpose | Gaming |
| Mid-range | Segment | High-end |
| Celestial | Architecture | RDNA 2.0 |
| Panther Lake | GPU Codename | Navi 21 |
| -Intel Core Ultra 7 356Hor above | Recommended CPU | -Intel Core i7 12700Kor above |
| 5045 | Steel Nomad Lite Score | 17589 |
| 6023 | Time Spy | 19370 |
| — | Solar Bay | 78731 |
| 3578 | Port Royal | 9712 |
| 14710 | Fire Strike | 53016 |
| — | Wild Life Extreme | 35632 |
| — | Night Raid | 155398 |
| — | Base Clock | 1825 MHz |
| 2400 MHz | Boost Clock | 2250 MHz |
| — | Shading Units | 4608 |
| — | Texture Mapping Units (TMUs) | 288 |
| — | Render Output Units (ROPs) | 128 |
| 10 | Compute Units (Pipelines) | — |
| — | Tensor Cores | — |
| — | Ray-tracing Cores | 72 |
| 64KB per cluster | L1 Cache | 128KB per cluster |
| 16MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |