Quick/Comparisons
35 | Gaming | 29 |
43 | Workstation | 18 |
31 | AI/ML |
Compare with something else?
Compare Intel Arc A770 with another →12 |
41 | Energy Efficiency | 100 |
37 | Quick Comparison Final Score | 36 |
| DG2-512 | Graphics Processor | Panther Lake |
| 4096 | Cores | — |
| 256 / 128 | TMUs / ROPs | — |
| 2016.55 | Blender GPU | — |
| 77 | Forza Horizon 5 | — |
| 124 | The Witcher 3 | — |
| 118 | Counter-Strike 2 | — |
| 97 | Far Cry 6 | — |
| 59 | Hogwarts Legacy | — |
| 79 | Call of Duty | — |
| 57 | Ghost of Tsushima | — |
| 80 | Cyberpunk 2077 | — |
| 106 | Tomb Raider | — |
| 89 | Average FPS | — |
| 106 | 1080p High | — |
| 89 | 1080p Ultra | — |
| 65 | 1440p Ultra | — |
| 37 | 4K Ultra | — |
| Low | Margin of Error | — |
| 113935 | GB6 Compute Score | 23211 |
| 175 img/sec | Background Blur | 57.6 img/sec |
| 98 img/sec | Face Detection | 29.1 img/sec |
| 3.63 Gpixels/sec | Horizon Detection | 0.79 Gpixels/sec |
| 5.51 Gpixels/sec | Edge Detection | 1.02 Gpixels/sec |
| 8.51 Gpixels/sec | Gaussian Blur | 1.02 Gpixels/sec |
| 0.89 Gpixels/sec | Feature Matching | 0.34 Gpixels/sec |
| 492.6 Gpixels/sec | Stereo Matching | 61.2 Gpixels/sec |
| 24819.2 FPS | Particle Physics | 3352.7 FPS |
| OpenCL | API | OpenCL |
| 13358 | G3D Mark Score | — |
| 761 | G2D Mark | — |
| 78 FPS | DirectX 11 | — |
| 75 FPS | DirectX 12 | — |
| 5850 Ops/s | GPU Compute | — |
| 13344 | GB6 ML Single Precision | 6638 |
| 14119 | GB6 ML Half Precision | 12952 |
| 10082 | GB6 ML Quantized | 4473 |
| 5750 | Image Classification (SP) | 4265 |
| 16175 | Image Segmentation (HP) | 11549 |
| 12997 | Image Super Resolution (Q) | 4466 |
| 21409 | Face Detection (HP) | 16012 |
| 67820 | Pose Estimation (Q) | 8425 |
| 849 | Text Classification (SP) | 1380 |
| 2627 | Machine Translation (HP) | 4037 |
| 7465 | Object Detection (SP) | 4026 |
| 24186 | Depth Estimation (Q) | 10708 |
| 183238 | Style Transfer (SP) | 35823 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 307 GPixel/s | Pixel Fill Rate | — |
| 614 GTexel/s | Texture Fill Rate | — |
| 19.7 TFLOPS | FLOPS (FP32) | — |
| GDDR6 | Memory Type | System Shared |
| 16 GB | Memory Size | — |
| 2000 MHz | Memory Clock | — |
| 16000 Mbps | Effective Memory Speed | — |
| 256-bit | Bus | — |
| No | ECC | No |
| 512 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | PCIe 5.0 |
| 225 W | TGP | — |
| TSMC | Manufacturing | TSMC |
| 6 nm | Fabrication Process | 3 nm |
| 406 mm² | Die Size | — |
| 21 billion | Transistor Count | — |
| 51.72 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12.1 |
| 1.3 | Vulkan | 1.4 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| — | CUDA | — |
| Yes | Ray Tracing | Yes |
| No | DLSS | No |
| — | DisplayPort | 2.1 |
| Intel | Vendor | Intel |
| Discrete | Build | Integrated |
| October 12, 2022 | Released | January 5, 2026 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Generation 12.7 | Architecture | Celestial |
| DG2-512 | GPU Codename | Panther Lake |
| -Intel Core i5 12500or above | Recommended CPU | -Intel Core Ultra 9 386Hor above |
| 12648 | Steel Nomad Lite Score | — |
| 13554 | Time Spy | — |
| 51114 | Solar Bay | — |
| 7231 | Port Royal | — |
| 34163 | Fire Strike | — |
| 26266 | Wild Life Extreme | — |
| 122588 | Night Raid | — |
| 2100 MHz | Base Clock | — |
| 2400 MHz | Boost Clock | 2500 MHz |
| 4096 | Shading Units | — |
| 256 | Texture Mapping Units (TMUs) | — |
| 128 | Render Output Units (ROPs) | — |
| — | Compute Units (Pipelines) | 4 |
| 512 | Tensor Cores | — |
| 32 | Ray-tracing Cores | — |
| — | L1 Cache | 64KB per cluster |
| 16MB shared | L2 Cache | 4MB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |