Quick/Comparisons
35 | Gaming | 3 |
43 | Workstation | 11 |
31 | AI/ML |
Compare with something else?
Compare Intel Arc A770 with another →| — |
41 | Energy Efficiency | 71 |
37 | Quick Comparison Final Score | 18 |
| DG2-512 | Graphics Processor | Rocket Lake GT1 |
| 4096 | Cores | 192 |
| 256 / 128 | TMUs / ROPs | 48 / 24 |
| 2016.55 | Blender GPU | — |
| 77 | Forza Horizon 5 | — |
| 124 | The Witcher 3 | — |
| 118 | Counter-Strike 2 | — |
| 97 | Far Cry 6 | — |
| 59 | Hogwarts Legacy | — |
| 79 | Call of Duty | — |
| 57 | Ghost of Tsushima | — |
| 80 | Cyberpunk 2077 | — |
| 106 | Tomb Raider | — |
| 89 | Average FPS | — |
| 106 | 1080p High | — |
| 89 | 1080p Ultra | — |
| 65 | 1440p Ultra | — |
| 37 | 4K Ultra | — |
| Low | Margin of Error | — |
| 113935 | GB6 Compute Score | 6625 |
| 175 img/sec | Background Blur | 13.7 img/sec |
| 98 img/sec | Face Detection | 8.19 img/sec |
| 3.63 Gpixels/sec | Horizon Detection | 0.26 Gpixels/sec |
| 5.51 Gpixels/sec | Edge Detection | 0.38 Gpixels/sec |
| 8.51 Gpixels/sec | Gaussian Blur | 0.25 Gpixels/sec |
| 0.89 Gpixels/sec | Feature Matching | 0.09 Gpixels/sec |
| 492.6 Gpixels/sec | Stereo Matching | 19.2 Gpixels/sec |
| 24819.2 FPS | Particle Physics | 887.2 FPS |
| OpenCL | API | OpenCL |
| 13358 | G3D Mark Score | 1542 |
| 761 | G2D Mark | 424 |
| 78 FPS | DirectX 11 | 10 FPS |
| 75 FPS | DirectX 12 | 7 FPS |
| 5850 Ops/s | GPU Compute | 635 Ops/s |
| 13344 | GB6 ML Single Precision | — |
| 14119 | GB6 ML Half Precision | — |
| 10082 | GB6 ML Quantized | — |
| 5750 | Image Classification (SP) | — |
| 16175 | Image Segmentation (HP) | — |
| 12997 | Image Super Resolution (Q) | — |
| 21409 | Face Detection (HP) | — |
| 67820 | Pose Estimation (Q) | — |
| 849 | Text Classification (SP) | — |
| 2627 | Machine Translation (HP) | — |
| 7465 | Object Detection (SP) | — |
| 24186 | Depth Estimation (Q) | — |
| 183238 | Style Transfer (SP) | — |
| ONNX | Framework | — |
| DirectML | Backend | — |
| 307 GPixel/s | Pixel Fill Rate | 22-37 GPixel/s |
| 614 GTexel/s | Texture Fill Rate | 43-74 GTexel/s |
| 19.7 TFLOPS | FLOPS (FP32) | 0.3-0.6 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 16 GB | Memory Size | — |
| 2000 MHz | Memory Clock | — |
| 16000 Mbps | Effective Memory Speed | — |
| 256-bit | Bus | — |
| No | ECC | No |
| 512 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | Ring Bus |
| 225 W | TGP | 15 W |
| TSMC | Manufacturing | — |
| 6 nm | Fabrication Process | 14 nm |
| 406 mm² | Die Size | — |
| 21 billion | Transistor Count | — |
| 51.72 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 3 |
| — | CUDA | — |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | — |
| Intel | Vendor | Intel |
| Discrete | Build | Integrated |
| October 12, 2022 | Released | January 1, 2021 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Generation 12.7 | Architecture | Generation 12.1 |
| DG2-512 | GPU Codename | Rocket Lake GT1 |
| -Intel Core i5 12500or above | Recommended CPU | -Intel Core i5 11400or above |
| 12648 | Steel Nomad Lite Score | 450 |
| 13554 | Time Spy | 609 |
| 51114 | Solar Bay | — |
| 7231 | Port Royal | — |
| 34163 | Fire Strike | 2250 |
| 26266 | Wild Life Extreme | 1523 |
| 122588 | Night Raid | 8988 |
| 2100 MHz | Base Clock | 300 MHz |
| 2400 MHz | Boost Clock | 900-1550 MHz (configurable) |
| 4096 | Shading Units | 192 |
| 256 | Texture Mapping Units (TMUs) | 48 |
| 128 | Render Output Units (ROPs) | 24 |
| — | Compute Units (Pipelines) | 24 |
| 512 | Tensor Cores | No |
| 32 | Ray-tracing Cores | No |
| — | L1 Cache | — |
| 16MB shared | L2 Cache | — |
| 2 IPC | Instructions Per Cycle | 2 IPC |