Quick/Comparisons
35 | Gaming | 5 |
43 | Workstation | 15 |
31 | AI/ML |
Compare with something else?
Compare Intel Arc A770 with another →5 |
41 | Energy Efficiency | 79 |
37 | Quick Comparison Final Score | 20 |
| DG2-512 | Graphics Processor | Tiger Lake GT2 |
| 4096 | Cores | 768 |
| 256 / 128 | TMUs / ROPs | 48 / 24 |
| 2016.55 | Blender GPU | — |
| 77 | Forza Horizon 5 | 9 |
| 124 | The Witcher 3 | 11 |
| 118 | Counter-Strike 2 | 12 |
| 97 | Far Cry 6 | 11 |
| 59 | Hogwarts Legacy | — |
| 79 | Call of Duty | 11 |
| 57 | Ghost of Tsushima | - |
| 80 | Cyberpunk 2077 | - |
| 106 | Tomb Raider | 13 |
| 89 | Average FPS | 10 |
| 106 | 1080p High | 13 |
| 89 | 1080p Ultra | 10 |
| 65 | 1440p Ultra | - |
| 37 | 4K Ultra | - |
| Low | Margin of Error | Low |
| 113935 | GB6 Compute Score | 17326 |
| 175 img/sec | Background Blur | 34.5 img/sec |
| 98 img/sec | Face Detection | 27.4 img/sec |
| 3.63 Gpixels/sec | Horizon Detection | 0.75 Gpixels/sec |
| 5.51 Gpixels/sec | Edge Detection | 1.11 Gpixels/sec |
| 8.51 Gpixels/sec | Gaussian Blur | 0.39 Gpixels/sec |
| 0.89 Gpixels/sec | Feature Matching | 0.18 Gpixels/sec |
| 492.6 Gpixels/sec | Stereo Matching | 55.6 Gpixels/sec |
| 24819.2 FPS | Particle Physics | 3061.7 FPS |
| OpenCL | API | OpenCL |
| 13358 | G3D Mark Score | — |
| 761 | G2D Mark | — |
| 78 FPS | DirectX 11 | — |
| 75 FPS | DirectX 12 | — |
| 5850 Ops/s | GPU Compute | — |
| 13344 | GB6 ML Single Precision | 3218 |
| 14119 | GB6 ML Half Precision | 3202 |
| 10082 | GB6 ML Quantized | 1996 |
| 5750 | Image Classification (SP) | 1428 |
| 16175 | Image Segmentation (HP) | 2420 |
| 12997 | Image Super Resolution (Q) | 1551 |
| 21409 | Face Detection (HP) | 3685 |
| 67820 | Pose Estimation (Q) | 6255 |
| 849 | Text Classification (SP) | 938 |
| 2627 | Machine Translation (HP) | 1028 |
| 7465 | Object Detection (SP) | 1581 |
| 24186 | Depth Estimation (Q) | 4305 |
| 183238 | Style Transfer (SP) | 26119 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 307 GPixel/s | Pixel Fill Rate | 23-37 GPixel/s |
| 614 GTexel/s | Texture Fill Rate | 46-74 GTexel/s |
| 19.7 TFLOPS | FLOPS (FP32) | 1.5-2.4 TFLOPS |
| GDDR6 | Memory Type | System Shared |
| 16 GB | Memory Size | System RAM Dependent |
| 2000 MHz | Memory Clock | System RAM Dependent |
| 16000 Mbps | Effective Memory Speed | System RAM Dependent |
| 256-bit | Bus | — |
| No | ECC | No |
| 512 GB/s | Memory Bandwidth | — |
| PCIe 4.0 x16 | Interface | Ring Bus |
| 225 W | TGP | 15 W |
| TSMC | Manufacturing | Intel |
| 6 nm | Fabrication Process | 10 nm |
| 406 mm² | Die Size | 146 mm² |
| 21 billion | Transistor Count | — |
| 51.72 MTr/mm² | Transistor Density | — |
| 12 | DirectX | 12 |
| 1.3 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| — | CUDA | — |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| — | DisplayPort | — |
| Intel | Vendor | Intel |
| Discrete | Build | Integrated |
| October 12, 2022 | Released | August 15, 2020 |
| Desktop | Case | Laptop |
| Gaming | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Generation 12.7 | Architecture | Generation 12.1 |
| DG2-512 | GPU Codename | Tiger Lake GT2 |
| -Intel Core i5 12500or above | Recommended CPU | -Intel Core i7 1160G7or above |
| 12648 | Steel Nomad Lite Score | 882 |
| 13554 | Time Spy | 1282 |
| 51114 | Solar Bay | — |
| 7231 | Port Royal | — |
| 34163 | Fire Strike | 4415 |
| 26266 | Wild Life Extreme | 3124 |
| 122588 | Night Raid | 14097 |
| 2100 MHz | Base Clock | 300 MHz |
| 2400 MHz | Boost Clock | 950-1550 MHz (configurable) |
| 4096 | Shading Units | 768 |
| 256 | Texture Mapping Units (TMUs) | 48 |
| 128 | Render Output Units (ROPs) | 24 |
| — | Compute Units (Pipelines) | 96 |
| 512 | Tensor Cores | — |
| 32 | Ray-tracing Cores | — |
| — | L1 Cache | — |
| 16MB shared | L2 Cache | 1024KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |