Quick/Comparisons
18 | Gaming | 4 |
17 | Workstation | 13 |
| — | AI/ML |
Compare with something else?
Compare Intel Arc 140V with another →92 | Energy Efficiency | 79 |
31 | Quick Comparison Final Score | 19 |
| Lunar Lake iGPU | Graphics Processor | Tiger Lake GT2 |
| 1024 | Cores | 640 |
| — | TMUs / ROPs | 40 / 20 |
| 561.11 | Blender GPU | — |
| — | Forza Horizon 5 | 11 |
| — | The Witcher 3 | 10 |
| — | Counter-Strike 2 | 12 |
| — | Far Cry 6 | 9 |
| — | Hogwarts Legacy | - |
| — | Call of Duty | 11 |
| — | Ghost of Tsushima | - |
| — | Cyberpunk 2077 | — |
| — | Tomb Raider | 11 |
| — | Average FPS | 9 |
| — | Margin of Error | Medium |
| — | 1080p High | 12 |
| — | 1080p Ultra | 9 |
| — | 1440p Ultra | - |
| — | 4K Ultra | - |
| 30059 | GB6 Compute Score | 14240 |
| 73.6 img/sec | Background Blur | 31 img/sec |
| 39 img/sec | Face Detection | 23.3 img/sec |
| 0.79 Gpixels/sec | Horizon Detection | 0.61 Gpixels/sec |
| 1.11 Gpixels/sec | Edge Detection | 0.87 Gpixels/sec |
| 1.6 Gpixels/sec | Gaussian Blur | 0.36 Gpixels/sec |
| 0.38 Gpixels/sec | Feature Matching | 0.15 Gpixels/sec |
| 107.1 Gpixels/sec | Stereo Matching | 36.1 Gpixels/sec |
| 4521.5 FPS | Particle Physics | 2493.2 FPS |
| OpenCL | API | OpenCL |
| 5133 | G3D Mark Score | 2608 |
| 658 | G2D Mark | 391 |
| 38 FPS | DirectX 11 | 16 FPS |
| 28 FPS | DirectX 12 | 12 FPS |
| 2871 Ops/s | GPU Compute | 1184 Ops/s |
| — | GB6 ML Single Precision | 2754 |
| — | GB6 ML Half Precision | 2688 |
| — | GB6 ML Quantized | 1643 |
| — | Image Classification (SP) | 1149 |
| — | Image Segmentation (HP) | 1796 |
| — | Image Super Resolution (Q) | 1394 |
| — | Face Detection (HP) | 2775 |
| — | Pose Estimation (Q) | 5476 |
| — | Text Classification (SP) | 981 |
| — | Machine Translation (HP) | 905 |
| — | Object Detection (SP) | 1277 |
| — | Depth Estimation (Q) | 3737 |
| — | Style Transfer (SP) | 22348 |
| — | Framework | ONNX |
| — | Backend | DirectML |
| — | Pixel Fill Rate | 17-30 GPixel/s |
| — | Texture Fill Rate | 34-60 GTexel/s |
| 4-4.2 TFLOPS | FLOPS (FP32) | 1.1-1.9 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | System RAM Dependent |
| — | Memory Clock | System RAM Dependent |
| — | Effective Memory Speed | System RAM Dependent |
| — | Bus | — |
| No | ECC | No |
| — | Memory Bandwidth | — |
| Ring Bus | Interface | Ring Bus |
| 30 W | TGP | 15 W |
| Intel | Manufacturing | Intel |
| 3 nm | Fabrication Process | 10 nm |
| — | Die Size | 146 mm² |
| — | Transistor Count | — |
| — | Transistor Density | — |
| 12.2 | DirectX | 12 |
| — | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| No | CUDA | — |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| 2.1 | DisplayPort | — |
| Intel | Vendor | Intel |
| Integrated | Build | Integrated |
| September 4, 2024 | Released | August 15, 2020 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Mid-range | Segment | Entry-level |
| Xe2 | Architecture | Generation 12.1 |
| Lunar Lake iGPU | GPU Codename | Tiger Lake GT2 |
| -Intel Core Ultra 7 256Vor above | Recommended CPU | -Intel Core i5 1130G7or above |
| — | Steel Nomad Lite Score | 849 |
| 3715 | Time Spy | 1229 |
| — | Solar Bay | — |
| — | Port Royal | — |
| — | Fire Strike | 4195 |
| — | Wild Life Extreme | 2124 |
| — | Night Raid | 15167 |
| 600 MHz | Base Clock | 300 MHz |
| 1950-2050 MHz (configurable) | Boost Clock | 850-1500 MHz (configurable) |
| 1024 | Shading Units | 640 |
| — | Texture Mapping Units (TMUs) | 40 |
| — | Render Output Units (ROPs) | 20 |
| — | Compute Units (Pipelines) | 80 |
| No | Tensor Cores | No |
| 8 | Ray-tracing Cores | No |
| — | L1 Cache | — |
| — | L2 Cache | 1024KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |