Quick/Comparisons
11 | Gaming | 5 |
15 | Workstation | 15 |
15 | AI/ML |
Compare with something else?
Compare Intel Arc 130T with another →5 |
89 | Energy Efficiency | 79 |
25 | Quick Comparison Final Score | 20 |
| Arrow Lake iGPU | Graphics Processor | Tiger Lake GT2 |
| 896 | Cores | 768 |
| 56 / 28 | TMUs / ROPs | 48 / 24 |
| 640.3 | Blender GPU | — |
| 25 | Forza Horizon 5 | 9 |
| 31 | The Witcher 3 | 11 |
| 25 | Counter-Strike 2 | 12 |
| 32 | Far Cry 6 | 11 |
| 12 | Hogwarts Legacy | — |
| 28 | Call of Duty | 11 |
| 15 | Ghost of Tsushima | - |
| 18 | Cyberpunk 2077 | - |
| 31 | Tomb Raider | 13 |
| 24 | Average FPS | 10 |
| 32 | 1080p High | 13 |
| 24 | 1080p Ultra | 10 |
| 18 | 1440p Ultra | - |
| - | 4K Ultra | - |
| Low | Margin of Error | Low |
| 36282 | GB6 Compute Score | 17326 |
| 70.9 img/sec | Background Blur | 34.5 img/sec |
| 34.9 img/sec | Face Detection | 27.4 img/sec |
| 1.13 Gpixels/sec | Horizon Detection | 0.75 Gpixels/sec |
| 1.42 Gpixels/sec | Edge Detection | 1.11 Gpixels/sec |
| 1.96 Gpixels/sec | Gaussian Blur | 0.39 Gpixels/sec |
| 0.45 Gpixels/sec | Feature Matching | 0.18 Gpixels/sec |
| 131.5 Gpixels/sec | Stereo Matching | 55.6 Gpixels/sec |
| 7360.9 FPS | Particle Physics | 3061.7 FPS |
| OpenCL | API | OpenCL |
| 6157 | G3D Mark Score | — |
| 793 | G2D Mark | — |
| 43 FPS | DirectX 11 | — |
| 27 FPS | DirectX 12 | — |
| 2702 Ops/s | GPU Compute | — |
| 7262 | GB6 ML Single Precision | 3218 |
| 9964 | GB6 ML Half Precision | 3202 |
| 5008 | GB6 ML Quantized | 1996 |
| 3978 | Image Classification (SP) | 1428 |
| 8374 | Image Segmentation (HP) | 2420 |
| 5792 | Image Super Resolution (Q) | 1551 |
| 13023 | Face Detection (HP) | 3685 |
| 16149 | Pose Estimation (Q) | 6255 |
| 1356 | Text Classification (SP) | 938 |
| 2594 | Machine Translation (HP) | 1028 |
| 4754 | Object Detection (SP) | 1581 |
| 12040 | Depth Estimation (Q) | 4305 |
| 51653 | Style Transfer (SP) | 26119 |
| ONNX | Framework | ONNX |
| DirectML | Backend | DirectML |
| 62 GPixel/s | Pixel Fill Rate | 23-37 GPixel/s |
| 123 GTexel/s | Texture Fill Rate | 46-74 GTexel/s |
| 3.9 TFLOPS | FLOPS (FP32) | 1.5-2.4 TFLOPS |
| System Shared | Memory Type | System Shared |
| — | Memory Size | System RAM Dependent |
| — | Memory Clock | System RAM Dependent |
| — | Effective Memory Speed | System RAM Dependent |
| — | Bus | — |
| — | ECC | No |
| — | Memory Bandwidth | — |
| PCIe 4.0 x8 | Interface | Ring Bus |
| 35 W | TGP | 15 W |
| TSMC | Manufacturing | Intel |
| 5 nm | Fabrication Process | 10 nm |
| — | Die Size | 146 mm² |
| — | Transistor Count | — |
| — | Transistor Density | — |
| 12.2 | DirectX | 12 |
| 1.3 | Vulkan | 1.2 |
| 4.6 | OpenGL | 4.6 |
| 3 | OpenCL | 2.1 |
| No | CUDA | — |
| Yes | Ray Tracing | No |
| No | DLSS | No |
| 2.1 | DisplayPort | — |
| Intel | Vendor | Intel |
| Integrated | Build | Integrated |
| January 6, 2025 | Released | August 15, 2020 |
| Laptop | Case | Laptop |
| Generic | Purpose | Generic |
| Entry-level | Segment | Entry-level |
| Xe+ | Architecture | Generation 12.1 |
| Arrow Lake iGPU | GPU Codename | Tiger Lake GT2 |
| -Intel Core Ultra 5 225Hor above | Recommended CPU | -Intel Core i7 1160G7or above |
| 2921 | Steel Nomad Lite Score | 882 |
| 3407 | Time Spy | 1282 |
| 12731 | Solar Bay | — |
| 1902 | Port Royal | — |
| 8020 | Fire Strike | 4415 |
| 5985 | Wild Life Extreme | 3124 |
| 37233 | Night Raid | 14097 |
| 300 MHz | Base Clock | 300 MHz |
| 2200 MHz | Boost Clock | 950-1550 MHz (configurable) |
| 896 | Shading Units | 768 |
| 56 | Texture Mapping Units (TMUs) | 48 |
| 28 | Render Output Units (ROPs) | 24 |
| 7 | Compute Units (Pipelines) | 96 |
| 112 | Tensor Cores | — |
| 7 | Ray-tracing Cores | — |
| — | L1 Cache | — |
| 4MB shared | L2 Cache | 1024KB shared |
| 2 IPC | Instructions Per Cycle | 2 IPC |